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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#16 (permalink) | |
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Join Date: Jun 2005
Age: 37
Posts: 4,077
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Re: good rounds 8/29
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#17 (permalink) | |
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Join Date: Jun 2005
Posts: 2,472
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Re: good rounds 8/29
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![]() [squadl] "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo |
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#18 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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#19 (permalink) | |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,337
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Re: good rounds 8/29
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As for Karkand, I've gotta take at least partial (if not all) responsibility for that map. My squad was defending the south crane for the first 1/3 of the game, with zero contact. I tried to send out a fire team with DrunkenSoul to cross and take out enemy assets, but the front was too thick and we got no arty support to punch a hole on the south side. So I broke position and moved my squad up slowly, keeping an eye on the south water. Tempus you must've been under there forever, but I don't know how the commander didn't see you/spot you for us. We certainly saw noone cross over. After USMC capped the MEC base is was all over. VERY good job USMC on defense there. We brought it from literally all directions, and brought it hard. At least we did get to break through a couple times and get a couple hits on your arty and Sorus on CO though. You gotta take your small victories where you can, I guess.
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-F- Beatnik
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#20 (permalink) | |
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Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
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Re: good rounds 8/29
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The MEC side on that map has to understand that they have little to gain by pushing across to the west side, and everything to lose by letting people get across to the east side. When MEC squads start appearing on the west side, it means their defenses are weakened, and it is only a matter of time before their main base falls.
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Peace through fear... since 1947! |
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#21 (permalink) |
![]() Join Date: Aug 2005
Location: Michigan
Age: 23
Posts: 384
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Re: good rounds 8/29
The entire way from the bridge to the SE MEC base there was only one person that took a few shots at us. The other US squads must have been doing a good job distracting the MEC. Probably the most frustrating part of that map for me was after we got the base and I was tasked with blowing the assets. Trying to get to them through the MEC counterattack resulted in a lot of quick deaths and swearing. Definately a fun round.
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#22 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: good rounds 8/29
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#23 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,354
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Re: good rounds 8/29
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#24 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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#25 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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anway, mining our airfield and camping our UCB for "breaking the rules" was what we thought was funny, not our total air domination. it was the 2-3 people incessantly telling us we were camping their "UCB" that had us laughing, and the fact that they just never 'got it'
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#26 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: good rounds 8/29
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Since this isn't the only thread mentioning this so-called tactic, I can see this as becoming a normal course of events on Clean Sweep and maybe even Kubra Dam. If it does, I'll start logged off when those maps start loading. I don't have a problem with playing on either side for either map, but I have no interest in participating in such poor displays of sportsmanship. Land 2 squads at the airbase and take the flag by overwhelming force, then hang on to it if you want to keep the OpFor airforce down. |
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#27 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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__________________
|TG-Irr|Legato |
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#28 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: good rounds 8/29
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I think if I was commanding MEC on Clean Sweep and having to deal with jet stealing, I'd just let that centre CP fall to the USMC, deny the bomber to both teams, and hope the fighter had an excellent pilot to keep the USMC air force occupied. And then you're basically on the defensive the whole game with the island split in two. |
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#29 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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we did no suicide bales, when i did it 2-3 times i jumped out of the bomber and the gunner switched seats we never said it didn't suck for the mec on kubra dam when i am tasked with defending the main mec base, i always have a guy on the FAV in case the usmc is trying to take the jets on kubra dam many many people take the middle chopper w/o making a go at the control point guarding it, and on that map, choppers are more deadly than jets imo our bomber got shot down by an FAV once and AA 2 times (and that was just me) so there is AA that is effective. im sorry this has turned into such a hate fest. i guess a few posts came out wrong like we were gloating over us raping the mec airforce. in reality the only funny part were the few people camping us for breaking rules that don't exist. this game really focuses on overcoming and quite frankly, the mec didn't. their assets were un-contested on the vast majority of hijacking attempts. if you want to amend this to the gent's contract by all means, i will re-sign it, but imo, its in the same league as high altitude HALO spawning by choppers in maps where there is no fighters, and stealing tanks simply to prevent the other team from using them. i/we had no intention to piss anybody off, or get a lecture over how the rules are there to facilitate fun for everyone, we did it as it happened and won't do it again.
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#30 (permalink) | |
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: good rounds 8/29
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depending on the circumstances the squads defending the main could also stretch out a bit to the one right by it, but in times of conflict could fall back.
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