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Old 08-30-2005, 02:17 AM   #1 (permalink)
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good rounds 8/29

First was mashtuur. I was usmc and had my squad move to the south west base and defend when we captured it (which we did quickly). Eventually i decided to be CO as no one else stepped up. For the majority of the map we held 5 bases: The center, north east, south east, south west, and our main. My original squad held against over whelming odds several times, and kept the southwest the entire round. We held the center the majority of the time as well, keeping suppresing fire on their only city base to the north west. We also held the north east with a squad. A few times they managed to capture a base here and there, but i allocated enough squads to take it back within minutes. I think we won by about 300?

clean sweep was absolutly hillarious. I was in the jet squad with legato, wushuiv, and dark viper. We eventually had 4 jets and just rained death down on all that opposed. Several people in the server were complaining it was against the rules, and my squad basically just laughed. i think viper was bored as he had nobody to take down in the air.

in karkand i led a usmc squad with legato, dark viper, wolf blitzer, stupid awesome, and...someone else. We first took the NW base without any opposition, and defended against a few easy-to-destroy attacks. Within minutes we were sent to the WW1 battle. Within about 5 minutes a squad took the mec main (i have no idea how) and i immediatly suicided and respawned at the mec main to defend with the other squad. We held against a lot of enemy, and held it for probably a good 20 minutes. An enemy squad attempted to get on the crane to the south, but after several failed attempts at climibng the ladder my squad killed em all off eventually. The mec started to push west, and so we got the entire east side under our control quickly. my squad then pushed into the west and took 2 flags to finisht he round out. That was probably the funnest squad leading ive had yet cuz its freakin fun havin dark viper and legato in your squad.
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Old 08-30-2005, 03:08 AM   #2 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by TG_Santa
First was mashtuur. I was usmc and had my squad move to the south west base and defend when we captured it (which we did quickly). Eventually i decided to be CO as no one else stepped up. For the majority of the map we held 5 bases: The center, north east, south east, south west, and our main. My original squad held against over whelming odds several times, and kept the southwest the entire round. We held the center the majority of the time as well, keeping suppresing fire on their only city base to the north west. We also held the north east with a squad. A few times they managed to capture a base here and there, but i allocated enough squads to take it back within minutes. I think we won by about 300?

clean sweep was absolutly hillarious. I was in the jet squad with legato, wushuiv, and dark viper. We eventually had 4 jets and just rained death down on all that opposed. Several people in the server were complaining it was against the rules, and my squad basically just laughed. i think viper was bored as he had nobody to take down in the air.

in karkand i led a usmc squad with legato, dark viper, wolf blitzer, stupid awesome, and...someone else. We first took the NW base without any opposition, and defended against a few easy-to-destroy attacks. Within minutes we were sent to the WW1 battle. Within about 5 minutes a squad took the mec main (i have no idea how) and i immediatly suicided and respawned at the mec main to defend with the other squad. We held against a lot of enemy, and held it for probably a good 20 minutes. An enemy squad attempted to get on the crane to the south, but after several failed attempts at climibng the ladder my squad killed em all off eventually. The mec started to push west, and so we got the entire east side under our control quickly. my squad then pushed into the west and took 2 flags to finisht he round out. That was probably the funnest squad leading ive had yet cuz its freakin fun havin dark viper and legato in your squad.
thanks! i agree though, that was the weirdest game i have played for a long time... the poor MEC was down to one flag for most of the game before they reversed sides and went back into civil war mode.

usually when im called to medic i kinda feel down and out because its one of my weakest classes (i lack the ability to decide if i should or shouldn't revive somebody) but there were just so many bodies i never had to look far! but yeah, our karkand squad members were amazing! we really gelled and it all worked out

but anyway, i didn't know weather to be annoyed or entertained by the MEC on clean sweep... they started camping our UCB's runway and mining it and when we asked them to cut it out they started up this tirade of how we were stealing their jets and how they had no chance. after 5 minutes of multiple people telling them that they have no UCB and thus, no rules were being broken, than than accused us of playing by lame server rules... i mean, viper and i literally just parachuted down into the bomber's hanger like twice unopposed, but apparently it was our fault :P
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Old 08-30-2005, 03:21 AM   #3 (permalink)
 
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Cool Re: good rounds 8/29

Santa. That was you on that SW flag!? The match on Mashtuur was the only loss for our team during the 4 rounds I played tonight, and it was a complete mess! I was tasked with the SW flag, and only once did I have any backup, simply because the entire team was forced to defend the NW flag! We gave it everything we had, and were probably the only squad able to break out to the south! I could tell That Bommando was completely exhausted after that round, because it was the first time I ever saw him just give up near the end...
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Old 08-30-2005, 03:21 AM   #4 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by TG_Santa
Within about 5 minutes a squad took the mec main (i have no idea how) and i immediatly suicided and respawned at the mec main to defend with the other squad.
We waltzed across the bridge and down mainstreet, completely ignored by the MEC. At least that's how it felt.

