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Old 07-05-2005, 11:30 AM   #1 (permalink)
 
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Who knew this would come?

http://img98.imageshack.us/my.php?im...twhore13ih.jpg

Don't you just love this crowd of gamers... So who thinks EA/Dice should have really just left out the ranking system completely?
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Old 07-05-2005, 11:35 AM   #2 (permalink)
 
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Re: Who knew this would come?

I think they should have been smarter about it. It isn't that hard to figure out how to exploit a game when friends can be on the same server and on different sides.

They need to look at Halo 2 Multiplayer Ranked to see how it is done right. You can only play with friends if you make a team and you can only play on the same side - never against each other. Also, you are unable to select the server you want. The system will automatically find a game for you.
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Old 07-05-2005, 11:45 AM   #3 (permalink)


 
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Re: Who knew this would come?

rank -- adj. Strong and offensive in odor or flavor.
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3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
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Old 07-05-2005, 12:46 PM   #4 (permalink)
 
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Re: Who knew this would come?

XD
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Old 07-05-2005, 12:47 PM   #5 (permalink)
 
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Thumbs up Re: Who knew this would come?

Quote:
Originally Posted by Tempus
rank -- adj. Strong and offensive in odor or flavor.

SO true.
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Old 07-05-2005, 01:17 PM   #6 (permalink)
 
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Re: Who knew this would come?

Although I can't say that I am suprised by this I am definatly disappointed. The ranking system is such a cool idea, in theory. I love the idea behind it. It would be neat to gain a rank or medal every now and then as a result of playing on the TG servers.

Sadly these kind of game systems never seem to work in reality. There will ALWAYS be people out there that derive their fun by breaking the system rather than playing within it in the spirit intended by the developers. This is the primary reason I stopped playing MMOs. Whenever somthing seemingly cool was added to an MMO I was playing, it wasn't very long before someone ruined it using an exploit like the one above.

Again, I do wish there was some way that TG could implement a rank system, preferably one that TG controlled rather than EA. It would be very cool if the Commander or some of the admins could hand out medals or give rank to those players who do well AND follow all the rules here at TG. I don't even see such a system having any impact on the actual game really, just somthing I could see in BFHQ and say to myself 'I remember when I got that medal, man that was a great night'.

But, if such a system would negatively impact the community here, in any way, I think it should be left out.

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Old 07-05-2005, 01:24 PM   #7 (permalink)



 
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Re: Who knew this would come?

Aces & Eights... I agree with you. Some of your comments sound like they would make a great TG mod. Maybe once the tools become available and if we have some folks who are up to the task, we could make a TG mod with all of those features we so desire to enrich the teamplay aspect.
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Old 07-05-2005, 01:26 PM   #8 (permalink)
 
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Re: Who knew this would come?

Quote:
Originally Posted by asch
Aces & Eights... I agree with you. Some of your comments sound like they would make a great TG mod. Maybe once the tools become available and if we have some folks who are up to the task, we could make a TG mod with all of those features we so desire to enrich the teamplay aspect.
That would be awesome. Poker...hand over your HD, now!
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Old 07-05-2005, 02:41 PM   #9 (permalink)
 
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Unhappy Re: Who knew this would come?

Quote:
Originally Posted by Bommando
I love statistics, but this type of play just ruins the whole concept. Despite producing some questionable gameplay, one things stats do provide is something for everyone to be proud of. For example, if your combat score isn't so great, you can take pride in your capture stats, ammo or revive scores. Maybe you like commanding. If used properly, they can show players that there is a broad range of skills they can hone and be proud of.
I agree. A couple years ago a group of friends and I installed a stats system for our LAN Counter-Strike server. It was great to see all the statistics for all the players and see what people were best at. It allowed ppl to back up any arguments they had about proficiency with hard numbers. We customized the ranking system to put more weight on team oriented objectives as well not just kills so people who were good at planting the bomb etc weren't left out. It was great fun to try and pass people on the ladder etc but since there were no prizes etc cheating wasn't a problem.

