![]() |


|
|||||||
| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
|
Join Date: Jul 2005
Posts: 64
|
I myself have it, but apparently not a lot of regulars do. Every time an EF map loads I notice a 50% drop in players from the previous map...
The average player base on TG is not as big as it used to be a couple of months ago, to say the least. On weekday nights you'd be lucky to get 40 players on the server, and it's really aggravating to drop from a playable number down to 20ish on a map change. It becomes nothing more than team deathmatch when you barely have 2 full squads going at it. Armored Force on the other hand seems to have sold more.
__________________
|
|
|
|
|
#2 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,839
|
Re: Can we take Euro Force out of the rotation?
We here at TG are supporting the booster packs both AF and EF. We understand that there will be a few that do not have them but we are going to support them.
__________________
Admin Graw 2-- Call of Duty ![]() ![]() ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play." |
|
|
| Sponsored links | |
|
|
|
|
|
#3 (permalink) |
|
Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
|
Re: Can we take Euro Force out of the rotation?
No. We can encourage more people to get it though. Both boosters have lots to offer, and we will continue to play them until the next great game replaces BF2.
__________________
Peace through fear... since 1947! |
|
|
|
|
#4 (permalink) |
|
Registered User
Join Date: Jul 2005
Age: 18
Posts: 3,355
|
Re: Can we take Euro Force out of the rotation?
Despite chunking out the money for the boosters, id support getting rid of them. Every single time a booster pack map comes on, the population is cut in half or worse. It does not seem enough people are taking to the booster packs, whatever their reason may be. Im sure theres plenty of poor college students that couldnt fork out the money, and im sure theres others that could just fork out the cash for a supporting membership and then found out they couldnt fork cash out to keep playing the game at the community they just started supporting. Im sure it felt like a real kick in the face to those in that situation or something similiar to it. In my opinion, it was also unreasonable to expect people low on cash to fork out the money on booster packs when the SF expansion died so quickly. I dont think we learned from our mistake on that, and the only reason the boosters have had a little bit more support is because we did a slightly better job advertising them.
What I dont understand is why we are settling for a low populated server when we know that with straight up vanilla maps, we can get a near full or even a full server on for most of the nights. We've seen recently that when we have several vanilla maps in a row, the server gets up to 60 or so players. We only have ~2 months of BF2 left before BF2142 comes out, and frankly id rather spend that time playing BF2 full scale with as many players as possible than playing sub-par maps with low population just for the sake of a change of pace, when we are of course going to get that change of pace in BF2142 and possibly tacmod. I know the general message to the community is "Get the boosters or you cant play at TG", but i think theres a certain point where we must realize that not enough people are taking to the boosters (Not just at our community, but the entire BF2 community. There arent many highly populated servers running boosters, and definatly not many with an emphasis on teamwork and maturity) and that it is adversly affecting server population, and possibly the future poopulation of BF2142. Before the boosters came on the server, people figured it would raise the population because it was new and interesting content. Instead, it has lowered population and a reasonable assumption is that it will only become lower because people will eventually get fed up with playing so many small sided games. Also, new players searching for teamwork and such will not be as inclined to join a server with 25 people as opposed to 64. I hope removing the boosters is at least considered in a thoughtful, intelligent way and isnt defended simply by putting up the "Get the boosters or you cant play" wall. |
|
|
|
|
#5 (permalink) |
|
Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
|
Re: Can we take Euro Force out of the rotation?
The population drops because there are people on the server who don't have the boosters. That much is known. Almost everyone who is a regular at TG has them, but not many visitors do, so far. This really isn't a problem as long as we have fun playing them.
__________________
Peace through fear... since 1947! |
|
|
|
|
#6 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,607
|
Re: Can we take Euro Force out of the rotation?
Quote:
If it's a matter of cash, we've got the free TacMod that we're also supporting. Let's not confuse Summer low server populations with the introduction of the boosters. The boosters just aren't the reason for the low numbers...
__________________
![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#7 (permalink) |
|
Join Date: Jun 2005
Posts: 1,146
|
Re: Can we take Euro Force out of the rotation?
Actually I don't have EF and the only reason I bought AF was because I wanted to drop C4 on people with the littlebird. There is obviously a lot of regulars who don't have boosters or at least one of the booster packs because the server can be full of TG people and it still drops nearly 50% when a booster map comes up.
At least consider removing some of the EF/AF maps. Some of them are ok but some aren't very good or popular. Harvest for example is never played and nobody seems to care. Edit: The low population has nothing to do with the summer, everyone who's actually played BF2 regularly on TG in the last 6+ months knows that. |
|
|
|
|
#8 (permalink) | ||
|
Registered User
Join Date: Jul 2005
Age: 18
Posts: 3,355
|
Re: Can we take Euro Force out of the rotation?
Quote:
Im aware that is speculation, but my only proof is that recently whenever we have 2-3 vanilla maps in a row, the server almost reaches capacity and the only reason it doesnt reach capacity is because a booster pack inevitably comes on and cuts the server population in half, and its late enough in the evening by then that the server doesnt have a chance to stay alive much longer. Quote:
|
||
|
|
|
|
#9 (permalink) | |
|
Join Date: Jul 2005
Posts: 4,494
|
Re: Can we take Euro Force out of the rotation?
