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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#2 (permalink) |
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Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,442
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Re: just wondering: TS or in game comms
Thats a good question, what will we be using?
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#3 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,077
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Re: just wondering: TS or in game comms
We currently use, and will likely continue to use, in-game comms. The chain of command has its uses, and we need to maintain compatibility with new people who join the server and are not on TS.
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#4 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,754
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Re: just wondering: TS or in game comms
Many of us, especially the admins, will be in teamspeak to provide support. You are more than welcome to also join teamspeak, but please make sure to keep game chatter off of the teamspeak channel. Make sure you have your TS binds setup.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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