Well, the worst part of the ui is the screen where you pick your position. Is there a way to make that larger? I hate how few positions you can see at a time.
When you can't run, you walk. When you can't walk, you crawl and when you can't do that, you get someone to carry you.
I've seen much worse UIs. Not bad enough to really annoy me at all.
"It's better to go into a corner slow and come out fast than it is to go into a corner fast and come out dead."
Sir Sterling Moss
"An honorable Peace is and always was my first wish! I can take no delight in the effusion of
human Blood; but, if this War should continue, I wish to have the most active part in it."
John Paul Jones, letter to Gouverneur Morris, Sept 2, 1782
I think it's a bit of a step back in terms of usability, especially with regards to the gear menu. Aside from that, it's a little more stylish and overall "meh".
the slot selection screen is just a pure nightmare, just imagine how long it will take to setup fire teams and make sure every took the proper slot/class with the current UI . BOOOOOHH ... arma1 UI was not perfect but far beter, it was clear had separation between fireteams and was much more readable.
It is not often that I encounter across myself when researching a topic. I found the following in a recent article on the uses of ethnography in virtual environments:
Posted By E-Male (0 Comments)
05-09-2013, 03:18 PM in E-Male
Took a gamble and got a refurbished 30 GB OCZ Vertex 1 off of NewEgg for the low, low price of $30. Had some trouble getting the drive to be recognized by Windows or by my BIOS. Had to use a jumper...
It has been almost 6 months now and I am still waiting for the second peer-review report to come in for my next book (this one is on the future of television).
Things usually unfold faster than...
Posted By E-Male (0 Comments)
05-07-2013, 01:17 PM in E-Male
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