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| Battlefield 2 - Ranked Vanilla General discussion for Battlefield 2 Ranked. |
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#61 (permalink) | |||
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Join Date: Aug 2005
Location: Lincoln NE
Age: 21
Posts: 255
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Re: Calm discussion of CP jet-stealing
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|TG-Irr|Legato |
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#63 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 10,096
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Re: Calm discussion of CP jet-stealing
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#64 (permalink) | |
![]() Join Date: Jul 2005
Location: Kingston, Jamaica
Age: 31
Posts: 223
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Re: Calm discussion of CP jet-stealing
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Now there are a couple ways to address this imbalance: 1) Do away with the rule. This is not unacceptable because the only time it is a problem is with maps with only 1 UCB. 2) Treat the MEC/PLA base as a UCB as well. Now that would solve this particular problem but it goes against the design of the map. Which is that its possible for MEC/PLA to lose all their bases and USMC has to fight to get all the CP's. 3) Cancel the UCB Asset theft rule for 1 UCB maps. This one doesn't seem so bad because it does level the playing field but still upholds the checks and balances employed by Dice for the map. But I'm not really big on 'rules with exceptions' 4) Don't steal non-UCB Jets from enemy bases w/o capturing the flag. Yes this is an artificial limiter but if you want the jets out of action, capturing the base is a valid tactic. If u want to use the jets against the enemy, u can STILL capture the CP and just grab 'em. Again tho this seems a little underpowered to require a whole new rule. So I would rather just make it an agreement. However I reiterate, that the only reason I see this as a problem is that MEC/PLA can't do the same thing to USMC. P.S. At the same time , considering how important the Jet Assets are. PLA/MEC really should ensure that they're protected. Yes I'm being rather 'Sitting-on-the-fence'ish but I can see both points of view and I've been on both ends of it. |
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#65 (permalink) |
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Join Date: Jun 2005
Location: Redmond, WA
Age: 22
Posts: 277
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Re: Calm discussion of CP jet-stealing
0_o.......
Is everyone still too caught up in their rapid roundabout debate to even read my long first post here? Can I at least get a "No, Lago, that's stupid."???
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Combat is very simple, there is a first place and a second place. Second place is laying face down in the mud...sometimes, so is first place. [age-c1] [eng][air] |
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#66 (permalink) |
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Join Date: Jul 2005
Location: Chesapeake, VA
Age: 42
Posts: 67
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Re: Calm discussion of CP jet-stealing
All Im sayin is, prostitution should be legal. Granted, Ive only had 1...it was right out of boot camp and my best friend,s father came down for graduation and he threw 3 of us a surprise party with 3 girls. Does it count if I didnt pay for it?
oh, and jet stealing is bad. |
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#67 (permalink) |
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Join Date: Jul 2005
Posts: 722
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Re: Calm discussion of CP jet-stealing
you were the victim man
you didnt do anything those prostitiutes came up on you, and you were like whoa im a law abiding citezen and this is wrong, then you went into the back room to talk more
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#68 (permalink) |
![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,818
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Re: Calm discussion of CP jet-stealing
Humorous, yes. Germane, no.
Back to the topic, kids.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#69 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: Calm discussion of CP jet-stealing
I guess we are pretty close to conclude it. It is quite natural to have difference in opinions but at some point we have to compromise and put an end to discussion.
Speaking for myself, as long as there is a standard regulation agreed upon, I have no problem. I guess the source of frustration was mainly because of the lack of such agreement. Our jet squads are among the best in battlefield community and their power multiplied when they used enemy assets. I am sure they didnt mean any harm (other than the destruction they caused in the game ) but they probably didnt experience being on the receiving end of such a devastating power and werent able to symphatize with poor ground units as much as we expected them to do so. On the other hand, ground units (including myself) were too quick to put all the blame on air force, probably out of frustration, forgetting the fact that defense does not only involve the CP but also all assets within the CP, use them or not. in my humble opinion, we should have a simple solution. Such as: 1) No air assets stealing (UCB or CP) or 2) Stealing allowed (CP) In either case, I will adapt (in the case of 2, placing C4s on unused assets) and will continue to have great time in this great community. I would prefer to leave this decision to our community leaders (admins). They did an excellent job so far building and expanding TG, keeping us together and organized. I trust their judgement and fairness. |
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#70 (permalink) |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: Calm discussion of CP jet-stealing
I've read most of this, and I have to say I don't even see how there can have been argument at all over it, much less one as redundant, drawn out, and clear as this one.
