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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#1 (permalink) |
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Join Date: Jul 2005
Location: The Netherlands
Age: 21
Posts: 870
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Monday Night 1/8 Karkand
This was truly an awesome game, we started with 4 players which ended in about 36.
At the start the MEC was playing a good defense (I was in Alpha squad), but when Cream of Santa and other good players started to pop-up, we were losing flags, it got close to losing all flags, but the MEC was able to retake all 4 east flags and the railway and eventually took all flags back. Good job team! The game ended when the timer reached 0, loads of scores above 100, with Santa as commander having 194. Awesome game!
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#2 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 19
Posts: 3,355
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Re: Monday Night 1/8 Karkand
prolly about 60 of that score came from actualy fighting at the beginning when it was 6vs6. When i was commanding we nearly got the MEC to one flag and then everything collapsed in the middle and the east. After that we managed to get the NW back and won out from there
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#3 (permalink) |
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Join Date: Jul 2005
Location: Fort Worth, TX
Posts: 29
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Hey Thierry, you forgot to mention me!
Oh, BTW, did the server crash or something? I got the signal "There's a prob with yo connection" when I was playing and then i got disconnected.
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"Every man dies, not every man really lives"- William Wallace |
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#4 (permalink) |
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Join Date: Jul 2005
Location: Winston-Salem, NC
Age: 38
Posts: 153
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Re: Monday Night 1/8 Karkand
I'd never seen CoS command before but he did a pretty good job for a fella with no mic.
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Never lock the dogs when the wolf is in the darkness. [age-c1][conduct] |
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#7 (permalink) | |
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Join Date: Jun 2005
Location: Texas, USA
Posts: 728
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Re: Monday Night 1/8 Karkand
Quote:
Our commander let them cross the river and all hell broke loose. |
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#8 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,272
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Re: Monday Night 1/8 Karkand
Quote:
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#9 (permalink) | |
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Join Date: Jul 2005
Location: Dallas, TX
Posts: 494
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Re: Monday Night 1/8 Karkand
Quote:
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[age-c1][gchq-c1][support] TG-1st MIP(Currently Retired) |
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#10 (permalink) | |
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Join Date: Jul 2005
Location: The Netherlands
Age: 21
Posts: 870
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Re: Monday Night 1/8 Karkand
Quote:
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#11 (permalink) |
![]() ![]() ![]() Join Date: Jun 2005
Location: Mobile, Al
Age: 62
Posts: 1,300
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The CO may not have been the best but he did try. And some nights we can't even get anybody to try. Me included... I don't even like to be SL.
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The Old Guy kin3 |
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#12 (permalink) | |
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Join Date: Jul 2005
Posts: 9
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Quote:
For what it's worth, I(the commander) held off at least 4 assault attempts across the river all by my lonesome(in my tank parked next to a supply crate). And once they crossed, we kicked em back across didnt we? So in summary, it was....squad 2's fault! Yeah that's it, squad 2 to blame for giving up the east side! -Alpoc aka The Commander |
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