Actually, Tempus sneaked under the bridge and gave us a spawn point, but I did just walk down that main road from the guard house to the warehouse where I picked up a Vodnik and drove on back. I think my health was still full when I got back there. We definitely found a gaping hole in the MEC defense - no stealth or sneakiness required.

The MEC were organized enough to kill us off during our initial rush right at the start of the round. Tempus had us go down the west bank of the river, but we were killed off pretty quickly.

I am quickly learning to hate that crane and roof at the far east flag. You can't ignore the people up there and they're really a PITA to get off.
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Old 08-30-2005, 09:10 AM   #5 (permalink)
 
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Thumbs up Re: good rounds 8/29

Strike at Karkand usually turns into a siege at the river, but Sorus did an amazing job at commanding along with the squad who miraculously managed to capture the SE flag on the eastern side of the map as Santa said. That broke the stalemate and the USMC managed to bottleneck the MEC side at the eastern warehouse for a good 10 minutes resulting in a large shift in tickets.

Also, Gulf of Omen was one of the most fun rounds I've played on the TG server last night. I was in Beatnik's squad and we were getting absolutely hammered by jets, attack choppers, and artillery while trying to hold one of the middle southern points. I was running around wildly trying to revive as many people as possible to save tickets and I think I ended up with 37 revives in a single round. The opposition finally got sick of picking on our squad so we moved over to the southwest flag, laying down suppressing fire for another attacking squad, and locked down the enemy artillery at the beachfront. We managed to come back from a late round deficit to take the round by 70 tickets.

It was awesome seeing all of the guys on my squad playing their kits amazingly efficiently along with some great heads-up squad leader play by Beatnik. It was great fun.
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Old 08-30-2005, 09:35 AM   #6 (permalink)


 
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Re: good rounds 8/29

On Karkand, our Squad 3 did an excellent job of being patient at the bridge while I sneaked over and hid under the overhang for several minutes. Once I saw a chance, I climbed the ladder and instructed my team to all spawn on me...which they did immediately! I told them to then run full-speed to the SE flag and take it, which they did, remembering to jump into MEC armor befor taking the flag. That basically broke the game open.

The bridge battle was fierce, so this was no waltz across. The MEC did a great job repelling our initial attempts to gain a foothold on the E side, but once we got through, our squad did a fantastic job of keeping it.

Props go out to the whole squad, and to Sorus for orchestrating the whole affair. He was on top of sending in reinforcements immediately, and kept everyone informed of what was going on the whole round.
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Old 08-30-2005, 09:47 AM   #7 (permalink)
 
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Re: good rounds 8/29

That was a sweet move Tempus. I dont know how you sat so quiet for so long under that overhang but you did a awsome job getting us to the east and making a break for it. I think if I am on the MEC side for now on I am going to start defending the roof because you are right they are a pain in the arse to get down once they get up their.
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Old 08-30-2005, 10:23 AM   #8 (permalink)
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Re: good rounds 8/29

Quote:
Originally Posted by Brennus
Santa. That was you on that SW flag!? The match on Mashtuur was the only loss for our team during the 4 rounds I played tonight, and it was a complete mess! I was tasked with the SW flag, and only once did I have any backup, simply because the entire team was forced to defend the NW flag! We gave it everything we had, and were probably the only squad able to break out to the south! I could tell That Bommando was completely exhausted after that round, because it was the first time I ever saw him just give up near the end...
No i was just the squad leader in the initial 5 minutes that took that flag. After that a guy named James, who i dont think has ever squad leaded before, defended that flag. I guess some guys are naturals cuz he was outnumbered all the time, and attacks literally came from every direction.
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Old 08-30-2005, 10:38 AM   #9 (permalink)
 
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Re: good rounds 8/29

Good job on your commanding during the night Santa, rough rounds all around.
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Old 08-30-2005, 11:07 AM   #10 (permalink)
 
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Re: good rounds 8/29

Santa,
Bragging about cleansweep is nothing to be proud of. For alot of that map we had an inept commander (before wolf took over), and you had taken both of our jets.

Legato, I have no idea who was mining your runway, but I can bet it wasn't the normal TG players. I made the comment about being you guys being lame. Read the rest of this and you'll know where I was coming from.

Being constantly bombarded by 4 jets is no fun, no wonder people were complaining. When the opposing team is losing as badly as we were there is no reason to do what you guys did. It was unecessary. I can't tell you how many times I've been squad leader and had the commander tell us to back off when we are winning by an overwhelming margin. It's the right thing to do, everyone is here for fun and when alot of the good players get on one side (not to mention those who chose to switch sides when the going gets tough) it's just no fun...

