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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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#1 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,251
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Disable Tags????
I was under the impression that setting a mission to cadetMode = 0; in the server.cfg would put it into Vet mode and the in Vet mode tags are not shown.
How do I go about getting my mission not to show tags? Is this scriptable/settable or do I need an addon to do this?
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#2 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Around
Age: 36
Posts: 3,030
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Re: Disable Tags????
If it is written in the server.cfg, it should be disabled. Which server are you you trying it on?
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![]() ![]() ![]() ![]() The Meek shall inherit the earth..... after we're through with it! Last edited by TheBigC; 08-27-2007 at 10:41 PM. Reason: Spelling FTW! |
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#4 (permalink) | |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 856
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Re: Disable Tags????
Quote:
"Who are you?" "I'm standing over by this thing." "Is this an AI? Who the hell is this?" *pop* "Who the **** shot me?" "What? I didn't do it, I'm surrounded by AIs I think."
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#5 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,494
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Re: Disable Tags????
It's not that bad if it's a small group. A large group has more problems because everybody looks the same. The squad leader should have the least problems though since soldiers are highlighted when they are selected for orders.
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#6 (permalink) |
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Join Date: May 2003
Location: United Kingdom
Age: 37
Posts: 3,399
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Re: Disable Tags????
If people know what they're doing and have good situational awareness, notags should not be a problem. Large groups can be organised into smaller fireteams and it is easy to see who is where - you don't really need to know who is who do you? If you do then look at their weapon, skin,. etc.
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#7 (permalink) |
![]() Join Date: Jun 2007
Location: Myrtle Beach, SC
Posts: 59
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Re: Disable Tags????
Not having tags really takes away from the immersion for me. It would be awesome if you could remove the tags for enemy units. However, even the best organized teams can get messed up and shuffled if it hits the fan. When two fireteams run into each other it turns into a frustrating process of attempting to figure out who is who because you can't recognize peoples faces or voices.
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#8 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,251
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Re: Disable Tags????
After testing we discovered that BIS has a friendly tags and enemy tags option. I'm going on the assumption for Domination we will have friendly tags on and enemy tags off.
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#9 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,494
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Re: Disable Tags????
I thought it has always been like that and the problem was you could just point at a distant contact and get a tag to ID the person as friendly. I didn't even know there were tags for enemies.
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#10 (permalink) | ||
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: Disable Tags????
Quote:
While browsing OFPEC I found the following script which you might be interested in. This might allow us to have all tags off (so you can't see ID youur teammates half way across the map but can ID them when you get close. Recognise Quote:
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
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#11 (permalink) |
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Join Date: Mar 2007
Location: NJ
Posts: 1,166
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Re: Disable Tags????
Can someone create an inventory item called GPS transponder. It will give you the option to 'ping gps' and you'll appear on the map briefly for your team to see. Make sure it fits in the pistol ammo slots.
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|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
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#12 (permalink) | |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: Disable Tags????
Quote:
Unit Tracker Script by Kronzky Also, the 6th Sense.eu Pack 1 mod has unit/group tracking capability as well 6thSense.eu Pack1 To simulate "One ping only, please" (said in my best Sean Connert/Capt. Ramius Voice) you would have to add to/modify the scripting to allow tracking for a short period.
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
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#13 (permalink) |
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Join Date: Mar 2007
Location: NJ
Posts: 1,166
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Re: Disable Tags????
I was thinking this would instantly 'reveal' you on the map and then you'd disappear as normal units do when revealed for a moment.
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|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
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