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Discussion: Simulation / Armed Assault - TG Mod Pack Update - I cant get yoma to work.. it keep asking for addon password and stuff.. is
  1. #91


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    Re: TG Mod Pack Update

    I cant get yoma to work.. it keep asking for addon password and stuff.. is it possible to get a guide??? been looking throug the forum.. but nothing works.. im runing arma from steam.. so i quess its no a beta version. Tried to follow the instuctions you have on the ts.. didnt work either.. but i quess yoma is the new thing? plz any help.. Thanx

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  3. #92

    Miles Teg's Avatar

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    Re: TG Mod Pack Update

    I used the latest addonsync2009 and followed the directions listed on the previous page. All the CBA stuff downloaded fine, but everything else...nope...no go. I got a "The Remote Server returned an error: 404" message on all the rest.
    Bummer. Honestly I don't think I have the patience to download each and everyone one of those addons while trying to figure what you guys did and didn't update every few weeks.
    Maybe I'm doing something wrong...no idea, but I did put in the correct password to the TG alpha server as I get a list of current players on the server and I got a correct list of addons that the server uses. So it should have worked.
    "LETS ROLL GROUNDHOGS!!!" -Supreme Bashar Miles Teg (Heretics of Dune)


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  5. #93


    LowSpeedHighDrag's Avatar

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    Re: TG Mod Pack Update

    Hello Miles Teg,
    With in the Yoma Sync program, try this.
    Under settings, look for the 2nd section from the top. Something along the lines of where the addons will be directed to.
    Click on the left icon, I think it was armaholic or armedassault.info. Can't remember which at this time. But switching to either two while running the app helped for me.
    Might work for you?

    @Skrue
    You shouldn't get a prompt asking for passwords. The section shouldn't with passwords shouldn't be filled. Leave it empty.
    Only the Gamer server connection should be using passwords.
    Try that



    TG Pathfinder · TG Mission Dev Team · ArmA Irregular Platoon - Ensign · TG ArmA Admin
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  7. #94

    Fincuan's Avatar

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    Re: TG Mod Pack Update

    Looks like TG's ftp is having issues at the moment. I'm not able to download files that previously worked fine with either Addonsync-version.

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  9. #95

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    Re: TG Mod Pack Update

    seeing as so many people are having trouble with yoma, i might upload it in 3 parts to file front or something..

    i dunno yet

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  11. #96

    Fincuan's Avatar

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    Re: TG Mod Pack Update

    Browna you should take a look at Yoma's offer for help on the previous page, or contact me and I'll help. Either way if Yoma's system is properly set up at both ends it works like a dream.

    edit: Piggybacking TG's FTP like I did above doesn't work anymore, and I have no idea why. CBA will still download normally for AS2009 user as it comes from my server, but the rest of the pack won't. Sadly I don't have enough space to mirror the whole pack at the moment. I have to go now but I'll re-check this in a few hours.
    Last edited by Fincuan; 11-16-2009 at 10:20 PM.

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  13. #97
    Rye
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    Re: TG Mod Pack Update

    I've downloaded the modpack update, but whenever i load up yoma's arma addon, it says could not find filepath and then unable to load local xml. So whenever I go onto Alpha server it won't let me on saying I have missing files, yet in my arma 2 directory I have all the files it states I don't have.

    And I realised I didn't even download the first tg modpack nevermind the update so now I have to do all that, this is a pain.

    edit: ok i got it to work, phew.
    Last edited by Rye; 11-16-2009 at 11:39 PM.

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  15. #98


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    Re: TG Mod Pack Update

    Quote Originally Posted by LowSpeedHighDrag View Post
    Hello Miles Teg,
    With in the Yoma Sync program, try this.
    Under settings, look for the 2nd section from the top. Something along the lines of where the addons will be directed to.
    Click on the left icon, I think it was armaholic or armedassault.info. Can't remember which at this time. But switching to either two while running the app helped for me.
    Might work for you?
    All this changes is where you can get info on the addons. This has nothing to do with the download process. (It changes what link to open in your default browser to look up information about a file you are downloading)

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  17. #99


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    Re: TG Mod Pack Update

    I've just taken the liberty to install my very old version (the one used to deploy your repository) and indeed the download performance on the webserver is very very poor.

    If i get the time i'll set up a mirror on my own server. (It's performance is also not that great but at least you'll then have one mirror)

    However the mirror will NOT BE in the old version, but in the new version.
    I'll try to get on TS with TG admins soon to help them out/help them set up a decent manual page so players can get up to speed quickly.

