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| Battlefield 2 - Ranked Vanilla General discussion for Battlefield 2 Ranked. |
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#1 (permalink) |
![]() Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 821
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Response from EA/DICE about SL spawn changes in 1.3
Just found this in Planet-Battlefield forums.
The spawn update is here to stay.. Awesome cant wait for this patch to see the effect of this.[PATCH 1.3 UPDATE] We at DICE and EA are aware of the concern surrounding the coming change to squad selection. We would like to take a moment to ease the feelings of tension related to this change. Our goal is to refocus game play on team work, squad coordination and to also remove the spawning exploit used by some. In BF2 we introduced tools that would allow players to support one another as they battle for control points. To further enhance this aspect of game play squads were introduced to give players even more tools to coordinate their efforts and support each other. Allowing squad mates to spawn on the squad leader was intended to provide an easy way for squads to stay together during chaotic battles. Unfortunately squad leaders have been used by some to launch team wide attacks on remote parts of maps with little thought to actual team unity beyond these maneuvers. We believe this change will refocus the game play on team work and add more value to the roles of Squad Lead and Commander. |
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#3 (permalink) |
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Join Date: May 2006
Location: Alexandria, VA
Age: 28
Posts: 1,237
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Re: Response from EA/DICE about SL spawn changes in 1.3
This should take away all the arguements from people who say the above isn't the way the game was "intended" to be played. It sounds like DICE did have a clear vision of what type of game they wanted BF2 to be, and I'm glad they're seeing it through.
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#4 (permalink) |
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Join Date: Jul 2005
Posts: 4,494
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Re: Response from EA/DICE about SL spawn changes in 1.3
It's actually an EA community update, not just something they posted at PBF.. link
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Battlefield Admin(BF2 Rules) (BF2142 Rules)
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#5 (permalink) | |
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Join Date: May 2006
Location: Alexandria, VA
Age: 28
Posts: 1,237
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Re: Response from EA/DICE about SL spawn changes in 1.3
Quote:
You'd think the world was about to end if you read some of the bigger BF2 forums with any regularity (TotalBF2, PBF). I can't even visit them anymore because all the negativity there actually puts me in a bad mood. |
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#6 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,993
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Re: Response from EA/DICE about SL spawn changes in 1.3
Quote:
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__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#8 (permalink) |
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,895
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Re: Response from EA/DICE about SL spawn changes in 1.3
what next players will quit playing cause they have to actually join the squads to play. Im really glad EA is not caveing in on this like everything else. Funny though, we will be the only community that wont loose members because of it.
Now do you think we will see an influx of non-patched servers, or do the ranked servers autopatch? We could see a bunch of non ranked server pop up if thats the case. Ah good to be at TG
__________________
that sounds like a good idea trooper. -Vulcan |
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#9 (permalink) | ||
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Join Date: May 2006
Location: Alexandria, VA
Age: 28
Posts: 1,237
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Re: Response from EA/DICE about SL spawn changes in 1.3
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I wish they'd just quit already! I usually end up having to play with them because the TG servers aren't populated at 5am EST when I usually play. Quote:
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#13 (permalink) |
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Join Date: Aug 2005
Location: Central Valley, CA
Age: 30
Posts: 1,839
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Re: Response from EA/DICE about SL spawn changes in 1.3
No kidding Mantis. This'll be interesting to see. I for one like the idea and believe this revision will ultimately make the game squad/team oriented.
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#14 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: Response from EA/DICE about SL spawn changes in 1.3
As usual, I have mixed feelings for EA/DICE.
This is a good move but what about the biggest obstacles they put in front of teamwork: "Rank and Medal" system and "weapon unlocks". Were they thinking about "teamwork" with these? |
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#15 (permalink) | |||
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,895
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Re: Response from EA/DICE about SL spawn changes in 1.3
figured i would bring some laughs to the discussion
Quote:
Quote:
that one cracks me up Quote:
planetbattlefield forums edit dint leave source
__________________
that sounds like a good idea trooper. -Vulcan Last edited by Trooper; 05-09-2006 at 07:08 PM. |
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