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08-08-2007, 07:18 PM #1
Help: Detecting Completion of Objectives?
Hey all. I'm just starting to finish up a mission I've been working, but I seemed to run into another wall. Just as the title suggests, I need help with detecting if my mission objectives have been completed by the player. Let me start by quickly explaining the missions goal: 3 main objectives; destroy the ammo truck to clear the first objective, destroy the fuel truck to clear the second objective, and eliminate the 3 Shilkas to complete the third and finally objective. *Note that these don't need to be completed in any certain order.
I need to know how to check when the above have been complete. I'll provide more information as needed (because I don't know what information to give
). Thanks in advanced.

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08-08-2007, 11:15 PM #2
Re: Help: Detecting Completion of Objectives?
It is a trigger that has to be added. It should probably look like this:
Condition: obj1 && obj2 && obj3 obj1,2,3 being whatever you named your objectives earlier
On Act: Base sideChat "The Area is clear!"; end1=true This will show a message before it endsThe Meek shall inherit the earth..... after we're through with it!
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08-08-2007, 11:38 PM #3
Re: Help: Detecting Completion of Objectives?
In a trigger "on Act" put "1" objStatus "DONE"
If you want to tell players it,s done put "1" objStatus "DONE"; hint "Truck destroyed"
Then you have to check off the objective in the briefing put
</p>
<hr>
<p><a name = "OBJ_1"></a><a href="marker:destroy">Destroy truck</a>.
The best way to see how this works is unpbo a mission.
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08-09-2007, 11:12 PM #4
Re: Help: Detecting Completion of Objectives?
**** this editor is messing up my mind man... I'm going KWAAAAAAAAAAAAIZEEEE!!!
|TG-69th|Kevlar

"Oh I know I don't think I see what I see what I'm thinking."
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