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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#16 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
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![]() Most fun I've had on Karkand in a while. It was a target rich environment. |
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#17 (permalink) | |
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Join Date: Aug 2005
Location: MN
Age: 32
Posts: 486
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
Quote:
Yeah, definitely. There were several names on that I hadn't seen before. 'Benefited' might be a strong word, though ![]() I was on the USMC side, and MAN we were getting pummeled from above. Our air support was basically useless. I saw StrikeFear join our team for a bit, and I was hella relieved, but then he switched over and things just got worse... The CO (Bean6) was yelling at me (I was SL for #3) because I wasn't attacking flags -- we were, but we'd get blasted before we got anywhere near them. My squad was mad, I was mad, the CO was mad... it wasn't a good scene. Something happened about half-way through the map, because we owned the first 30 minutes pretty easily. Regardless of the outcome, I was happy with my squad's efforts. Thanks to Ranger, D.U.G., AbeRioGunman, nex911, Malv and... the others who I can't remember
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#18 (permalink) |
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Join Date: Jun 2005
Location: Maine
Age: 34
Posts: 2,806
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
When do you know things are really in full swing? When you finally get up to a CP and there are bodies everywhere, falling from rooftops and behind walls, smoke grenades popping all over. This mod makes for serious action, that's for sure.
This is so much fun, we should be doing it more than once a week. |
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#19 (permalink) |
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Join Date: Jul 2005
Location: Los Angeles
Posts: 57
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
I liked to idea of AAS, but in practice its not as fun as I thought it would be. By forcing the action to two flags the game becomes very one-dimensional in my opinion, no real defensive action just a constant stream of attacks. It wouldn't bother me so much apart from the fact that I was going to jump on server #1 yesterday at around 8pm PST but there was only 40 people on and everyone I wanted to play with was playing a game I didn't want to play.
Is AAS where most of the SM's are going to be spending their monday nights? |
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#20 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: behind a scope looking at birdie
Age: 54
Posts: 6,355
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
Quote:
__________________
![]() ![]() Tactical Game Primer|Call of Duty - Official Rules, Announcements & SOPs|Have a problem? Need an admin? TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon." |
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#21 (permalink) | |
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Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
Quote:
And that was a great comeback under Sassy in Marstein's squad on server #1 last night. Sorry I called you Sissy for like the ENTIRE next map on accident. |
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#22 (permalink) | |
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Join Date: Jul 2005
Location: Sioux Falls, SD
Posts: 650
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Re: SM Only nite - Sharqi, Mashtuur, Karkand
Quote:
It seems playing support really promotes getting sniped, knifed and shock-paddled quite a bit, but when I'm MEC you'll have to pry the support rifle from my cold dead hands (which is quite often considering I'm always getting sniped or knife when I play with it). |
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