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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
| View Poll Results: How do we play external teams? | |||
| We should not play people who don't play the way we do. |
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12 | 14.63% |
| We need to adapt and adopt some of these strategies. |
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17 | 20.73% |
| We should still play the game our way and accept that we will be disadvantaged. |
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53 | 64.63% |
| Voters: 82. You may not vote on this poll | |||
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#1 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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For The Win in Scrims
I post this with great reservation.
As we all know, there is a distinct reason we all play at TG. We like to play our games with like-minded players in a near-simulation environment (within reason). This involves adhering to certain rules to enhance and maintain our style of play. So, what are we to do when playing external teams who aren't like-minded? This has never come up before because we were able to wipe the floor with our opponents to date without "gaming the game". Our recent loss to MA has made it quite clear to us that when presented with a foe near equal to us in skill, we suffer greatly when we refuse ourselves all the "liberties" of the gaming engine. I am talking specifically about such things as Squad Leader switching and Jet Insertion as examples. What I want to establish is this:
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#2 (permalink) |
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Join Date: Jul 2005
Location: Phoenix, Arizona
Age: 31
Posts: 289
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Re: For The Win in Scrims
I feel as tho we should not change our playstyle. Moreover, if other groups have to use exploits and what not or game the game to beat us then so be it. However, I feel that we will walk out of the game with our heads held high knowing we did not stoop to their level just so we could win! TG in my oppinion is an ideal not just a community, a way to make the game not quite so arcade like and more simulation. Just my 2 pennies!
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#4 (permalink) |
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Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
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Re: For The Win in Scrims
I like to play TG style. I think we all do. I see no need to play that other game played on the BF2 engine that I do not enjoy. I vote that we only play TG-styled teams however few and far between they may be.
That being said I think there's room here for the more internal TG squad scrimming, a no hold's barred CPL-style TG team, and everything in between.
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#5 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: For The Win in Scrims
If certain actions go against the TG Primer and our SOP's, in spirit or in letter, then we should not be performing said actions during a scrimmage when we are representing our community against another. Performing those actions does not show what TG is about. I think this paragraph from the Primer should make the answer fairly obvious:
Quote:
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#6 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: For The Win in Scrims
Quote:
I voted that we match them only because if we are to play external teams, we cannot ask them to play us on our terms. On the other hand, I won't tolerate having my ass handed to me when I have untapped resources at my disposal. It's like being happy that a Dodge Viper beat your billy cart in a street drag. Because you're a billy cart enthusiast, you feel proud that you were a "also-ran". Bear in mind that I am not comparing TG to a billy cart, I am just saying that when we are within our rights to use a Dodge Viper, it might be pertinent to use one or get owned. I love TG-style play and am loathe to play any other way. I am talking about rare situations where we simply have no choice given the circumstances. If we don't adopt these tactics, then we better work out a counter fast, because we'll get chewed up, I guarantee it. I am at a loss as to how we should combat some of these strategies at the moment and against an equally skilled foe, we are already in trouble from the get-go. |
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#7 (permalink) | |||
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Join Date: Jun 2005
Location: Las Vegas, NV
Age: 29
Posts: 892
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Re: For The Win in Scrims
Quote:
There's always the chance we could get teams to play by our rules on our server but again thats in a perfect world. Plus a lot of the "tactics" that "game the game" arent really hardwritten rules of TG anyway. Many fall in the realm of the gentlemans contract - which several regular TGers refuse to sign. Quote:
So thats why i say option three: Quote:
But think about that last MA game on Zatar. How rewarding was that win? I'd venture to say the most rewarding of any round of any map scrimmage or non that we've played since release. We won that game with our gameplay, playing our "game". We can still win, maybe not as much as we're all used to. We'll have to work harder as a team but the wins are still there if we want them bad enough.