But like I said last night, there are only a few maps where the MEC have no UCB, so it doesn't happen often. Though I expected more from you guys. Otherwise you earned the right to brag

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Old 08-30-2005, 11:14 AM   #11 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by TG_Santa
clean sweep was absolutly hillarious. I was in the jet squad with legato, wushuiv, and dark viper. We eventually had 4 jets and just rained death down on all that opposed. Several people in the server were complaining it was against the rules, and my squad basically just laughed. i think viper was bored as he had nobody to take down in the air.
I can understand the frustration of the guys on the MEC side (I was USMC on that map). I'm of the opinion that stealing jets on those maps is like an IVC, allowable but unfair. The MEC could defend that airbase, but the ground-war is already one-sided enough without a UCB.
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Old 08-30-2005, 11:17 AM   #12 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by Ludlow
Santa,
Bragging about cleansweep is nothing to be proud of. For alot of that map we had an inept commander (before wolf took over), and you had taken both of our jets.

Legato, I have no idea who was mining your runway, but I can bet it wasn't the normal TG players. I made the comment about being you guys being lame. Read the rest of this and you'll know where I was coming from.

Being constantly bombarded by 4 jets is no fun, no wonder people were complaining. When the opposing team is losing as badly as we were there is no reason to do what you guys did. It was unecessary. I can't tell you how many times I've been squad leader and had the commander tell us to back off when we are winning by an overwhelming margin. It's the right thing to do, everyone is here for fun and when alot of the good players get on one side (not to mention those who chose to switch sides when the going gets tough) it's just no fun...

But like I said last night, there are only a few maps where the MEC have no UCB, so it doesn't happen often. Though I expected more from you guys. Otherwise you earned the right to brag

-Ludlow
if i remember correctly, you only lost by like... 1-2 hundred. and imo thats not a margin to take pity over. there have been many times i have entered or been part of a game (even in TG) that isn't a pure joy (spawning USMC when the tv station is taken anyone?) but you just perceiver to the next round. when the MEC take the US's helipad i don't see any mercy take backs, its just how it goes, and while it may not have been pure joy being bombed into dust over and over, getting up in arms about being nice and fare when the rules don't facilitate it won't solve anything. the people that kept vocalizing their pissedoffatude-ness (not necessarily you) obviously had no understanding of the rules that TG pays by, so we had no remorse for taking un-defended air fields, not only once, but 2-3 more times AFTER they knew what was going on.
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Old 08-30-2005, 11:20 AM   #13 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by jepzilla
I can understand the frustration of the guys on the MEC side (I was USMC on that map). I'm of the opinion that stealing jets on those maps is like an IVC, allowable but unfair. The MEC could defend that airbase, but the ground-war is already one-sided enough without a UCB.
im of the opinion that 1-2 squads should be on both airfields at all times, even if your commander is awol mentally. if your main base is cappable, there is no excuse to not defend it valiantly. im not saying that defending a base will prevent all vehicular hijacking, but its better than not. if it takes 2 squads to defend your most vital assets than not only are those assets protected, but the enemy won't have the advantage of taking them. during the 3 times i stole a plane, only once were we engaged in any way by ground troops.
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Old 08-30-2005, 11:24 AM   #14 (permalink)
 
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Re: good rounds 8/29

Quote:
Originally Posted by Legato895
if i remember correctly, you only lost by like... 1-2 hundred. and imo thats not a margin to take pity over. there have been many times i have entered or been part of a game (even in TG) that isn't a pure joy (spawning USMC when the tv station is taken anyone?) but you just perceiver to the next round. when the MEC take the US's helipad i don't see any mercy take backs, its just how it goes, and while it may not have been pure joy being bombed into dust over and over, getting up in arms about being nice and fare when the rules don't facilitate it won't solve anything. the people that kept vocalizing their pissedoffatude-ness (not necessarily you) obviously had no understanding of the rules that TG pays by, so we had no remorse for taking un-defended air fields, not only once, but 2-3 more times AFTER they knew what was going on.
Comparing 4 jets that are non-stop arial bombarding and losing a chopper spawn is not even close. And if you had been on MEC you would have bitched also, I've been in squads with you where you have for alot less than what happened last night.

If you feel that it was necessary than more power to you. For me it wasn't, and there's nothing you can say to change that fact.

I have respect for all you guys when you get in jets, especially Santa because he kills me EVERY TIME, I am just questioning the need to demoralize the opponent so they want to log off, That's all...

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Old 08-30-2005, 11:35 AM   #15 (permalink)
 
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Re: good rounds 8/29

can I just say that this is my 11th post?

good games last night, everyone.

i joined karkand late, but enjoyed myself.

the next few maps/rounds were good also. hitman2c, CeeKay, and the rest of the squad 4 did a great job. it's funny when this happens:

-hitman2c has left your squad
-you are squadleader
-you have left the squad
-you have joined the squad
-hitman2c is the squadleader
-hitman2c has left your squad
-you are...

over and over. i guess no one really liked being squad leader last night? hehe. i don't mind it, although i feel kind of useless sometimes, wanting to talk more, be more tactical minded, etc but I never do.
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