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Old 08-06-2005, 03:37 PM   #1 (permalink)
 
Join Date: Aug 2005
Location: Offenbach, Germany
Posts: 19
Some questions on SOP and general ingame (+1st aar)

Hi again,

if possible I will try out the server tonight. Hopefully i will finish in 3-4 hours and can join. BTW, nice idea concerning us europeans regarding time.

Just finished reading SOP etc., lots of stuff. Don't know if I remember all that stuff when/if I connect but I will do my best.

Three questions came to mind, I am not sure if they were in all that stuff.

-Concerning spawn. If a squad is overtaking a base and the opposition is spawning at that base (e.g. SL down), am i allowed to shot at them ? I hate to be shot/killed when I spawn but on the other hand i understand why i am being shot at if someone wants to capture a base.

-This came also to mind. If i am the only member left, i can grab a (dead) medic kit("G"), revive him so he can heal/revive the others, drop it when i get back my former kit. is this allowed? i would consider this as cheating (the assault/defense is broken and reenforcements have to arive from a safe haven).

-i managed to unlock my first weapon a short time ago and would like to test my shiny new toy (pkm). are there global unlocks or no unlocks allowed on the servers ?


Ingame questions:
-If a vehicle is about to explode i have a few moments to leave. However, if i hit "E" and am outside, I run, often right into the vehicle about to explode. is there a certain facing if i leave a vehicle, e.g. always looking north or else ? the time i need to reorient myself i am cut down or caught in the explosion.

-I am not sure about the symbols i see sometimes above players (supply depleted, medic...). has this player called for supplies or do i always see the amount of ammo/health of my side if i am the appropriarte class ?

-sometimes i hear/see messages like requesting ammo, but cannot identify the mate.
how to identify him on the map/minimap ?

-how to estimate ranges on the map ? (grid overlay on minimap or else?)

-is there some trick to hide or playing possum/being dead? if i suspect an enemy, i may scan the area and if the crosshair is over another player it will light up with his name in blue/red even if i was unable to identify him correctly.

Anythink else ? Common mistakes to make and possible solutions. any help appreciated :-)


Specific questions on pkm.
as i have in general not yet figured out how to aim and hit correctly (its mostly spray and pray, even with short bursts or single shots).

-is there possibly a screenshot link showing how to aim this beast correctly for a good 1st hit propability ? i am too dumb to figure out the spray pattern !

-what is the best range of this weapon for a casual player? (it may be used as a very long range weapon by an experineced player which i am not) How long to wait? too short i am not hitting but giving away my position. too long i am spotted and dead!
(possibly also an image link?)

Sorry for the long post. I hope it is not too boring or too incomprehensive.

Last edited by Fdlu; 08-06-2005 at 09:25 PM.
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Old 08-06-2005, 04:05 PM   #2 (permalink)


 
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Join Date: May 2003
Location: Miami, FL
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Re: Some questions on SOP and general ingame

Quote:
Originally Posted by Fdlu
Hi again,

if possible I will try out the server tonight. Hopefully i will finish in 3-4 hours and can join. BTW, nice idea concerning us europeans regarding time.

Just finished reading SOP etc., lots of stuff. Don't know if I remember all that stuff when/if I connect but I will do my best.

Three questions came to mind, I am not sure if they were in all that stuff.

-Concerning spawn. If a squad is overtaking a base and the opposition is spawning at that base (e.g. SL down), am i allowed to shot at them ? I hate to be shot/killed when I spawn but on the other hand i understand why i am being shot at if someone wants to capture a base.
This really only applies to UCBs. When dealing with regular flags, kill on sight, soldier.

Quote:
-This came also to mind. If i am the only member left, i can grab a (dead) medic kit("G"), revive him so he can heal/revive the others, drop it when i get back my former kit. is this allowed? i would consider this as cheating (the assault/defense is broken and reenforcements have to arive from a safe haven).
This is fine.

Quote:
-i managed to unlock my first weapon a short time ago and would like to test my shiny new toy (pkm). are there global unlocks or no unlocks allowed on the servers ?
You may use whatever you can.


Quote:
-I am not sure about the symbols i see sometimes above players (supply depleted, medic...). has this player called for supplies or do i always see the amount of ammo/health of my side if i am the appropriarte class ?
You should always see this if you are the appropriate class.

Quote:
-sometimes i hear/see messages like requesting ammo, but cannot identify the mate. how to identify him on the map/minimap ?
If you are a Support Class, you will see them with an icon over their head and they will be marked on the mini-map.

Quote:
Sorry for the long post. I hope it is not too boring or too incomprehensive.
It was very comprehensible. Many good questions there.
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Old 08-06-2005, 04:29 PM   #3 (permalink)
 
Join Date: Jul 2005
Posts: 4,494
Re: Some questions on SOP and general ingame

Quote:
-This came also to mind. If i am the only member left, i can grab a (dead) medic kit("G"), revive him so he can heal/revive the others, drop it when i get back my former kit. is this allowed? i would consider this as cheating (the assault/defense is broken and reenforcements have to arive from a safe haven).
If you grab his kit, he will get yours when you revive him. This also happens sometimes if there is another body near you when revived -- you can end up with the wrong kit.

