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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,251
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Request for Submissions: TG Intro
I'm requesting any and all submissions for improving the standard TG intro in this thread. You can use the following instructions to download the existing script. I'm looking for an intro that does NOT exceed 10 seconds. It can include audio and images, but must convey the "spirit" of TG and not be excessively difficult to implement or excessively large in size.
For now I am asking all members to use the following instructions to implement the existing TG Intro into their missions: SIMPLE IMPLEMENTATION: place the following code in you init.sqf: Code:
[] execVM "TG\TG_playerIntro.sqf"; titleCut ["","black faded", 0]; ADVANCED IMPLEMENTATION (supports JIP): Create a trigger in the editor and set the condition value to "local player" and the activation field to Code:
zz = [] execVM "TG\TG_playerIntro.sqf";
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![]() ![]() ![]() Last edited by Shiner; 08-18-2007 at 05:51 PM. |
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