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Discussion: Simulation / Armed Assault - 29 Nov SLX Test - How about just doing what I've written half a dozen times and which it seems
  1. #16

    Inkompetent's Avatar

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    Re: 29 Nov SLX Test

    How about just doing what I've written half a dozen times and which it seems not a single friggin person ever reads?

    Just use the Zeus mod, remove the SLX_AISkill.pbo, and use the rest of the SLX AI-stuff, and voilá. Combined!




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  3. #17



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    Re: 29 Nov SLX Test

    Quote Originally Posted by Inkompetent View Post
    How about just doing what I've written half a dozen times and which it seems not a single friggin person ever reads?

    Just use the Zeus mod, remove the SLX_AISkill.pbo, and use the rest of the SLX AI-stuff, and voilá. Combined!
    Good point. Now if there was only a way to combine Zues and SLX. That would be great. How easy is it to do? Would be like the cut/edit/shave we did to SLX or would they have to be re-written?


    Bastion: "I always enjoy it when the mentally questionable are given control of flying the aircraft"

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  5. #18

    Inkompetent's Avatar

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    Re: 29 Nov SLX Test

    Awww, Dredge! You'll make my hair grey!




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  7. #19

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    Re: 29 Nov SLX Test

    Dredge you made laugh really hard now (you two look like a sitcom of britcom), It's just like Ink said, you only need to delete the SLX_AISkill.pbo file that's in the SLX/addon folder and keep the rest of the AI related pbo's, no need for fancy stuff.

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  9. #20



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    Re: 29 Nov SLX Test

    So we are certain that it was indeed the birds that was lagging the sever then? If so can we start adding some things back in? If everything else works why not play around with it. There is no reason this mod cant hold us over till ACE 2 comes out. Zeus skill SLX shiny stuff, it could be fun.


    Bastion: "I always enjoy it when the mentally questionable are given control of flying the aircraft"

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