![]() |


|
|||||||
| Battlefield 2 - Ranked Vanilla General discussion for Battlefield 2 Ranked. |
![]() |
|
|
Thread Tools |
|
|
#31 (permalink) | ||
|
Join Date: Aug 2005
Location: Oklahoma City, OK
Age: 23
Posts: 812
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
|
||
|
|
|
|
#32 (permalink) | ||||||
![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,818
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
||||||
|
|
| Sponsored links | |
|
|
|
|
|
#33 (permalink) | |
|
Join Date: Aug 2004
Age: 37
Posts: 6,483
|
Re: Calm discussion of CP jet-stealing
Quote:
|
|
|
|
|
|
#34 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 9,030
|
Re: Calm discussion of CP jet-stealing
Quote:
How does using the planes to repeatedly kill respawning MEC troops do more for the team than actually focusing on the objectives and securing their spawn points? As for the personal benefit. Some people just insist on being at the top of the scoreboard and do what they need to do in order to maintain that position. Their focus is on their score and doing whatever it takes to be top dog, rather than doing what is best for their team.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
|
|
|
|
|
|
#35 (permalink) | ||
|
Join Date: Aug 2005
Location: Oklahoma City, OK
Age: 23
Posts: 812
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
So basically you think that jet squads aren't that helpful to the team because they do not capture and hold flags? |
||
|
|
|
|
#36 (permalink) | ||||||||||
|
Join Date: May 2003
Location: Austin, TX
Age: 39
Posts: 1,877
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
Quote:
Quote:
1. Spawn camping 2. Bunny-prone hopping 3. ALL vehicle stealing 4. IVC/N 5. Blackhawk w/3 engineers Would you say, then, that since the designers intended those, that we should allow them? So then, even if you're right, we've already agreed that we don't necessarily go by designer intent. However, I maintain that since bailing and stealing a jet is possible, it was intended. And then - who cares? [quote=oldredminer]1. From the perspective of an obsessive medic who hardly ever touches ANY asset ... 2. Please, how can you even compare stealing a tank to stealing a jet? No, really, flyboy bias aside Quote:
2. Because they're both vehicles, and if a (hypothetical) rule or agreement will stand, it must stand on the principle of the issue, not the severity of the act. Societies do not make stealing cars illegal while allowing the theft of $100 simply because it's not as bad. 3. Absolutely! Thanks for posting. ![]() Quote:
2. What?? Since when did we need a license to ignore objectives? Who required me to go capping ANYTHING? There are lots of situations where we deliberately choose not to cap an objective. This assumed rule of yours does not exist. 3. And stealing an enemy jet directly contributes to those objectives. Quote:
2. Yes - that's what brought it to light. But currently, I fully intend to keep stealing enemy jets whenever possible and within the rules. If I'm not the only one, then this issue is possibly on a grand scale. 3. Didn't I mention at the top that accusations were not helpful? Also, that statement is a ridiculous generalization, and I can't believe you posted it after reading the posts I've made. It is clearly possible to steal a jet for the purpose of supporting a team rather than whatever personal benefit you think that jet-thief will get. 4. Well, we agree on that. Quote:
2. YOU say it's questionable. No one has given any good reason to claim that there is ANY amount of unfairness. 3. Absolutely. What is the opposing team supposed to do, say, "Oh, MEC? What's that? Oh, you say it was an accident? You didn't mean to leave that jet unattended and unused? You didn't mean to fail to protect that CP? Oh, well, in that case, here, have your jet back. That's ok... no run along and play! " We don't draw the line way back there. The line between fair and war is drawn on the other side of it, where we say, "Oh, USMC? What's that? You took our jets? Ugh. We should have protected that, eh? I suppose we'll do better next time. Meanwhile, give us what we have coming to us."4. Gimme a break. Jets are not invincible. Remember in the clean sweep example that started all this? The bomber they stole got shot down about 5 times. No one bothered to cover it between spawns. 5. I appreciate you sharing your opinion. Quote:
2. Yes, but your belief must be substantiated by more than feeling if you're going to convince me that you're right, rather than convince me of what you feel. 3. I think I wasn't clear. Realism is important here at TG. The problem is that it doesn't always translate. The reason your question wasn't fair was that in real life, the reasons a commander would have for taking the airfield don't apply within BF2. If he had it, he'd have a place to land, repair his jets, in theater, etc. In the game, they already had one. IRL, you CAN'T take a jet - you don't know how to fly it. 4. Again - that's how you win the map. That IS still our goal, isn't it? We DO still try to win, yes? And the game never declares a winner based on CPs owned. 5. Pokerface - OMG. Go read the threads about what to do with extra players in your jet squad. There are good reasons to have them. Besides, are you going to suggest that during free-play time on our servers that, if a player wants to man up AA all game, cuz he either feels like it or wants the practice or wants to see how it works, that he shouldn't be allowed to do that, because in your opinion, it's not the best use of his time in-game? Quote:
2. Now you're putting words in our mouth. No one said spawn killing. And you're being ridiculous! How can anyone in a vehicle be spawn-killed??? Jets attack vehicles. Players are not disoriented if they've found their way into a vehicle. 3. Again with the accusations! Do you think I play that way, Apo? And yet I'm all for taking the jets, and I'm all for limiting the restrictions on players actions in-game. Whew! I'm hot! Please pardon me if I get outta hand.
