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Discussion: Game Forum Archives / Battlefield 2 - Forgotten Hope 2 Mod - Fh2 Night - I thought I would propose 7 pm est Friday, April 25th as a TG FH2
  1. #1

    Real_CaGeD's Avatar

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    Talking Fh2 Night

    I thought I would propose 7 pm est Friday, April 25th as a TG FH2 get together.

    We should practice for D-Day.

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  3. #2


    Namebot's Avatar

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    Re: Fh2 Night

    I will be there
    |TG-12th| Namebot


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  5. #3

    nathanator8811's Avatar

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    Re: Fh2 Night

    I'll be there.

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  7. #4


    troublesome4u's Avatar

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    Re: Fh2 Night

    I should be there and I can help with the server.

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  9. #5


    Tempus's Avatar

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    Re: Fh2 Night

    Still no patch, right? I mean, the original server files are still good, I presume..



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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  11. #6

    j.barker's Avatar

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    Cool Re: Fh2 Night

    ya, id play, but i may go to a oldfolks dance, gotta be nice to the ol timmers :P

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  13. #7

    fuzzhead's Avatar

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    Re: Fh2 Night

    I tried this a few days on a public server and WOW...

    It was MUCH worse than I remembered it... could have just been the players online at the time though..
    They need to make some MAJOR changes to this mod for me to consider playing again, but maybe with the right people it would be ok?

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  15. #8

    Steiner's Avatar

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    Re: Fh2 Night

    Yeah, I have been playing a few rounds over the last couple of days (its nice to play something "light" when one does not have the time to devote a few hours to PR), and its worse than vanilla. No coordination, no teamwork. Just a bunch of guys running around. I did at one point feel that it was a shame that TG [as a whole] took a liking to FH2 because I believe that the mindset of TG would have helped this mod greatly. I am sure TG-people could make this mod fun. Perhaps some of us should give it a try after the patch?

    I will see if I can make it. If that would be the case, where?
    443.Urban Infantry Bat. / Bat. Anti-tank Platoon



    "...There is no situation that is ever so bad that it can't get worse..."

    "...and suicide isn´t an option either, since it would probably make some prick happy...But does one hear the blast?

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  17. #9

    Bernout's Avatar

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    Re: Fh2 Night

    Quote Originally Posted by Steiner View Post
    Yeah, I have been playing a few rounds over the last couple of days (its nice to play something "light" when one does not have the time to devote a few hours to PR), and its worse than vanilla. No coordination, no teamwork. Just a bunch of guys running around. I did at one point feel that it was a shame that TG [as a whole] took a liking to FH2 because I believe that the mindset of TG would have helped this mod greatly. I am sure TG-people could make this mod fun. Perhaps some of us should give it a try after the patch?

    I will see if I can make it. If that would be the case, where?
    Well, the fact that there are at least 2 tournaments which have been advertised here would suggest that it works well for more organized play. In a pubbie environment with little coordination however, it is definitely painful, especially with how few AT weapons are available to infantry.

    I'm hoping the patch will encourage people here to give it another go, especially if it introduces a new theater besides the icky desert warfare.

    Bernout

    |TG-MD6| TG Primer


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  19. #10

    Real_CaGeD's Avatar

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    Re: Fh2 Night

    See you tonight Gentlemen.

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  21. #11

    =TFM=Melvin's Avatar

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    Re: Fh2 Night

    Great. Looking forward to it.

    Wow, this place looks nicer since my last post nearly two years ago!

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  23. #12

    Steiner's Avatar

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    Re: Fh2 Night

    Quote Originally Posted by Bernout View Post
    Well, the fact that there are at least 2 tournaments which have been advertised here would suggest that it works well for more organized play. In a pubbie environment with little coordination however, it is definitely painful, especially with how few AT weapons are available to infantry.

    I'm hoping the patch will encourage people here to give it another go, especially if it introduces a new theater besides the icky desert warfare.

    Bernout
    True. One opinion that one might have is that chosing a series of desert maps to launch the mod wasn´t really the best choice of the devs. :/
    443.Urban Infantry Bat. / Bat. Anti-tank Platoon



    "...There is no situation that is ever so bad that it can't get worse..."

    "...and suicide isn´t an option either, since it would probably make some prick happy...But does one hear the blast?

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