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12-13-2008, 07:24 AM #16
Re: Oops... I did it again.
Points dont matter except it reflects the influence you had on the game and TOW vs tanks is important so thats fair enough
Last game of Qwai we managed to cull a tow with a crafty minefield checkpoint
If they could make tanks climb hills as well as a humvee they'd be devastating, whoever designed bf2 physics was actually a graphics artist I think.
Dont think its improved any in frostbite engine either, arma 2 does it right?
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12-13-2008, 08:09 AM #17
Re: Oops... I did it again.
I did get one shot kills with the tow in 0.75. And with the HAT for that matter. It all depends on where to aim. I dont like the idea of bringing the tow damage down. Whose fault is it that the chinese team does not have the brains to send out the tanks in a support role, while dedicating the apc to hunt down the TOWs.


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12-13-2008, 08:24 AM #18
Re: Oops... I did it again.
If you hit it on the rear yea, now it works for anywhere which removes some skill from the tank positioning
and yea I agree with tanks supporting but people feel the opposite, like using a queen instead of a pawn in chess because its the strongest piece on the board so why not send it out to do everything - bad move
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