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Discussion: Simulation / Armed Assault - Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn - Originally Posted by tHa_KhAn x250 to this. People need to take the next step and
  1. #61


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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    Quote Originally Posted by tHa_KhAn View Post
    x250 to this.

    People need to take the next step and learn to migrate to the other server and play a different style of mission. Yes, you may not have 40 players, but at least you are playing the mission style you enjoy. It is not always about the population, you can *gasp* enjoy ArmA with the lesser numbers. I find it odd that we operate on a fireteam or squad levels during most missions, yet people seem offended to play with just those numbers on the server.

    Also, I would like to point out that if both servers are running the same type of mission, ask an admin to see about getting one changed. A diplomatic request is usually all that is needed. We have two servers, lets take advantage and be playing two different styles of play as much as we can.
    Well I understand your point but unfortunately most of the tactical milsimy missions are based on platoon level combat which means we need population to play them. Again I would like to see some other method for picking missions developed.

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  3. #62

    Inkompetent's Avatar

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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    A bit late to join the conversation due to having spent the last days travelling back from a family Christmas and all that, but here goes.

    First and foremost I have to reply to the "You have no right to complain on the existing missions because you don't make missions yourself" argument. It's BS. It's like saying one has no right to complain about the elected president just because one didn't candidate for the president post. We are all playing the missions, aren't we? Thus everyone has the right to complain on the hosted missions. Of course we prefer complaints to be constructive and thought through, but it doesn't change if one is allowed to complain or not. Just how the complain is received.

    Secondly I have to recommend the admins to check server history (for example http://arma2.swec.se/server/list). Maybe Fallout wins the vote again, but what if it has been played two times already earlier that evening? Might be wise to simply say "No. We run a couple of standard missions more before that." not to scare people away. Even if they like Fallout playing the same 3 hour mission for the 3rd time in the same evening might be too much. Especially that close after eachother.

    I totally agree that we have to make sure that as many tastes as possible falling within the defines of TacticalGamer should be satisfied by a diversity in missions. But should TG really satisfy EVERY taste, be it milsim shooter, real-time strategy game, SimCity-lookalike, roleplaying game, sports game, flight arcade game, and so on, trying to make everyone play every single niche of computer games when they've booted up ArmA2 which is a shooter, milsim or not?

    I commend that TG is stretching its limits as to what is put on the server, and although I personally loathe the free-form missions and generally leave the server when they are selected I really appreciate the effort put into them. As a fellow mission-maker it is fantastic to see what magic has been done with the game engine through imagination, innovation and scripting.
    BUT! Is it really TG? It is a well known and repeatedly proven fact that something that tries to give everyone what they want generally fails at giving ANYONE what they really want (look at games/franches turned mainstream trying to get as many sales as possible, instead ending up having no substance what so ever, like for example Operation Flashpoint: Dragon Rising). What is wrong really with enforcing a certain niche and making sure that said niche is consistently performed well?

    There's nothing forcing TG's ArmA2 to be The One And Only Game™. If people are in a mood to play something else than said niche they can change server or game, and they can come back to TG's ArmA2 when they feel like playing what TG offers.

    One example could be to have some smaller special events (i.e. not the big Sunday events, but in between those on the calendar) where free-form missions are played, where people are prepared for it and thus know what to expect. For example "This Thursday between 20:00 GMT and 04:00 GMT we will only be playing free-form missions on Alpha. Please use Bravo for other missions during that time."

    I can say at least for myself that I've had trouble getting online lately due to those times I have felt like playing ArmA2 there's either some (in my eyes) obscure mission being played, or the standard of playing being so degenerate that I log after one mission and goes to do something else. There can be really grand moments, but I find it really odd that I've lately had more fun and milsim with pubbies on Bravo than I get with old-timers on Alpha.




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  5. #63

    ChiefBoatsRet's Avatar

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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    Without all the hyperbole and fist shaking my question is why do we need to make this game into something it is not, to fill the servers with players with run and gun type of play? Why can't they come here and play Arma2 tactical milsim the way we have always played it until lately? Most of the supporting members paid to help keep servers for playing the game as a tactical milsim with form but now you prefer to please the masses.
    You are so afraid of losing numbers that you allow missions that look and play nothing like what we came here for.
    Hard Core. Old School. Deal With It.
    Armed Assault Spartan7

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  7. #64



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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    Not really sure who you are talking to Chief, but I will answer seeing as all things ArmA 2 are my decision.

    We offer 2 servers, and will be back to full capacity soon. Both servers are passworded again. While this will annoy some, others will rejoice. I could care less, because opening the servers for a period of time then locking them again is just a process we go through here to let new blood in. We always have, and probably always will. We used to have a particular mission set on one server and different genre mission on the other, but then some people showed a complete inability to switch from one server to the other when the mission they wanted was unavailable or full, so we then reloaded both servers with all missions.

    Admins can do so much. We can kick, we can ban, we can uphold the rules. And IMHO they are doing a great job. How to stop the pubbies destroying a game if they are such bad players? Take them, teach them, let them run with you. Do not treat them as outsiders and feel agrieved that they are in some way taking over, they are here and have as much entitlement to be as anyone else, we are and always were a public server.

    It is not about pleasing the masses or the regulars, it is about giving the CHOICE. If you want a small intimate infantry only mission, put it on, there are two servers at present. We can never be all things to all people but we do try to offer the widest choice we can, and are more accommodating in that than perhaps some people can appreciate.

    Saddam ✓ Osama ✓ Gaddafi ✓ Justin Bieber ☐ Rebecca Black ☐

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  9. #65

    h3killa's Avatar

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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    Quote Originally Posted by Jeepo_SAS View Post
    Admins can do so much. We can kick, we can ban, we can uphold the rules. And IMHO they are doing a great job. How to stop the pubbies destroying a game if they are such bad players? Take them, teach them, let them run with you. Do not treat them as outsiders and feel agrieved that they are in some way taking over, they are here and have as much entitlement to be as anyone else, we are and always were a public server.
    +1 very well said. Best thing to do is to help them. Form them to think like the rest. It takes time, yes, but in the long run it is 100% worth while.



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  11. #66


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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    Calling someone names is immature and doesn't help get your point across. You will not receive help or any attention to your complaints with that attitude. You need to take this problem to the contact an admin section and discuss it there. Openly insulting other players on the forum isn't tolerated and you will not be warned again. Please take this to the CAA section. Browna or jeepo please close this thread it has lost it's usefulness
    Last edited by Jeepo; 01-01-2010 at 09:23 AM.

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  13. #67

    MarineSeaknight's Avatar

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    Re: Dr. Tesla: Or How I Learned To Stop Worrying and Love to Pwn

    This thread has run it's course.

    To restate what Boon said, please use the private Contact an Admin Forums to report any problems to the admin team. A link is provided in my signature below.

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