Nothing wrong with swapping kits. Last night, I accidentally TK'd my squad leader when we were in the middle of a firefight (fired at a guy in front of me with my shotgun, SL was behind him..). I grabbed a dead medic's kit and ran over to revive the SL so we could continue the fight. It was a futile effort as we were soon completely wiped out after that.

Quote:
-i managed to unlock my first weapon a short time ago and would like to test my shiny new toy (pkm). are there global unlocks or no unlocks allowed on the servers ?
No unlocks on the public servers. Some folks only play on TG servers and thus do not unlock any guns.

Quote:
-If a vehicle is about to explode i have a few moments to leave. However, if i hit "E" and am outside, I run, often right into the vehicle about to explode. is there a certain facing if i leave a vehicle, e.g. always looking north or else ? the time i need to reorient myself i am cut down or caught in the explosion.
Have not figured this one out. I do seem to usually end up facing away from the vehicle so I can quickly run away, but I haven't noticed which side I'll end up on. The explosion usually kills me anyways, so it's been a pretty moot point for me.

Quote:
-sometimes i hear/see messages like requesting ammo, but cannot identify the mate.
how to identify him on the map/minimap ?
Not sure about these. I think the person requesting health will be blinking somehow.. If I see a green request, I know it was someone in my squad so I just start throwing stuff down. I think players that have recently requested something or spotted someone will be blinking yellow on the minimap.

I know the medics see a little health bar with the names when their health gets below 50% or so.

Quote:
-how to estimate ranges on the map ? (grid overlay on minimap or else?)
The flag markers have ranges so I can kinda use that. Otherwise, you're just guessing.

Quote:
-is there some trick to hide or playing possum/being dead? if i suspect an enemy, i may scan the area and if the crosshair is over another player it will light up with his name in blue/red even if i was unable to identify him correctly.
Yea, that's kinda sucky because as a sniper you really can't hide very well.. Quick sweep of the crosshairs and you can find the guy even if you can't see him, like if he's hiding in bush or something. Even if you're pretty close to an enemy but you're both laying in short grass.. you can't actually see him, but you can see his name tag, so you know where to fire. Remember, it works both ways

Quote:
-what is the best range of this weapon for a casual player? (it may be used as a very long range weapon by an experineced player which i am not) How long to wait? too short i am not hitting but giving away my position. too long i am spotted and dead!
(possibly also an image link?)
Practice, practice, practice. I don't think there is any secret to aiming any gun other than just spending the time and getting good with em. From what I've read about the PKM, and the other support weapons in general, is that firing short bursts while prone is key. Firing while standing or just holding down the trigger is a good way to waste bullets unless you are super close.
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Old 08-06-2005, 09:24 PM   #4 (permalink)
 
Join Date: Aug 2005
Location: Offenbach, Germany
Posts: 19
Re: Some questions on SOP and general ingame (+1st aar)

Thanks for the replies.

BTW, I finally did manage to connect to the 64 (FuShe) server for about 30 mins. (i think). The 32 map was empty.

then the map ended and i was disconnected. i am not sure i got kicked to make room for some sm or else but i would have disconnected anyway as it was nearly 2 in the morning.

as i had only played the 16 maps up to now it was quite an experience but also very disorienting and confusing. thank god its virtual.

sl was alan lurie (?), other squadmates had been monkey???, buzz???, icbt...?, kond????. (5 people trying to board the 3 person fav looked really funny).

I have REALLY REALLY to learn how to hit, especially at short range. (Iron sights with the enemy 1m away=not good !). i think i perforated a lot of air in the whole game this way. also i tried to nail 3 guys in plain sight on the street some distance away. i fired around 250 rounds but without much success. with luck i suppressed until the tank arrived and finished.

I tried my best to support/help my squad. i am not sure i managed ( i died a lot, no surprise there) but all in all it was a nice game and a nice experience (I have never seen this much air activity which also seemed coordinated).

VoIP was sufficient, i feared worse. I think i was sometimes a little bit incommunicado with all the fun around me (sometimes i wished for a foxhole and a periscope to figure out what was going on around me). command and information from the sl + squad were informative, one problem was my lack of knowledge of the map, figuring out what ridge the sniper was on and the like, but i had fun nonetheless. Hopefully everyone else in the squad too, despite the "noob". :-))

but i will definitivly try to connect again if i get the time. very nice playing. coordinated attacks and defense , no experienced lone wolfs cutting everyone down, no tankwhoring, no quake style.

bye until next time
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Old 08-07-2005, 01:58 AM   #5 (permalink)
 
Join Date: Jul 2005
Posts: 4,494
Re: Some questions on SOP and general ingame (+1st aar)

Quote:
Originally Posted by Fdlu
VoIP was sufficient, i feared worse. I think i was sometimes a little bit incommunicado with all the fun around me (sometimes i wished for a foxhole and a periscope to figure out what was going on around me). command and information from the sl + squad were informative, one problem was my lack of knowledge of the map, figuring out what ridge the sniper was on and the like, but i had fun nonetheless. Hopefully everyone else in the squad too, despite the "noob". :-))
I think we all wish for that magical foxhole! It does indeed get hectic out there at times.. So many targets, so little time.