What I liked about the system is that every great night/moment that I had was being recorded and funnily enough with our small group of friends, no one tried to exploit the system. We just played like we always did and then checked the stats at the end of the night to see the big picture, to see who had improved etc.

That's what I was looking forward to with the ranking system of BF2 but unfortunately we've got people out there who are out for fame etc and want to win no matter the costs.

I think it'd be great if TG could come up with their own internal stats package on their servers for registered users. That way you could tailor it for things like defending etc. However I am concerned that it might change how the less mature people play the game and we can't that.

Oh well...
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Old 07-05-2005, 03:10 PM   #10 (permalink)
 
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Re: Who knew this would come?

No system is perfect. World of Warcraft and I believe Xbox Live (don't own xbox) use a random game join system. Where you don't get to pick and choose the opponents you face off against. The game randomly throws you in a server. Sure you may end up against your friend and get millions of points but it may take hours to find them again after that game ends. This considerably slows down the hording of points.

EA rushed this game like everything else. I don't think it's hard to see how easy it is to get points using this method. Any beta tester should've noticed. As for leaving the system out, it's a great benefit to EA to have this system and 100% control over it. They really don't care about the cheating and once the next blockbuster comes along people will cheat constantly and EA won't do anything about it. They would be losing a lot of sales if the allowed cheating this early in BF2, as the game has been out for two weeks.
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Old 07-05-2005, 03:11 PM   #11 (permalink)
 
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Re: Who knew this would come?

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Originally Posted by CymBa
However I am concerned that it might change how the less mature people play the game and we can't that.

Oh well...
That's why we could make it for supporting members only - as you said. Most 'less mature' people would not pay to support TG just to be on the stats.
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Old 07-05-2005, 04:06 PM   #12 (permalink)
 
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Re: Who knew this would come?

Quote:
Originally Posted by Telorn
That's why we could make it for supporting members only - as you said. Most 'less mature' people would not pay to support TG just to be on the stats.
That is really an unfair statement. Some of us are already paying money to play another game (an mmorpg for instance) and could not justify another 5+ bucks a month for something just to have stats.

I doubt it would change the way people of "less maturity" play in this community because...it's just that...a community. The number one benefit of a community is accountability and keeping itself in check. It'd be one thing if the server was EA ranked, but this is TG ranking. It'd be a ranking system controlled by a community that is based on teamplay and not stat-whoring. I just don't think the community would have that different of an affect with stats, as for as maturity goes.

In fact, make a system that only does monthly or weekly stats so people don'to get twisted up in an angry knot about stats and take them too seriously. Medals can be permanent, but the various other stats like "Leaderboard" would be temporary.
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Old 07-05-2005, 04:30 PM   #13 (permalink)
 
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Re: Who knew this would come?

All EA needs to do is to import the weekly stats into a Microsoft Access database and stack-rank based on all of the scoring categories and based on standard deviation. The outliers (people in the top 0.1%) in "Kills per minute" or any other category would rise to the surface. Investigate 0.1% of the ranked population and you will eliminate 99% of the stat padding. You can even automate it into a weekly report to further reduce the work.

EDIT: If this is the same video I saw yesterday, the worst part is that they are not doing the knife/revive thing to themselves...they are doing it to some poor random player they do not know.
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Old 07-05-2005, 04:51 PM   #14 (permalink)
 
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Re: Who knew this would come?

Quote:
Originally Posted by Aces&Eights
Again, I do wish there was some way that TG could implement a rank system, preferably one that TG controlled rather than EA. It would be very cool if the Commander or some of the admins could hand out medals or give rank to those players who do well AND follow all the rules here at TG. I don't even see such a system having any impact on the actual game really, just somthing I could see in BFHQ and say to myself 'I remember when I got that medal, man that was a great night'.
We did this in my old America's Army group. We had a bunch of medals/awards that we'd give out to players based on nebulous things such as teamwork, improvement, support, playing defense, etc that we'd nominate people for but also based on actual in-game stats, like 10,000 Career Kills or 60 Career Honor pts, 25 Pts in a Round, etc..

The entire thing was done in the forums where our medals/ribbons/badges were proudly displayed in our signatures.

Check it out.
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