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Discussion: Battlefield 2 / Battlefield 2 - After Action Reports - First 10,000 point round - Well this is the first time I seen it and I thought I would brag
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09-23-2007, 06:16 PM #1
First 10,000 point round
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09-23-2007, 06:18 PM #2
Re: First 10,000 point round
Sounds like you had a good round, what did you do to achieve this?
Lucky ShotLast edited by Dirtboy; 09-23-2007 at 07:49 PM. Reason: The edit and quote button are too close together!
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09-23-2007, 07:03 PM #3
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09-23-2007, 07:17 PM #4
Re: First 10,000 point round
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09-23-2007, 07:20 PM #5
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09-23-2007, 07:49 PM #6
Re: First 10,000 point round
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09-24-2007, 03:17 PM #7
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10-01-2007, 01:43 PM #8
Re: First 10,000 point round
Hey hey hey

We ran around the map like idiots trying to get to 10,000 points at the end, and we succeeded with three tickets left!
lTG-6thl NardDawg
Kicked? Banned? Click here!!! | Everything you Need to Know About the PR Server | Need an admin? PM me | XFire
OK, runner ups get 3 months free SM and the winner gets a custom 2012 Dodge Charger with TG decals, built in dashboard laptop with TG as the homepage and an aquarium built into the steering wheel that's filled with japanese fighting fish. - Axis

10-01-2007, 06:08 PM #9Re: First 10,000 point round
Holy crap! Those are some impressive kill numbers. The squad had more than half of the other team's total! What map was this on?
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






10-01-2007, 06:38 PM #10Re: First 10,000 point round
If I'm not mistaken that was Qwai River during the last p/w night. Look no further than the Mine which they promptly got control of at game start. Quite honestly, while that is an excellent tactic it really sucks the fun out of the map for the US side. A good group of defenders with automatic weapons can hold for a while.
Bernout
10-02-2007, 11:36 AM #11Re: First 10,000 point round
yup that was us that was hiding out at mine most of the round. You can tell by my deaths that I was one of the wenches who had to keep the door shut
lTG-6thl NardDawg
Kicked? Banned? Click here!!! | Everything you Need to Know About the PR Server | Need an admin? PM me | XFire
OK, runner ups get 3 months free SM and the winner gets a custom 2012 Dodge Charger with TG decals, built in dashboard laptop with TG as the homepage and an aquarium built into the steering wheel that's filled with japanese fighting fish. - Axis

10-03-2007, 03:31 AM #12Re: First 10,000 point round
I remember this game, well played but I have to agree with Bernout and I hope its changed in future versions.
If you think about each sides strengths on this map, the mobility of usa is wasted on a base like mine
10-03-2007, 03:18 PM #13Re: First 10,000 point round
i think the best thing the map developers can do is to take out that land bridge connecting estate to mine, the way that the Chinese get there faster than the USA is kind of ridiculous. If the USA had a chance to get in and fortify their position instead of the Chinese just beating them there no matter how fast the American's get there would help the map greatly
lTG-6thl NardDawg
Kicked? Banned? Click here!!! | Everything you Need to Know About the PR Server | Need an admin? PM me | XFire
OK, runner ups get 3 months free SM and the winner gets a custom 2012 Dodge Charger with TG decals, built in dashboard laptop with TG as the homepage and an aquarium built into the steering wheel that's filled with japanese fighting fish. - Axis

10-03-2007, 03:47 PM #14Re: First 10,000 point round
I thought similar, that they should take out the spawn or the vehicles at estate maybe.
The problem with removing that land bridge is that it would have implications beyond just Mine because their would only be two destroyable bridges then.
For some reason every map that has bridges that can be destroyed, always has at least one crossing that cant be.
Prehaps it could be moved further south or made less flat like on OGT
10-06-2007, 11:31 PM #15Re: First 10,000 point round
I would actually love to see a bridge based map where the objective to defend a bridge. A homage to the classic AA map "Bridge Crossing"
Blowing Bridges is a great feature especially in PR.
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