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Old 07-29-2005, 03:56 PM   #31 (permalink)
 
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Re: Can we institute this rule?

Quote:
Originally Posted by Vodkatonic
Is it possible to capture a flag with the jet that hovers? (Sorry I don't know the name)
F-35, and yes.. But, it'd take a good pilot to do it, and a very empty flag. The jets become quite uncontrollable at low speed, and he'd have to go vertical to a good altitude to fly off again. I've tried to slow it down to a hover before and just end up plowing in to the ground And I think 1 AT round can take down a jet..

Quote:
Originally Posted by morose
The only time I've seen helo capping as a problem is on A) underpopulated or B) incredibly ground unfriendly maps. Kubra is definitely one of the biggest offenders for B). Otherwise, it's annoying, but you can just hide out and recap.
Those miniguns can penetrate alot of concealed locations. While you're running for cover, you'll probably be mowed down anyways. Mashtuur is quite infantry friendly with a good amount of decent covered or concealed places.. It's a fun map to run around and fight on, but the blackhawk just completely upsets the balance of that map (and makes it not fun for me to play). With the teamwork and overall skill level of the players on TG servers, the USMC should NOT be able to capture every single spawn point on that map. But with the fast moving, death spewing blackhawk in the air, it happened last night. We did get flags back, but ended up getting beaten pretty badly.
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Old 07-29-2005, 04:28 PM   #32 (permalink)
 
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Re: Can we institute this rule?

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Originally Posted by TG_Rizzo
Agreed.

Oh, and when I see Kubra Dam loading, I bail. Somebody flush that trash right down the toilet please. :O
LOL I agree with your agreement. It was Kubra coming up at 11:20 last nite that let me get a decent nite's sleep. If Karkand or Mashtur had come up, I would be very tired today indeed.

Getting back on topic, I agree something definitely needs to be done about leveling the ridiculous firepower of the BHs/SHs.
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Old 07-29-2005, 04:46 PM   #33 (permalink)
 
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Re: Can we institute this rule?

Quote:
Originally Posted by Rin
The one problem with the BH is that everyone tends to *scatter* as soon as they hear/see it coming.. this is the reason it appears to be so poweful. The problem is its almost impossible for a single AT to take down the BH when they have at least one Eng repairing in flight... but if at least a few people let loose with small arms fire, we can usually bring it down or at least drive it away really fast.
Also very true. When I'm commanding a squad and I see a BH flying in, I try to ask my squadmates to put one clip of ammo into the Blackhawk if they can. It usually scares the BH away pretty quick.
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Old 07-29-2005, 05:12 PM   #34 (permalink)
 
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Re: Can we institute this rule?

In real life, all it took was an RPG to explode in the proximity of the tail rotor to bring a blackhawk down. So I agree with Tarpan and the others, the bh/sh should be nerfed some in the damage it can take and capturing the flags with them without boots on the ground should be a no no.

Also you have my vote in removing Kubra Dam from the map rotation, I hate that map.
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Old 07-29-2005, 05:17 PM   #35 (permalink)
 
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Re: Can we institute this rule?

Remember, it's not a "the seahawk is too powerful" thread guys. It's a "people shouldn't be allowed to use the seahawk to capture flags, especially defended ones" thread.
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Old 07-29-2005, 05:29 PM   #36 (permalink)
 
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Re: Can we institute this rule?

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Originally Posted by SmokingTarpan
Remember, it's not a "the seahawk is too powerful" thread guys. It's a "people shouldn't be allowed to use the seahawk to capture flags, especially defended ones" thread.
I was commenting on the damage it can take before going down. I think if it was a little more fragile it would make it harder for it to be used in capping a defended flag.
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Old 07-29-2005, 06:39 PM   #37 (permalink)
 
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Re: Can we institute this rule?

I do think they go hand in hand. If it were less armoured then it wouldn't be such a problem. It's a shame that the flag take rules can't do things like have a unit accelerate a flag take but without doing it by itself. So if you had a helo over a flag it does nothing, but a helo and 1 guy is better than 1 guy. Then it becomes a choice - hover for a quick take whilst your guys are on the ground, or go high to cover with the guns?

Either way if a flag is in a building, you should not be able to cap ot whilst outside the building.


Quote:
F-35, and yes.. But, it'd take a good pilot to do it, and a very empty flag. The jets become quite uncontrollable at low speed, and he'd have to go vertical to a good altitude to fly off again. I've tried to slow it down to a hover before and just end up plowing in to the ground And I think 1 AT round can take down a jet..
Jets play differently to helicopters, but they are not that hard after some practice. BAck in the days of the demo I landed the VTOL pretty much everywhere on oman (hotel, petrol station, refinery near MEC base), and to be honest I could do that but I cannot fly a helicopter at all really. As for taking off, you can do it without losing 1ft of altitude by puttin it into a 10-20degree climb and hitting the afterburner.

But it doesn't work for flag capping because 1 eryx and ur dead.
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Old 07-29-2005, 07:43 PM   #38 (permalink)
 
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Re: Can we institute this rule?

IMHO, the game is still too new. The anti-seaHawk tactics require more timming/awareness than Instant Vertical Capture wich is quite easy. I fear to many new rules might change the game(not specificaly this one, but the other ones that are popping up everyday it seems I would wait see what patch 1.3 does, and until then would stick with the "must join squad" rule.
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Old 07-29-2005, 08:09 PM   #39 (permalink)
 
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Re: Can we institute this rule?

