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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#1 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: Gillette Stadium, Section 309, Row 12, Seat 24
Age: 33
Posts: 8,798
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Great games last night!!! (Thu 12/6)
Wow - what a blast last night! Mantis ran a great mix of maps and it felt like one of those epic nights back when I was pwning santa and bommando night after night.
![]() I came in to the UKR team on Spies Like Us towards the end of the round. I joined a squad with no recognizable names and had a pretty rough round. Germany had the map pretty well locked down. Highlight of the map for me was seeing our SL drop a 'defend here' mark down on Launch Site after I explained how bleed worked. Next up was Pripyat and was blessed with an allstar squad... Don't remember exactly, but I'm pretty sure it was Boudreux, Troublesome, Jaymind, :CB:Gillz, DaVinci, and I think Stockpile. We defended the Command Center flag for most of the round. During the defense, we had a nice mix of kits and vehicles, with Gillz in the dingo, and Troublesome in the tank that spawns there. Traded a lot of rounds with the Cultural Center flag just to the north, and fended off a lot of 2-3 man infantry attacks and the occasional tank or two rolling in. I have to say, the enterable, eastern-bloc appartement buildings around that flag are really really cool. A couple of times we had to head up stairs to clear out snipers over-looking our flag - so fun - three of us, stacked, SWAT-style heading up floor to floor. About 3/4 of the way through the round I got killed and 2 seconds later the flag went grey and we lost it. (I hate it when that happens!!). Next up was Raid on Kerch as Ukraine again. I had another great squad there as we set out to defend Disco. UKR really had it's act together this round - at the start, before the spawn, we announced what flags we were taking and just seconds after the start, we were deployed in a great defensive formation: ![]() Kudos to my squad - Boudreux, Bisclaveret, Sparkks, Ronin, and Stockpile - all followed orders to a T and made my job real easy. Also - HUGE props to our commander ExageratedTruth. He did a great job spotting, giving intel as to where their major pushes were going. He also gave great advice about best directions for attacking flags (once US finally got a foothold by capturing slums). After US took Disco <sniffle>, they did a great job of defending - we turned it white a few times but never were able to get it back permanently. UKR ended up winning in a ~350 ticket blow-out. About 5 minutes before the end of the round, Mantis typed in team chat "Do not try balancing teams, we'll need all help we can get on next map - SnakeEyes" SnakeEyes was indeed next, and it was a blood-bath. Despite a pretty well coordinated opening assault on beach, Ukraine was also ready and brought the pain. Finally, after falling behind by a few hundred tickets, squad 5 (I think lead by mantis) was able to sneak along the north side of the map and take motel. About a minute later, my squad took outpost and the two M1A2's that spawn there. The US held bleed for most of the rest of the round, and, holding both Outpost and Weapons Bunker, were slowly able to chip away at the lead. Unfortunately that opening slaughter was too much to over come and UKR walked away with what must have been a 250pt victory. It was a really fun round regardless - that map is just amazing... the atmosphere is just fantastic with the artillery shells whistling over head, smoking craters on the beach, and the realistic feeling sea-fog. The last round I played was Orel. Had another great squad of XCat, lokka, HenryMorgan, Stockpile, and SilentScope. We started of in a frenetic defense of Backyard. I asked for two medics in the squad and split them as I split the squad into two fire-teams... one to watch the east side of the compound, and one to watch the west. Unfortunately we never really had time to setup and lock the place down as wave after wave of attakers poured in. We eventually lost the flag, and fell back to defending church and Farmhouse. Again, we fell to an opening ticket deficit, but were able to claw back. Eventually we took the NW three flags, and were able to setup a defensive line. Unfortunately, the German troops were in fine form tonight, and although they were loosing tickets to bleed, they were able to kill enough of us to keep it close. The lead stayed around 90 tickets for the final 8 minutes of the round, and although Germany pulled off the win, it was an exciting and very satisfying round. One of those rounds where, although you loose, you play well and loose with style ![]()
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Last edited by WhiskeySix; 12-07-2007 at 04:55 PM. Reason: double posted kerch map instead of orel |
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#2 (permalink) |
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Join Date: Aug 2007
Location: Michigan
Age: 22
Posts: 1,353
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Re: Great games last night!!! (Thu 12/6)
Pripyat and Kerch were oodles of fun, Snake eyes...meh
![]() It's really nice to see a lot of new faces showing up here on the server looking for the teamwork that we strive for, about 90% of the time the newbies were listening pretty well when I was SL'ing last night. On Pripyat, Luckyshot was pleased that Phoenixfire and I were stopping incoming vehicles to the Ukr chopper base before they even had a chance to stop them, which brings me to the next thing: Pripyat + EuroTiger + Me / Phoenixfire = stealth helicopter!
