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04-23-2008, 10:34 AM
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#1 (permalink)
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Join Date: Sep 2006
Age: 36
Posts: 59
Tournaments Joined: 0 Tournaments Won: 0
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Fh2 Night
I thought I would propose 7 pm est Friday, April 25th as a TG FH2 get together.
We should practice for D-Day.
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04-23-2008, 04:40 PM
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#2 (permalink)
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Join Date: Aug 2007
Posts: 850
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
I will be there
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04-23-2008, 04:51 PM
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#3 (permalink)
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Join Date: Oct 2007
Location: Behind you.
Posts: 51
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
I'll be there.
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04-23-2008, 06:15 PM
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#4 (permalink)
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Join Date: Mar 2006
Location: Miami Beach
Age: 30
Posts: 1,199
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
I should be there and I can help with the server.
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04-23-2008, 10:20 PM
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#5 (permalink)
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On Vacation
Join Date: May 2003
Location: Miami, FL
Age: 39
Posts: 8,310
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
Still no patch, right? I mean, the original server files are still good, I presume..
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04-24-2008, 02:34 AM
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#6 (permalink)
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Join Date: Dec 2007
Posts: 158
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
ya, id play, but i may go to a oldfolks dance, gotta be nice to the ol timmers :P
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04-24-2008, 03:24 PM
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#7 (permalink)
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Join Date: Nov 2006
Location: Canada
Posts: 912
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
I tried this a few days on a public server and WOW...
It was MUCH worse than I remembered it... could have just been the players online at the time though..
They need to make some MAJOR changes to this mod for me to consider playing again, but maybe with the right people it would be ok?
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04-25-2008, 10:14 AM
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#8 (permalink)
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Join Date: Sep 2006
Location: Stockholm, Sweden
Age: 30
Posts: 716
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
Yeah, I have been playing a few rounds over the last couple of days (its nice to play something "light" when one does not have the time to devote a few hours to PR), and its worse than vanilla. No coordination, no teamwork. Just a bunch of guys running around.  I did at one point feel that it was a shame that TG [as a whole] took a liking to FH2 because I believe that the mindset of TG would have helped this mod greatly. I am sure TG-people could make this mod fun. Perhaps some of us should give it a try after the patch?
I will see if I can make it. If that would be the case, where?
__________________
|TG-6th|Steiner
Can't work out how to have several different images [such as banners and ribbons] in the signature, so I will drop that project for now...
"-He has a wife, you know. Do you know what she's called? 'Incontinentia'... Incontinentia Buttocks."
"...and suicide isn´t an option either, since it would probably make some prick happy...
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04-25-2008, 11:47 AM
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#9 (permalink)
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Join Date: Jul 2007
Location: Colorado Springs, CO, USA
Posts: 1,756
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
Quote:
Originally Posted by Steiner
Yeah, I have been playing a few rounds over the last couple of days (its nice to play something "light" when one does not have the time to devote a few hours to PR), and its worse than vanilla. No coordination, no teamwork. Just a bunch of guys running around.  I did at one point feel that it was a shame that TG [as a whole] took a liking to FH2 because I believe that the mindset of TG would have helped this mod greatly. I am sure TG-people could make this mod fun. Perhaps some of us should give it a try after the patch?
I will see if I can make it. If that would be the case, where?
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Well, the fact that there are at least 2 tournaments which have been advertised here would suggest that it works well for more organized play. In a pubbie environment with little coordination however, it is definitely painful, especially with how few AT weapons are available to infantry.
I'm hoping the patch will encourage people here to give it another go, especially if it introduces a new theater besides the icky desert warfare.
Bernout
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04-25-2008, 04:25 PM
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#10 (permalink)
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Join Date: Sep 2006
Age: 36
Posts: 59
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
See you tonight Gentlemen.
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04-25-2008, 05:49 PM
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#11 (permalink)
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Join Date: Dec 2005
Location: da West
Posts: 27
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
Great. Looking forward to it.
Wow, this place looks nicer since my last post nearly two years ago!
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04-27-2008, 06:16 AM
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#12 (permalink)
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Join Date: Sep 2006
Location: Stockholm, Sweden
Age: 30
Posts: 716
Tournaments Joined: 0 Tournaments Won: 0
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Re: Fh2 Night
Quote:
Originally Posted by Bernout
Well, the fact that there are at least 2 tournaments which have been advertised here would suggest that it works well for more organized play. In a pubbie environment with little coordination however, it is definitely painful, especially with how few AT weapons are available to infantry.
I'm hoping the patch will encourage people here to give it another go, especially if it introduces a new theater besides the icky desert warfare.
Bernout
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True. One opinion that one might have is that chosing a series of desert maps to launch the mod wasn´t really the best choice of the devs. :/
__________________
|TG-6th|Steiner
Can't work out how to have several different images [such as banners and ribbons] in the signature, so I will drop that project for now...
"-He has a wife, you know. Do you know what she's called? 'Incontinentia'... Incontinentia Buttocks."
"...and suicide isn´t an option either, since it would probably make some prick happy...
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