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09-28-2008, 12:54 PM #16
Re: TG vs. TTP Round 2 - Muttrah City AAR
Oh wow, you put an extraordinary amount of work into planning this. Very well done. I've never seen something as elaborate as this.
Did everyone in the scrim have to memorize the street names?|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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09-28-2008, 12:57 PM #17
Re: TG vs. TTP Round 2 - Muttrah City AAR
No - credit goes to PANCHO for the street names - he busted his butt getting those done. I did the fire base locations and rings and the details showing where/how to place them. PANCHO is the real genius behind a lot of the intel on not only this map but also all of the other maps thanks to his hours and hours of work trying things out. Cougar is responsible for formulating the APC/Infantry coordination (4 squads) and their push south into the heart of the enemy, as well as the TS coordination that proved to be deadly in it's effect, and Charity devised the brilliant feint that took East City from the MEC and drew their forces out of West City to respond, allowing our squads to advance and capture West City. It was a total team effort and is a shining example what some of the best tactical minds at TG can do. Our victory was complete and although we did not cap them out, there was no doubt in the outcome as the score indicates.
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09-28-2008, 01:04 PM #18
Re: TG vs. TTP Round 2 - Muttrah City AAR
I think firebase strategy was good, no limited thinking by putting it directly on each flag. The even spacing worked well.
I thought you guys would need more crates then you did to fire rockets, etc
In the middle of the game, the ttp apc was trying to climb the hill to their fort. Ive no idea why when their cp is below on flat ground.
Maybe he was ordered to defend and got bored or something or was trying to gain overview on the city
They didnt use as much AA as they could have, totally zero lock on the carrier or to/from it. Ironic considering their rules, we have more trouble in a pub game here
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09-28-2008, 01:08 PM #19
Re: TG vs. TTP Round 2 - Muttrah City AAR

LINKS
10th Tactical Guard
Server Rules and SOP * Kicked? Banned? READ THIS FIRST!*
Contact an Admin * Nominate your teammates for a ribbon
Stoop and you'll be stepped on; stand tall and you'll be shot at.
-Carlos A. Urbizo-
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09-28-2008, 01:18 PM #20
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09-28-2008, 01:19 PM #21
Re: TG vs. TTP Round 2 - Muttrah City AAR
Coordinating and calling in CAS on the mosque was TOO COOL. Everyone in Cougar's squad had quite a show, and everyone in my squad did an excellent job during the scrim! Thanks Turkish for calling in the strikes

Good show Google, need moar videos.
EDIT: Oh, and QWAIsauce next, no?
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09-28-2008, 01:42 PM #22
Re: TG vs. TTP Round 2 - Muttrah City AAR
In case anyone is interested here was the MEC plan
Squad 1 inf
• |TG-6th|Charity_Case
• |TG|DocZoidIV
• RandyShugart
• |TG|IRS_Agent (|TG-6th| A. Wickens if IRS can't make it)
• |TG-Irr|Sonic
• |TG-MD6|mp40x
Squad 2 inf
• |TG-X| d1sp0sabl3 NOTE: Fuzzhead ended up SLing due to Disposable's mic problems
• |TG-X|Bamboo
• TG Magicfloatingorb
• |TG-X|cola88
• Sgt.Chris_Wolcott
• Mr_Fighter_99
Squad 3 inf
• |TG-X|w.WAREHOUSE
• TG|Awesome_X
• |TG-X|Marine
• |TG-X|McGann
• |TG-XV|Masterjack
Squad 4 inf
• |TG-6th|AFsoccer
• [PR]supercobra
• |TG-6th|Ferris
• |TG-E1st|Disciple
• |TG-6th|Blonov
• Paine
Squad 5 inf
• |TG-X|Portable.Cougar
• Sabre_Tooth_Tigger
• |TG-XV|Bullseye2550
• TralicForce
• |TG-X|PANCHO
• TG5th FFLaguna
Squad 6 APC
• |TG-6th|Skud
• |TG-6th|ZaBoo