Quote:
I think he uses a double headed nickle though. He's shady like that
__________________
Battlefield Admin(BF2 Rules) (BF2142 Rules)
[volun2][medic][defense3][eng2][support] [sg-c1][gchq-c1][tog-c1][ma-c1][taw-c1][tg-c2] Support TG | Write for TacticalWiki | BF2 Sig. Generator | TS Help Last edited by perry; 07-16-2006 at 08:13 PM. |
|
|
|
|
|
#10 (permalink) |
![]() Join Date: Nov 2005
Age: 27
Posts: 1,893
|
Re: Can we take Euro Force out of the rotation?
I fully support the admin's decision to run the boosters on the server. But, with bf2142 just around the corner, I think few people are willing to spend money on the boosters. So, it's unlikely we'll get many new people with the boosters. Perhaps Santa is right that we should consider how to get the most out of the bf2 server for the rest of the summer. The boosters were put on the server to keep things fresh for us; and, they have to some extent. But, the server pop. really does drop a lot when they come on after a string of vanilla maps. If running vanilla maps more frequently will bring back some of those who've taken a break from bf2 because of the boosters as well as bring new people to the community, then maybe it's something to consider before bf2 has run its course here.
__________________
![]() ![]()
|
|
|
| Sponsored links | |
|
|
|
|
|
#12 (permalink) | |
![]() Join Date: Jun 2003
Age: 33
Posts: 150
|
Re: Can we take Euro Force out of the rotation?
Quote:
I purchased the boosters because I had to in order to play with TG, not too pleased about that because it's such a waste of money. I have friends I've brought to the community who are going or have thought of canceling their membership because they have to buy the boosters every time they try to play. If the boosters where fun, then sure, but they're lame. You can't expect them to be good either cause EA's intent to create them is not for people to have fun, it's so they can make their quotas for the quarter. Which in turn is why, free maps and mods are funner, built by the people for the people. Sorry for the Cheese. ![]() Anyhow, for the record, I wasted money on all booster packs, when Euro forces comes on I drop out because it's not fun. Armored fury well, I've played 1 map since I purchased it so cant say for sure if it's fun or not. I love the other custom maps that rotate that are free, like the prison one, the the train one and the other one with the carrier... So I'm not one of those afraid of change people. The "buy it or too bad" thing is disconcerting and certainly don't promote community spirit. May want to reconsider that, just a tip. Perhaps using a more member oriented democratic process to choose what servers support which mods. To me it's simple. You want a full server to get new members to discover? Then keep the 64 man vanilla. To the 20 admins who love the do or die boosters, use server 2 which is always empty and mod your hearts out, if other supporting members want to play, they'll join in. Anyhow, there's more than 1 reason as to why the booster maps kill the server. Peace out. |
|
|
|
|
|
#13 (permalink) |
![]() Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 22
Posts: 5,757
|
Re: Can we take Euro Force out of the rotation?
I'll still support the boosters since I paid for them, and this is one of the few places to play them at.
I mainly just hate, taraba, and road rage like no other. I've really enjoyed rounds on harvest quite a bit, I think thats the best map that came out of both boosters. |
|
|
|
|
#14 (permalink) |
|
Join Date: Aug 2005
Posts: 4,636
|
Re: Can we take Euro Force out of the rotation?
Pretty much agree with Undead, I enjoy the new booster packs with a couple of map exceptions. Change is good, and I would not be able to take playing the same map over and over again. Consider me a player saved as I would otherwise play the boosters elsewhere and was disappointed to see how Special Forces fared at TG.
Lucky Shot |
|
|
|
|
#15 (permalink) |
![]() Join Date: Jan 2006
Location: Warren, OH
Age: 28
Posts: 2,577
|
Re: Can we take Euro Force out of the rotation?
How did this become such a polarizing topic? Everyone was complaining about playing the same maps over and over. Now everyone wants to go back to just vanilla. The booster maps made the vanilla maps exciting to play again. I think everyone's misplacing their discontent. Blame EA/DICE and not TG. Why does everyone expect them to release 6 new maps for free? Should Valve release episode 1 and 2 for free as well?
Are you guys going to complain about having to pay $50 for 2142 when it's basically just a reskinned, upgraded engine of BF2? It would be very foolish to remove the booster maps now since almost everyone has them.
__________________
![]() ![]()
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Euro Force causes "Modified Game" error | madman91 | Battlefield 2 - Technical Support & FAQs | 3 | 06-09-2006 02:56 AM |
| Euro Force on Server 1 - Tuesday and Saturday | perry | Battlefield 2 - General Discussion | 57 | 05-04-2006 10:54 PM |
| Euro Force Gameplay Video + Release date | XS-StrikeEagle | Battlefield 2 - General Discussion | 11 | 02-16-2006 12:25 PM |
| New EA 'Euro Force' Expansion | BIG-Ranger | Battlefield 2 - General Discussion | 57 | 02-15-2006 01:37 AM |

