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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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#1 (permalink) |
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Join Date: May 2003
Location: United Kingdom
Age: 37
Posts: 3,342
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Can you check a player ID?
As it seems that pirated ID's run a 10 digit player ID, is it possible to have a script that checks the length of the player ID? The other night play was ruined for 30 minutes as a couple of people decided to go on a TK rampage and I think were using pirated copies. If it can be done, would it be useful to run it on TG servers?
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#2 (permalink) |
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Join Date: Feb 2007
Posts: 505
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Re: Can you check a player ID?
I believe the BeerDrinkingAssassins server auto kicks anyone with a player ID over 10 digits, so there must be a script out there somewheres
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![]() -------------------------------------------- Jamerius (Feral Druid) |
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#3 (permalink) |
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Join Date: Jul 2007
Age: 28
Posts: 26
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Re: Can you check a player ID?
I think so too, JAM. Think Beernut mentioned something about it a few weeks ago. Would be interesting if it were a custom/community made script. I haven't seen anything like it over at the BIS forums or Armaholic though.
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“The rule is perfect: in all matters of opinion, our adversaries are insane”. |
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#4 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,249
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Re: Can you check a player ID?
I haven't seen anything either, but would be interesting in looking at a script that does this. Given that we require a password to join, I can't imagine this is as big an issue as a group running an open server.
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