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| Armed Assault - Technical Support & FAQs Technical support and FAQs for Tactical Gamer Armed Assault |
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#1 (permalink) |
![]() Join Date: Jun 2007
Location: Stourport - Worcestershire -UK
Age: 64
Posts: 584
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Strange happenings in EVO land
Hello Gentlemen.
Last night I took part in the main battle in Squad one led by Shadik under the overall control & direction of Loyal. I must say the set up etc was great we had squads for ground troop, armour & an air ellement too. My problem was I was very sluggish even though my ping seemed as normal. Also when I killed the enemy I got a - neg score ??? why. I just couldn't stay alive for love nor money last night. I thought you only got a - neg score on TK's Anyone help here, can I alter anything to improve things I tried changing down to 800 x 600 but that didn't seem to help either. I know there was a lot on but this hasn't happened before, it was most odd. I'll defrag and clean tonight just incase it helps. Also ................. I heard people saying they were taking for ever to load in, the following link is a fix for this. http://www.tacticalgamer.com/armed-a...time-load.html
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"I like a man who grins when he fights" Sir Winston Churchill ![]() ![]() ![]()
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#2 (permalink) |
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Join Date: Feb 2007
Location: the Netherlands
Age: 15
Posts: 564
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Re: Strange happenings in EVO land
Yes there were some serious desync issues yesterday. I saw some people (with normal pings) rubberbanding like hell. I'm not sure what's causing this but it's definitely annoying.
I have no idea why you got a negative score for killing enemies, though, neither do I know what's causing these issues. |
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#3 (permalink) |
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Join Date: May 2003
Location: Orlando, FL
Age: 38
Posts: 278
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Re: Strange happenings in EVO land
I concur. The other time this happened to me was on an equally heavy load night (20+ players). In these situations I would walk up to vehicles and couldn't enter.
That's a desync problem that the server isn't sending to your player in a reasonable time (eg. the vehicle can be entererd). As a result the icon doesn't show quickly enough and the player moves, resetting/rerequesting the call from the server. To prove the desync theory, I would wait several minutes by the truck door (on a vehicle I know was operational). Eventually the icon appeared. Nonetheless, last night, the issue seemed to be localized to loading/startup time (eg. 10 mins to join the server). I agree. Strange.
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#4 (permalink) |
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Join Date: May 2003
Location: Orlando, FL
Age: 38
Posts: 278
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Re: Strange happenings in EVO land
Related thread: http://www.tacticalgamer.com/armed-a...tml#post746815
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#5 (permalink) |
![]() ![]() Join Date: Aug 2005
Location: By the PC
Age: 35
Posts: 2,268
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Re: Strange happenings in EVO land
This is a matter we are aware of. The problem has several reasons.
1. Players open more cities at one time overloading the server with work(this is a very important factor) 2. The Armed Assault dedicated server instance requires a restart from time to time. I try to do this when nobody is on and yesterday the server had been running for several consecutive days .
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-- VI VI VI - the number of the beast Last edited by PanzerHans; 07-18-2007 at 10:57 AM. |
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