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#8 (permalink) |
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Join Date: May 2005
Location: Norwich, UK
Age: 29
Posts: 4,236
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Re: For The Win in Scrims
Personally I can only add to this thread by refering to something that one of us said after the first scrim where we beat HOC.
"Beaten by a team that doesn't even bunny-hop". I think we should adjust our tactics to be AWARE of what they might do, but i do not think we should adjust to match their style. I firmly believe that focusing upon our play style is the most advantageous way to play, and will overcome all the tricks of other teams. Maybe I'm naive tho ![]()
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#9 (permalink) | ||
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Join Date: Jul 2005
Posts: 4,494
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Re: For The Win in Scrims
Quote:
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I did not know what all TG was about when I first joined, did not understand everything when I paid up, and probably still don't. But, as the days pass, I appreciate why we're all here more and more. I'd hate to see that go away in the name of winning. |
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#10 (permalink) |
![]() Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
Age: 42
Posts: 809
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Re: For The Win in Scrims
I think it is no fun when you have to trick the system, abuse bugs and the like. Bunnyhopping, SL switching take the fun out. I want to concentrate on playing and not on working the system. We need to set up some rules that we don't play by, but they're okay and then some that are dealbreakers. We have to draw a line. So every new way of hacking the game, we have to examine what it does to our community: does it improve our enjoyment of the game or not?
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#11 (permalink) |
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Join Date: Jul 2005
Location: Phoenix, Arizona
Age: 31
Posts: 289
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Re: For The Win in Scrims
Take for instance the SL jet thing! Last night im sure that is what they did to cap the center island so fast! Counter on maps such as this where the center island is important due to attack helo and what not, send our jets on bombing missions over it until our troops arrive we have some darn good pilots in TG and most have good precision with their bombs! Could be a way to combat this I feel one can always find a solution if you just look hard enough.
Just my 2 pennies
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![]() ![]() ![]() ![]() ![]() ![]() Operation Iraqi Freedom Vet "101st Airborne Division(AirAssault)" |
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#12 (permalink) | ||
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: For The Win in Scrims
Quote:
Our record speaks for itself. Quote:
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#13 (permalink) |
![]() Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
Age: 42
Posts: 809
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Re: For The Win in Scrims
So is there a thread "how to deal with bunnyhoppers"? A sticky for how to deal with counterproductive techniques would be good. Any experts?
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Gigabyte P35-DS3R, 2GB, 8800GTS 640MB, Core2Duo E8400 |
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#14 (permalink) |
![]() Join Date: Jul 2005
Location: Charleston, SC
Age: 37
Posts: 719
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Re: For The Win in Scrims
Certainly tough questions and perhaps no correct answers.
I agree with Bom on the billy cart example. It is very hard to swallow...losing when handicapped that is. I vehemently don't want to stoop to those tactics though. If we determine that we will...then in order to do it effectively in a scrim we will have to practice it somewhere else. Where will that be...on our regular servers where we are trying to set an example. I also feel as though stooping would be inherently hypocritical...though I can see were others would disagree. I would prefer to not play external teams that we know or deem to be to different from us. What would be the point: yeah we win...ahh but we played like a bunch of 10 year olds. Not interested...thanks, but no thanks. Respectfully, Allen
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#15 (permalink) |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 37
Posts: 2,638
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Re: For The Win in Scrims
I feel it is unnecessary to compromise the TG style of game play from what it already is. Others may feel it improves their chances of winning a scrim - but does it really enhance their game playing experience?
That being said, I also believe that it could be possible for the CO to command relative to the situation based on the opposing forces tactics. If UCB vehicle theft is employed by the opposition and our CO knows it - that could open up the option for the CO to specifically request a nearby squad snatch UCB vehicles from the opposition. Maybe - maybe not.. can I be more middle of the road - probably.. but I won't. If I want a group of players with different rules - I'll hook up with the MA's or TAW or someone else. This is probably a result of my intent to play for fun.. and win trying. Make sense? + P8 + |
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