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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#77 (permalink) |
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Join Date: Mar 2005
Posts: 972
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Re: What do you think should be improved for the final version?
Auto Balance needs to exchange entire squads. Take a 3 and 2 man squad and switch it with a 6 man squad, that would even the teams without breaking an established squad. There has to be a way to do this.
I don't care if the auto balance just smites my entire team out of the Blackhawk to switch us. The other team needs organization not just another player. If this has already been suggested let it be known I'm ranting. The entire MEC team doesn't have a single SL that even places orders on the map (which isn't unusual for MEC) and I need to blow off a little steam. They seriously need an organized squad to even out the teams and switching people one at a time isn't going to help. |
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#78 (permalink) |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: What do you think should be improved for the final version?
I hate the automatic detriment to rank. If I am spec ops and decide to spend time with my squad blowing up tanks and securing perimeters rather than destroying enemy assets and grabbing flags, I lose rank.
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#79 (permalink) | |
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Join Date: Jun 2005
Location: Hamilton, Ontario, Canada
Posts: 648
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Re: What do you think should be improved for the final version?
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|TG-1stMIP|Manner 1st Mechanized Infantry Platoon (C-Team) Please donate your spare CPU cycles to help fight diseases like cancer. |
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#80 (permalink) | |
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Join Date: Jun 2005
Posts: 2,460
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Re: What do you think should be improved for the final version?
Quote:
On improvements, the APC needs a spot for a 6th person, possibly the guy that controls the turret as was earlier mentioned. Seriously, it ticks me off to have to leave a guy behind because only 5 of us can jam inside. Currently, only the boat and the blackhawk (not 100% sure about the helo) can carry a full squad, and that's just silly. About the engineer repairing the blackhawk in mid-flight. Well, this will be unpopular, but I hope they make it so that this tactic is impossible. It's the outside of the helicopter that's taking the damage; are you really going to be able to do that much repair by taking a wrench to the passenger seats? |
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#81 (permalink) | |
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Join Date: Mar 2005
Posts: 972
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Re: What do you think should be improved for the final version?
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#82 (permalink) |
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Join Date: Jun 2005
Posts: 2,460
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Re: What do you think should be improved for the final version?
Multiple C4 triggers, so I don't have to blow all my explosives at the same time. I've always wanted to be able to place C4 in several different locations around a base, but can't because if I blow one, they all go.
I remember in Global Operations, they let you have up to 3 C4 triggers. I'd like at least 2. |
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#83 (permalink) |
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Join Date: Mar 2005
Location: Panama City, Florida
Age: 36
Posts: 361
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Re: What do you think should be improved for the final version?
Dont know if this was posted before...but I would like pilots to be able to lock vehicles so squad members only may get in them. (Planetside has this feature, and works great.)
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If it isn't PCS, whats the point? PM me with any questions or concerns. Professional Counterstrike (PCS) FAQ | PCS Player Standards Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict. ![]() |
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#84 (permalink) |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: What do you think should be improved for the final version?
I was thinking the same thing, tarpan. I have an idea that when you lay the c4 instead of a warning sign it displays a 1 through 5, then when you switch to the detonator, you hold the mouse button down and press 1 through 5 on the keyboard to blow them, or just click and release the mouse to blow them all.
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#86 (permalink) |
![]() Join Date: May 2003
Location: 90064
Posts: 932
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Re: What do you think should be improved for the final version?
Request: Shortcut keys for EVERYTHING. This is especially true for the commander. I shouldn't have to click on the map several times to zoom in/out, I shouldn't have to use a menu to request orders or spot.
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Twisted Firestarter a.k.a |TG| Harkonian |
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#87 (permalink) | |
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Join Date: Jun 2005
Location: Colorado, USA
Age: 34
Posts: 170
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Re: What do you think should be improved for the final version?
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#88 (permalink) | |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: What do you think should be improved for the final version?
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#89 (permalink) |
![]() Join Date: Jun 2005
Location: Connecticut
Age: 40
Posts: 384
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Re: What do you think should be improved for the final version?
I think that when you're in a Squad, your Squad list should be onscreen at all times. Not the default list that shows every Squad, just a small one showing your team and how they are equipped.
Sort of like what happens in every MMORPG when you join a party. That way you know who you're fighting with and what their kits are without having to CAPS LOCK out all the time. Would also make it easier to see when someone drops/get's switched/changes squads/etc. Why they ignored something simple like that is beyond me. Even if it was just for the Squad Leader.... There's a few more, but I'm sure it's already been covered in the post.
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