Squad 1 (red) Will take a command truck and move to north city where they will build a bunker and defend.
Squad 2 (blue) Will spawn at the construction site and move to cap west city. Then will move south to rondevous with Squad 6 who will give them supply crates to build a bunker/firebase. Then they will move to cover the south flank of North City.
Squad 3 (green) This squad will need one engie. Will spawn at main, take a truck and rush to Charlie 5 to build an FOB and hold. Set up AA and antitank.
Sqaud 4 (yellow) Will take both vodniks at main and move to East City to cap. Then proceed to cover the north flank of North City.
Squad 5 (black). Will spawn at construction and move to cover the eastern flank of North City.
Squad 6 (white) will take a command truck and drop supplies for Squad 2. Then return to base and rearm the truck.
As the round progresses and we wear down their assest (cobra and APCs) and get our own APC up. I will take a more aggressive stance and send a couple squads (including squad 3) to actually attack muttrah docks with APC support.
NOTE: make sure you build your FBs so they can get vodniks out ok, they are a huge advantage.
Important: there has been a slight cockup. I realised that the vodnicks have a spawn delay time. Therefore, squad 6 will pickup squad 4 at main in the CO truck in the beggining of the round. They will then drive to East City, drop 5 guys, and then drop the last guy off at a civi car further north. The civi car will be squad 4's transportation. Squad 6 will then continue as planned and drop off supplies for squad 2Googol








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09-28-2008, 03:15 PM #23
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09-28-2008, 03:26 PM #24
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09-28-2008, 03:36 PM #25
Re: TG vs. TTP Round 2 - Muttrah City AAR
APC rolled in and started pounding it and Wearhouse's squad. Skud couldnt get to where the APC was due to enemy troops and just the lay of the land.

Somethng for Everyone
BRRRRAAAAPPP! & Brum, burm, bum
10th Guard - We put the sensual in non-consensual
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09-28-2008, 03:58 PM #26
Re: TG vs. TTP Round 2 - Muttrah City AAR
Ribbon list has been submitted to ribbons for the scrim. Here is the list that I gathered from the various screenshots of player lists that people posted (forum names are used so that people get the ribbons issued appropriately). If you played and somehow didnt make the list, please PM me. Anyone making false claims will be, well, use your imagination about what will happen to you.
Class 2:
delta*randyshugart*
bamboo
cola88
theskuddestroyer
thegreatnardini
zaboo
ferris bueller
marineseaknight
tralicrifleman
sabre_tooth_tigger
Charity Case
A.Wickens
masterjack
bullseye2250
Class 1:
portable.cougar
fuzzhead
mcgann
turkishdelight
O=T-M-A-N=O
d1sp0sabl3H3r0
Dr. Zoidberg
||pancho||
AFsoccer
warlab
mp40x
w.WAREHOUSE
supercobra
google
FFLaguna
mr_Fighter_99
sonic
chalcas
paine
elemanoel
biggaayal
THIS DOES NOT AUTHORIZE YOU TO WEAR THE RIBBON-You must wait until Ribbons makes the official post to add it to your signature
|TG-6th|Ferris Bueller
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09-28-2008, 04:40 PM #27
Re: TG vs. TTP Round 2 - Muttrah City AAR
The photo of the dead TG team is a classic. That was almost as much fun as playing. Seeing everyone there at one time was really a good thing for the gaming community.
And Ferris, thanks for healing and reviving me about 100 times.
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09-28-2008, 06:44 PM #28
Re: TG vs. TTP Round 2 - Muttrah City AAR
Good job all around guys!
Is anyone making any videos?


I'm Back.
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09-28-2008, 06:49 PM #29
Re: TG vs. TTP Round 2 - Muttrah City AAR
Oh, I'm sure videos will be made.
|TG-6th|Ferris Bueller
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09-28-2008, 07:32 PM #30
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