If not capturing a base in leu of stealing a jet is fine, then not capturing a UCB, which cant be captured, and stealing a jet would also be fine. The mere fact that when the USMC take over another airfield that jets dont spawn there seems to me proof enough that the devs did not intend for the USMC to have 4 jets in the air. If you were destroying an actual asset like radar, and decided to use the jet to escape, then thats fine. As long as you bail out. How about that only the number of jets a side spawns with are allowed to be permanently in the air for that team? I mean, this is so simple. You've had practically (if not literally) every BF2 admin in here saying that under those circumstances and apparent intent that the course of action taken was wrong in some way. You have the guy who created this community saying that its unneccessary and not focusing on the map objectives. To me, it seems like a few people are just looking for loopholes or whatever, sticking to the letter but evading the spirit of TG. It's like the people in CS that say they were "defensively flanking", or trying to whittle down the enemy. Its like people that say The ends justifies the means. But TG was kinda based on the diametric opposite of that phrase. Here, it is far far better to lose a game while staying true to TG spirit than to get a crushing win through a couple things that arent rules yet, or arent part of the gentlemens contract yet. I think that its a great testament to the patience of the admins that this discussion has been allowed to go on for so long without any of them blowing up or punishing people, though I havent read page 4... |
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#71 (permalink) | |
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Registered User
Join Date: Jul 2005
Age: 19
Posts: 3,355
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Re: Calm discussion of CP jet-stealing
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[/quote] You've had practically (if not literally) every BF2 admin in here saying that under those circumstances and apparent intent that the course of action taken was wrong in some way. You have the guy who created this community saying that its unneccessary and not focusing on the map objectives.[/quote] Were still allowed opinions and discussion. Thats one of the purposes of the forums. anyway i still dont agree with the objective of the maps. In the pre game message it says word for word, "The force that causes the opponents tickets to reach zero wins. The defending force can reduce the attacking force's tickets gradually by holding all the CPs. The attacking force can gradually reduce the defenders tickets by holding all of the CPs". The first line clearly states that tickets are the main objective. It then goes on to tell that one avenue to approach is control of all the CPs. However its a poor decision by a CO to actually go for the goal of getting all the CPs because to do that you would have to attack with too many squads, thus leaving your back door open for a swift retake of most of your previously captured CPs. This is why most people sigh and say "Ah dang, seems the CO wants every flag this round..". i havent been around TG for very long, but from what ive gathered the idea is that people use teamwork to get the objective completed (if im wrong, please do tell me). The objective dictated by the devs is that the team with no tickets loses. I dont see how tactically advantageous it is to go after every flag because it leaves huge gaps in your supply lines. Im gettin off topic so ill just end the post with the word Jet
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#72 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: Calm discussion of CP jet-stealing
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My $0.02 CDN. |
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#73 (permalink) | |
![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,818
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Re: Calm discussion of CP jet-stealing
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The confusion seems to surround win conditions. You WIN if your team gets the other team to zero tickets. The game will pop up "<Your side> won the round 100-0" and the map will change. That's a win condition. TacticalGamer is not about win conditions, it's about objectives. The OBJECTIVE in a given BF2 map is to take and hold as many CPs as possible (or in the case of maps where ticket bleed happens when you have >50% of the CPs, take and hold as many as feasible). It's not merely getting to the win condition that matters here; it's all about how it's done.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#74 (permalink) | |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: Calm discussion of CP jet-stealing
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But yeah. Pokerface hit the nail on the head right there. TG takes the game, and applies its own rules. There arent many servers where spawn camping or bunny hopping are illegal, and then arent many places that enforce squads. So its only natural to assume that this place also has its own way of winning, which is through nondirectly death related objectives. In CS thats rescueing hostages or blowing a bomb. Sure you can win by killing the other team, but thats not TG. Likewise in BF2 the objectives are to use fair methods to eliminate the other team, without exploiting things. Bunny hopping is an exploit, crackjumping is an exploit, prone diving is an exploit, and then some other things arent exploits, but they should be, such as noob tubing, blackhawk ramming, and ignoring the other teams CP to make off with their jet. |
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#75 (permalink) | ||
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Join Date: May 2003
Location: Austin, TX
Age: 39
Posts: 1,877
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Re: Calm discussion of CP jet-stealing
Ok, I'm back.
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2. That's not a fair assessment. Read Legato's posts. Those are very rational posts, made not by a stat whore, but by a known TG-minded player. One of the other proponents of "the other side of the argument" is me. Whatever else I might be considered, I think most would agree that I have the TG spirit in me. To suggest that we are motivated in this discussion to get what we want even if it's wrong is unthoughtful. Quote:
Well, since they can't, it seems like an unfair advantage. But if you think about it, defending against what happened on clean sweep is easy. Realize how lax the MEC had to be to allow the USMC to get in their jet not once, not twice, but 5 times. It's not really much of a disadvantage when it's so easy to protect against and you have to be really uncareful to allow it to happen. to pokerface and Karkianman101: If CPs are the objective, then who won at the end of a map? How do you decide? to others I don't think anyone's considering making a rule at this point. It's just discussion. There doesn't seem to be a need for a rule. The situation happens very infrequently - mainly because it's so easy to prevent. to Bommando: I dunno about repent, homey. I mean, just because some people disagree with me doesn't mean they're right and I should change my mind. I could be right, and they need to repent. Seems sort of crazy that you expect that if 9 people posted they disagree with me and 4 people posted they agree, and 6 people posted "on the fence" posts that I should repent of my ways? (Numbers estimated)
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"You live and learn. Or you don't live long." - Lazarus Long |
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