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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#1 (permalink) |
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Join Date: Jun 2006
Posts: 1
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Friday Night Fight Club Invitation
FRIDAY NIGHT FIGHT CLUB
A traveling public scrim championship. Your clan is officially invited to participate in the Friday Night Fight Club. An opportunity to hold, display, and host the Friday Night Fight Club scrim on your server. Three traveling cups will be in circulation; Gold, Silver, and Bronze. If your clan holds one of the three cups you can proudly display it on your server using either sponsor logo or community logo setting. Here is how it works. The scrim is hosted by the clan that holds the cup. The defending clan will choose 5 maps of their choice. Best out of five wins the cup. Servers will remain open to the public and ranked. The fight will begin with a representative from each clan for a knife fight. Winner of knife fight will pick sides. Sides will rotate automatically after each map. The rules The rules 1. Fights are held every Friday night at 8 eastern 2. Everything is legal (except hacks and glitching) this is a fight for honor. Its war!!!!!!!!!!!!!!!!! 3. No disputes will be tolerated. Final end game results are final. Unless clear evidence of hacking or glitching is presented to FNFC management within 24 hours. There are no whiners in war! 4. Any player with a score of -10 or lower will be kicked. 5. Any player switching sides or squads will be kicked 6. Winner must provide fight club management proof of scores from each round. 7. Cup will be awarded to the winner within 24 hours of fight. 8. Losers will remove cup signature from server immediately. 9. Server setup auto-balance off, smart balance off, unlocks allowed, ranked. 10. Fight club member only allowed as commander. 11. Under No circumstance can a challenge be denied or postponed. If denied or postponed clan forfeits scrim. 12. All fights based on 32 players and 32 player maps only. Friday Night Fight club is managed by Doomsday Warriors. Clans must register on Doomsday Warriors website to participate. Doomsday Warriors will have a separate thread (coming soon) for fight club news, events and challenges. The sponsoring server will provide fair and balanced admin ensuring rules are adhered to. Under no circumstances will a clan member from either side be kicked. ANYTHIG goes in these fights. This includes, spawn camping, vehicle whores, spies and infiltrators. If a spy or infiltrator is found out a request for 24-hour ban will be made admin will then ban named infiltrator no questions asked. Remember this is all out war. If your clan does not meet the server requirements Doomsday Warriors will provide a server and admin for the fight. First fight begins July 14, 2006 8pm eastern. Current battles between =DW= and |DPG| to determine Gold and Silver cup holders. 1st Gold and Silver war will be held Sunday June 11th at 6:30pm and the next 5 Sundays (6/11 6/18 6/25 7/2 & 7/9) . Wars are open to public. IP for 1st fight will be 38.100.195.57:16567/ Winner of championship takes Gold, Loser takes Silver, and Bronze will be awarded to the 1st loser of the Gold cup. If interested contact Urc_peace2u@hotmail.com |
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#2 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,757
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Re: Friday Night Fight Club Invitation
Thanks for the invite peac2u.
However, Tactical Gamer does not host a ranked server. We also have a few server rules that conflict with the rules of the tourney. For us, it's not about winning at all costs. Winning is important, but it's how we play that brings us all here to TG. Don't hesitate to contact me or one of the other admins to further discuss the possibility of a league / tourney. We'd be happy to.
__________________
| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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