![]() |


|
|||||||
| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
![]() |
|
|
Thread Tools |
|
|
#2 (permalink) |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
|
Re: maddmats effects mod
Yes I have tried it out and it is very nice, but I have temporarily disabled it since there are some conflicts with the Sixth Sense Tracers mod causing the tracers to sometime not show up. A fix for this is in the works and then I plan on adding maddmatt's mod for sure!
__________________
|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
|
|
|
| Sponsored links | |
|
|
|
|
|
#8 (permalink) |
|
Join Date: Jun 2007
Posts: 132
|
Re: maddmats effects mod
I was talking earlier about this mod with Jex and it sounds decent, but I alread have DMSmokeEffects, which is really decent, has anyone tried running the two mods at the same time? There seems to be an overlap of the effects, e.g. grenades.
DMSmokeEffects. |
|
|
|
|
|
#9 (permalink) |
|
Join Date: Sep 2007
Location: Dover AFB
Age: 34
Posts: 29
|
Re: maddmats effects mod
I used to use Chammy's sound mod, Arma Effects and Six Sense mods, but I've switched to this new strange named mod, "Fromz's Feeling Arma Melioration Mod"
The mod uses modded versions of Arma Effect and Six tracers mod with an included sound mod as well. I definitely like the sounds and the smoke effects are very nice. http://www.armedassault.info/index.p...=addons&id=199 |
|
|
|
|
|
#10 (permalink) | |
|
Join Date: Jul 2007
Location: Florida
Age: 23
Posts: 68
|
Re: maddmats effects mod
Quote:
__________________
|
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#11 (permalink) |
|
Join Date: Jun 2007
Posts: 132
|
Re: maddmats effects mod
I had a look on the forum posts for both mods, and it appears the designers have worked them so they do compliment each other and work together.
Which order do I need to load them in to have DMSmokeEffects override ArmAEffects? I'm happy with DMSmokeEffects but would like the extra stuff added by ArmAEffects. |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