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#3 (permalink) |
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Join Date: May 2006
Location: Montego Bay, Jamaica
Age: 31
Posts: 477
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Re: Great games last night!!! (Thu 12/6)
Yeah, its really hard to get you guys there, I must admit. I will have to come up with a plan to just stalk you guys to death. T O D E A T H...........
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Long May the FFTHFF(5th) live in our memories and our teamplay.
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#5 (permalink) |
![]() Join Date: Aug 2007
Posts: 518
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Re: Great games last night!!! (Thu 12/6)
I was trying to run some Dozer distraction at the Disco, let me know where you want it next time Whiskey.
How about that 16vs16 on Snake Eyes earlier in the night ikonic? Led my squad to victory. They all spotted incoming hostiles and I just had to throw down markers and remind them to get in the armor as it spawned. |
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#6 (permalink) |
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Join Date: May 2006
Location: Montego Bay, Jamaica
Age: 31
Posts: 477
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Re: Great games last night!!! (Thu 12/6)
I think I have come up with an effective deterrent to your stealth now, I will test it out next round.
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Long May the FFTHFF(5th) live in our memories and our teamplay.
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#7 (permalink) |
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Join Date: Aug 2005
Posts: 4,639
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Re: Great games last night!!! (Thu 12/6)
On Pripyat, we took the hotel and then sat around for a bit. I would send people off on busy body missions to prevent boredom in spite of us having removed their chopper capability and a bunch of their armor from their side. Between Whiskey's squad at the Command Center and Mantis'es armor squad rarely did anyone make it back to us. When they did we spotted them, shot their jeeps only to the point of Pintoing and then in would fly the chopper to deliver the last hit. I will have to revel in the kills that their chopper didn't get over the action we did see. Regradless, it was a good round.
Odessa had my favorite memories as we had a good challenge on our hands at the Statue flag. However, word came down from the CO that he had to have the docks and wanted our squad to take it after others couldn't. It took us two tries, but with Greasy in a tank giving us cover we were able to take the flag then eliminate the defenders on the roof over the tank. We held that flag for the rest of the round against choppers, tanks, apc's, and paradroppers. I enjoyed Odessa quite a bit inspite of some lag issues. Lucky Shot |
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#8 (permalink) |
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Join Date: Mar 2007
Age: 23
Posts: 70
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Re: Great games last night!!! (Thu 12/6)
Lots of fun last night, was my first time back to POE in a few months. There weren't too many people stepping up to be squad leader at the beginning of the rounds. So, a little reluctantly, i SL'd for a few rounds which were mostly new maps i haven't seen. Thanks to the guys who put up with my strategy of flying directly over the AA guns on raid on kerch.
I like the new maps though, Raid on kerch and Snake eyes have a great atmosphere to them. They really seem to favour ukraine but maybe it was just that round or the teams. |
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#10 (permalink) | |
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Join Date: Jul 2005
Location: Moron Valley, Southern California
Age: 22
Posts: 504
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Re: Great games last night!!! (Thu 12/6)
Quote:
![]() Unfortunately for you though, I LOVE flying low, fast, and sideways between those buildings.
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#11 (permalink) |
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Join Date: Dec 2007
Posts: 2
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I stopped playing BF2 period for a while after the 420 squad I was on parted so I feel very lucky to have found such a great server with actual leaders that i can back up. It hasn't been a dull moment since i started playing with yall and some pretty funny ones also! This is the way this game was meant to be played! Looking forward to fraggin wit yall again and again!
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#12 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: Gillette Stadium, Section 309, Row 12, Seat 24
Age: 33
Posts: 8,798
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Re: Great games last night!!! (Thu 12/6)
Quote:
... now go get the rest of your 420 buds and make them reinstall too
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#13 (permalink) |
![]() Join Date: Dec 2005
Location: Houston, TX
Posts: 823
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Re: Great games last night!!! (Thu 12/6)
While you were there, did you happen to find my cookie?
</hi jack>
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