Quote:
Originally Posted by SmokingTarpan
-No IVC (Instant Vertical Capture) with the Seahawk?

Three or four times tonight on Kubra Dam my squad was actively defending a flag, with 2-3 guys (including myself once) in the flag radius. Blackhawk comes in, hovers on the flag for 2-3sec, captures it and flies off. And for the record, yes we started firing (With 2-3 AT guys as well as Assault and Support guns) as soon as we saw the helicopter. They still managed to capture the flag.

Cheap, annoying and frustrating.

By the way, apologies to my squad on Mashtuur. My game did a nice CTD, and I decided that I was really too tired to head back in.
Just ban all the helos. Tired of the uber armor and the engineer exploit.
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Old 07-30-2005, 06:44 PM   #40 (permalink)
 
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Re: Can we institute this rule?

While we're on the topic of banning things we dont like -

can we ban bombers from using their bombs and taking out 10 guys at a time, then reloading and doing it again 20 seconds later? wah wah /sarcasm

===
Only the really *good* BH squads with good pilots achieve the greatness this thread discusses. Just like a team with a really *good* bomber pilot, will absolutely cripple the opposition (I was on the receiving end of a mishkan domination on KubraDam about a week ago). Should we ban good bombers also? It's a part of the game....

The average crappy BH squad gets owned. Yeah, maybe you cant take it down right away, but you sure as hell can kill a bunch of passengers and scare them away damn easily. If they cap it, get out (you were staying out of the gunner's view right?) and just recap it. If you have a team defending a flag, it's a non-issue.

It's already known that the BH will be nerfed in the next patch. Hopefully this will address the only real issues like being able to cap the flag from 1000 feet in the sky, or through the roof of a building.
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Old 07-30-2005, 11:13 PM   #41 (permalink)
 
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Re: Can we institute this rule?

I think the only real problem with this is on Mastuur City. It has to be the stupidest design for anti-air. The flag that spawns the BH/SH, has the anti-air emplacement. There are no other air units to handle it. It can take a beating and bug out to come back for another beating while taking out a bunch of units. They rack up the kills and bring down the enemy tickets.
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Old 07-31-2005, 01:06 PM   #42 (permalink)
 
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Re: Can we institute this rule?

i'm assuming if this rule gets implemented, it applies to the MEC helos as well? while i do agree the SH minigun is a bit off in terms of lethality, the use of helos this way is valid so long as both sides have the ability/assets. i don't know, i'm all for fair teamplay but it might get to a point where the only thing we're allowed to do is walk to the cp
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Old 07-31-2005, 06:06 PM   #43 (permalink)
 
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Re: Can we institute this rule?

Quote:
Originally Posted by Joebar
While we're on the topic of banning things we dont like -

can we ban bombers from using their bombs and taking out 10 guys at a time, then reloading and doing it again 20 seconds later? wah wah /sarcasm
Glad to see the criticism is constructive.

I'm not a good seahawk pilot, I'm average. I can manage to get my guys from point A to point B without slamming into a tree about 80% of the time. I have managed to neutralize an enemy flag when I inadvertantly passed over it to land on the other side of the compound that houses it. If I can do it by mistake, most anyone can do it on purpose.

Your bomber comparisson isn't truly valid because being a good bomber and killing lots of people doesn't exploit what I believe is a critical flaw in the game; that flaw being the neutralization/capture of a flag from the air when there are defenders in the flag radius. It's not even specific to the Seahawk anymore. Yesterday on Dailan Plant, a Chinese transport helo landed on the roof of the south warehouse. Despite the fact that I and 3 other squadmates were inside the flag radius, the flag neutralized and was almost captured until a lucky AT round killed the chopper.

As far as it being part of the game: Consider the fact that it is also part of the game that I can take a squad into an enemy UCB and spawncamp the living hell out of them. Yet, rules have been made to protect against that.

If you believe I'm complaining because I don't like the Seahawk, or just for the sake of complaining, you're wrong. I'm bringing up what I see as a game exploit that I believe needs to be dealt with somehow.
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Old 07-31-2005, 08:32 PM   #44 (permalink)
 
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Re: Can we institute this rule?

Quote:
Originally Posted by SmokingTarpan
If you believe I'm complaining because I don't like the Seahawk, or just for the sake of complaining, you're wrong. I'm bringing up what I see as a game exploit that I believe needs to be dealt with somehow.
You didn't quote this part of my reply:

Quote:
Originally Posted by Joebar
It's already known that the BH will be nerfed in the next patch. Hopefully this will address the only real issues like being able to cap the flag from 1000 feet in the sky, or through the roof of a building.
If anything should be banned from the server at this point, it shouldn't be anything other than those two examples. Every other instance of people air-capping with the BH can be dealt with.
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Old 08-01-2005, 02:29 AM   #45 (permalink)
 
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Re: Can we institute this rule?

I didn't quote it for a specific reason.

This:

Quote:
Originally Posted by EA
Gameplay tweaks - the way transport helicopters work will be tweaked.
tells us absolutely nothing. For all we know, they'll change the amount of people that will fit in the back. Or change the air speed. Or any number of things, which may or may not include weakening the choppers overall or stopping them from IVC.

All I'm saying is that yes, wait and see. But don't rest your hopes on EA to deal with this- they still haven't fixed the IFF bug for crying out loud.
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