__________________
"You live and learn. Or you don't live long." - Lazarus Long |
||||||||||
|
|
| Sponsored links | |
|
|
|
|
|
#37 (permalink) |
![]() Join Date: Jul 2005
Location: Kingston, Jamaica
Age: 31
Posts: 223
|
Re: Calm discussion of CP jet-stealing
Ok just spent 15 mins reading this entire thread and some good points were made.
Here are some of my random thoughts. Part of this problem is artificially created by TG rules themselves. We're not allowed to steal UCB assets. Now I personally think this is a good rule, however as stated before the imbalance that this rule causes is maps with only one UCB. I don't know about the jets because I really don't fly them but I have from personal experience seen an enemy squad come and steal our MEC/PLA chopper and use it against us while their chopper sits at their UCB. However, because of the UCB rule I can't go over there and commandeer their helicopter. Now at least as stated before the helicopters, if they're being used properly to engage the enemy, have a good chance of beng shot down. However the best and only way to shoot down a Jet is with another Jet. So how is the PLA/MEC team supposed to get back their assets if the only effective counter has been stolen? Also, this hasn't been done yet, but on 1 UCB maps its quite valid for the USMC air squad to find their way to the MEC/PLA base, steal the jets and use them exclusively for the rest the map while their own jets sit at their UCB base unused. What recourse would MEC/PLA have then? Someone stated before that this was a defect of the map. Not really, in standard BF2 play even though the US base is UCB, MEC/PLA can still walk in there and take whatever they want. So its actually a side effect of the TG rule. I also read in the other thread however that they stole the jets multiple times, that means that even tho they had all the jets, they still died due to their own action. So in some ways MEC/PLA was at fault for not securing the airfield (even tho its kinda unfair that they're the only ones that have to do that) to ensure they reclaim the jets. In summary : The Ban on stealing UCB vehicles is a kinda unfair on 1 UCB maps. It artificially puts one team at a disadvantage, even on maps with no air assets. Look at Karkand. Lotsa times USMC will make a beeline for the MEC main armor spawn and take it first and freely leave their own armor back at their base undefended because THEY have a UCB. However I'm not sure what really can be done about this in the rules. I agree with the poster above that stated it may not be against the rules etc, but its kinda lame to take the enemy's jets w/o at least capturing the CP first. If they lose the CP then its really MEC/PLA's fault. But at least then they have a recourse to get their assets back, take back the CP. When the jets are just stolen outright. There is no recourse except to wait for the ENEMY pilot to mess up and crash. That's unfair. Sure someone could argue that they should just defend the jets. But sometimes all it takes is just a couple seconds and some luck for someone to get past an entire defending squad and steal a jet especially when that squad is split between defending the jets AND the CP. It takes a lot more effort and less luck to take the CP. But if you do take the CP then u deserve to take those assets. I'm not necessarily saying make it a rule , maybe just an agreement, like Helo-Capping. Don't take the enemy's non-ucb jets unless u're willing to go thru the effort of capturing the CP. MEC/PLA are already at a disadvantage because of ur immune UCB. Don't compound it. |
|
|
|
|
#38 (permalink) | |||
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 9,030
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
I also do not believe that ALL cases of jet-theft and activity that is being described have similar intent. My issue is with those players whose intent IS to focus on their personal scores rather than objectives. There are different styles of players and not all of them perform the same action for the same reasons. Quote:
And no. I do not believe you play in the manner I described. Your conduct and actions in game have not come under question at all. I did not say "all members of all jet squads that have ever played", I said "some people". And yes. I do believe that some people DO play with their personal scores as their primary focus.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
|
|||
|
|
|
|
#39 (permalink) |
|
Join Date: May 2003
Location: Austin, TX
Age: 39
Posts: 1,877
|
Re: Calm discussion of CP jet-stealing
Wow! Excellent insights, Cymba. I really appreciate your post.