FuShe Pass is quite confusing.. probably one of the worse ones to start on since it is so big with such mountainous terrains and is so huge.

You'll get better as time goes on, don't worry. Just go out there and have fun, kills will come in good time
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Old 08-07-2005, 12:52 PM   #6 (permalink)
 
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Re: Some questions on SOP and general ingame

Quote:
Practice, practice, practice. I don't think there is any secret to aiming any gun other than just spending the time and getting good with em. From what I've read about the PKM, and the other support weapons in general, is that firing short bursts while prone is key. Firing while standing or just holding down the trigger is a good way to waste bullets unless you are super close.
I play the support class almost exclusively, and you know, ive found this to be in error. I actually sit on the trigger, the only thing is you have to constantly adjust your aim for the kickback. What i do is get a fix on the target(X'd crosshair), first, and then just open up. Readjusting for kickback and slaughter my target. I often can get longrange kills this way.

If you just fire short bursts and factor in the large shot spread pattern, it equals not killing your target. Short bursts will just alert your target and get him doing evasive manuevers. The support gun doesnt have a high per bullet damage.

One thing i will agree with is that you must be prone. Crouching is almost enough for short distances, but even then i like to prone. Its up close that i get slaughtered mostly. Most guys find it difficult to return fire when theyre being pelted nonstop by the support gun from long range. Up close they can move and shoot much better than the support, while he has to remain stationary to have any bullets hit. Thats why you have to see them first, and aim for the upper torso area.


This is just what works for me though, your mileage may vary.

This is only for the regular support guns, i have the PKM too, but i cant hit the broadside of a barn with that damn gun. Its mostly cuz i havent found where the "X" area of the ironsight is. I play with it alot, but i just havent mastered it yet. But gimme a RPK or a SAW and take cover! One thing i do like about the PKM is that it will shoot through tin walls, and you stilll get the "X" even if you cant see the target at all. I REALLY love killin folks through what they thought was a safe barrier
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Old 08-07-2005, 02:11 PM   #7 (permalink)
 
Join Date: Aug 2005
Location: Offenbach, Germany
Posts: 19
Re: Some questions on SOP and general ingame

Quote:
Originally Posted by xGhosthoundx
I play the support class almost exclusively, and you know, ive found this to be in error. I actually sit on the trigger, the only thing is you have to constantly adjust your aim for the kickback. What i do is get a fix on the target(X'd crosshair), first, and then just open up. Readjusting for kickback and slaughter my target. I often can get longrange kills this way.

If you just fire short bursts and factor in the large shot spread pattern, it equals not killing your target. Short bursts will just alert your target and get him doing evasive manuevers. The support gun doesnt have a high per bullet damage.

One thing i will agree with is that you must be prone. Crouching is almost enough for short distances, but even then i like to prone. Its up close that i get slaughtered mostly. Most guys find it difficult to return fire when theyre being pelted nonstop by the support gun from long range. Up close they can move and shoot much better than the support, while he has to remain stationary to have any bullets hit. Thats why you have to see them first, and aim for the upper torso area.


This is just what works for me though, your mileage may vary.

This is only for the regular support guns, i have the PKM too, but i cant hit the broadside of a barn with that damn gun. Its mostly cuz i havent found where the "X" area of the ironsight is. I play with it alot, but i just havent mastered it yet. But gimme a RPK or a SAW and take cover! One thing i do like about the PKM is that it will shoot through tin walls, and you stilll get the "X" even if you cant see the target at all. I REALLY love killin folks through what they thought was a safe barrier

I do mostly play likewise. Get a fix in the iron sight and cut loose.
Doesn' t always work, especially if the first rounds do not hit but as i feared, i need practice, for which the time for leasure is in too short supply.

i hoped for some "magic trick" to avoid training, practise, whatever it is called which i hated from the beginnings of advanced schooling.

i am more of a routine person, the word boring i do not known. i like boring tasks which i can do on autopilot dreaming of some nice beach and that.

unfortunately my superiors at the office deem that as a considerable waste of talent and continue to bombard me with difficult tasks. :-(

sometimes it seems to me i should have hidden more of my abilities in the past, which would enable me to, for example, spent more time on bf 2 :-)

but hey, after ironing some shirts for the office week i may spent the rest of the evening trying to do mayham and murder (only!!!) in the virtual world.

if i say, i have "freunde getroffen" (meeting friends), not everybody knows that i have hit them (right between the eyes). :-) (treffen = to met people or to hit something with an object)

in this kind of game and community it meets both aspects.

a friend of mine an i had a good laugh at the confusion of some people as we said that we have met some of my collegues and these started cursing. :-))
(that was some years back after a good CS-LAN game)

bye
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