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  19. #100

    Jorge.PT's Avatar

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    Re: Addonsync 2009 users ahoy!

    Quote Originally Posted by Fincuan View Post
    Addonsync 2009(aka "new version" of Yoma tools) users ahoy, here's a temporary solution for your TG-modpack worries until it's officically sorted. This is strictly unofficial and does not work with the "old version" of Yoma tools which is linked in the first post

    Short how-to for Alpha server:
    1. Go to the favourites-tab
    2. Hit "New server"
    3. Add this as its Auto config URL :
      Code:
      http://users.tkk.fi/~pstauffe/files/arma2/updater/tgmodpack.7z
    4. Hit "Import"
    5. Go to "Game server"-tab and add the current password to the password-field
    6. *OPTIONAL* Fill in your TS details in the TS-tab
    7. Hit "Save"
    You can now download the addons via the "'Download addons"-tab

    Note the following:
    Using the above file you will still be downloading the whole modpack from TG's ftp-server, but in addition you will also get the newest version of CBA(2.0) from my server. By default these will go to Arma2\x\TG and Arma2\x\CBA.
    Thank you very much Fincuan, you really are the soul and heart of this community.

    +rep to you.

    EDIT: browna3 please take yoma's offer into consideration, the new version of the addonsync is really the way to go.

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  21. #101

    Fincuan's Avatar

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    Re: TG Mod Pack Update

    Hehe, well thanks Jorge but unfortunately that method only works for CBA at the moment. It gives a not found/404 error on the TG-part of the pack no matter what, and I have no idea what is wrong and why it previously worked. In an ideal situation the .7z-file would be on TGs server, which would mean it would definitely work and gettings the mods would literally be a less-than-10 mouseclick process. With the new Yoma tools you just type in the "Auto config URL" which points to a file on the server, and the program fetches the gameserver, addon-server and TS-server details with one click. All you need to do is fill in passwords and usernames and download the mods. Pretty handy stuff.

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  23. #102

    Miles Teg's Avatar

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    Re: TG Mod Pack Update

    Yeah I agree if Fincuan....if this new version can be made to work with TG servers, I'm all on board, as it looks vastly easier to setup and it is partly working. I'm just not sure if it's on the server end or the user end that something is not right. Hopefully with Yoma's help Brown and the other admins can figure it out. If Tactical Gamer.com can figure it out, I think other big ArmA 2 servers will follow as it looks like this has alot of potential. It seems to have worked briefly at least a couple of times for people before it went kapoot. So I'm guessing that something changed on the server? Dunno.

    Chris G.
    aka-Miles Teg<GD>
    Team Leader of the Lost Brothers Mod
    "LETS ROLL GROUNDHOGS!!!" -Supreme Bashar Miles Teg (Heretics of Dune)


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  25. #103

    Fincuan's Avatar

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    Re: TG Mod Pack Update

    My guess is the problem is related to Yoma's tools not understanding the "external" URLs properly. If it doesn't work it's not a problem at your end, because it won't work for me either lol
    I did it precisely the same way a TG-admin would do, except I had to edit in the URLs by hand since the files are on a different server than the config. Should the files and the config reside on the same server, which is the case with the CBA-part, there would be no trouble and it's really easy to set up.

    FYI if you now the filenames you can access all of the modpack from your own browser. There's no directory listing available, but accessing files by name works fine. For example, ad_helo's pack: http://www.tacticalsites.com/~arma/u..._helos.pbo.zip

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  27. #104


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    Re: TG Mod Pack Update

    -Does the ModPack need CBA in it too?
    -Can someone post Teamspeak ip + port, i'll add those in as well.
    -I can update the repo as wanted, but that could leave my repo out of sync with the actual files on the server.
    -My webserver is also not hyperfast... If you want hundreds of people to be able to download at the same time with good speeds you need a good, fast webserver, and maybe some mirrors.

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  29. #105

    Fincuan's Avatar

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    Re: TG Mod Pack Update

    Here's the details Yoma;
    Name: Tacticalgamer Alpha
    Gameserver adress: 64.34.178.169:2302
    TS: 67.19.106.94:8767

    Name: Tacticalgamer Bravo
    Gameserver address: 64.34.178.169:2312

    FYI Browna is probably the guy you should be contacting, he's one of the TG-guys working on the modpack.

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