Apo - roger that. Seems I misunderstood some of your wording. Which leads me to... I have to bow out of this discussion. I'm on the border of violating my own ground rules. Anyway, I've said plenty, and unless more players like Cymba come up with new insights, I THINK it's all been said for both sides - certainly for my part. I'm not gonna clutter with more of my repetitiveness. I gave out good and bad rep as a result of this thread. So those of you who got bad, I want you to know 2 things: 1. I also handed out good. 2. I believe that the rep I passed had NOTHING to do with whether I agreed or disagreed with the poster, but with HOW they posted.
__________________
"You live and learn. Or you don't live long." - Lazarus Long |
|
|
|
|
#40 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 9,030
|
Re: Calm discussion of CP jet-stealing
Quote:
I wasn't referring to spawn killing, but more to allowing the MEC forces to respawn at all by NOT taking over a flag point. If the MEC team has no place to spawn and the CO is doing their job, it's not that difficult to sweep the map and clear up any remaining MEC forces. I also think that taking out the armor heading for friendly squads is very important and I do feel that jet squads are VERY helpful to their team PROVIDED their size is proportionate to the amount of resources the squad has available. A 6 person air support team is wasteful if a map only has 3 air support "positions". The key point which can NOT be separated in my argument is that players should not ignore valid objectives in lieu of kills or stealing enemy assets.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#41 (permalink) | |
|
Join Date: Aug 2005
Location: Oklahoma City, OK
Age: 23
Posts: 812
|
Re: Calm discussion of CP jet-stealing
Quote:
I want to know what you consider the objective of air squads then. I consider it to be getting kills because they cannot capture flags. But you said that it is your key point to go for objectives and what exactly is the objective of air squads then? |
|
|
|
|
|
#42 (permalink) | |
|
Join Date: Aug 2004
Age: 37
Posts: 6,483
|
Re: Calm discussion of CP jet-stealing
Quote:
|
|
|
|
|
|
#43 (permalink) |
![]() Join Date: Jun 2005
Location: Kansas City
Age: 35
Posts: 1,609
|
Re: Calm discussion of CP jet-stealing
Right on Apo! I am consistently in the bottom 15% of my team as far as score but I like to believe it's because I'm playing SL quite a bit. Especially when I'm doing that, my personal score is of no concern to me, my concern is keeping my squad focused on their current objective and informed of any resistance. Also, I'm a conservative SL so I typically stay clear of the action in order to provide a good respawn location, which translates to few kills.
__________________
![]() ![]() ![]()
|
|
|
|
|
#44 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 9,030
|
Re: Calm discussion of CP jet-stealing
Quote:
If taking over every single flag and ending the map after 20-30 minutes is possible. It should be done. Is it less fun? Probably not. If the losing team can not hold their assets then the map should end with the winning team continuing their focus on the objective. Denying the losing team of air and ground assets while refusing to focus on their remaining flag point prolongs the inevitable loss for that team while prolonging the obvious advantage and one-sided game for the winning team. I think the objective of air squads is to maintain air superiority. I do not feel that their objective is to "get kills". This very phrase irks me because it *IS* part of the problem with the questionable behavior and DOES show personal preference in gaining points rather than supporting the ground troops. The air squads objective should be to provide air support for ground troops focused on their objectives and to keep enemy aircraft from completing their own bombing/assault runs. I also feel that the air squads should be locked after the number of available air seats has been filled. I certainly don't feel the secondary objective of air squads is to fly over enemy airfields, ditch their aircraft and steal the opposing teams assets.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
|
|
|
|
|
|
#45 (permalink) | ||||
![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,818
|
Re: Calm discussion of CP jet-stealing
Quote:
Quote:
Quote:
Quote:
|