Go Back   Tactical Gamer > Tactical > Battlefield 2 > Battlefield 2 - Ranked Vanilla


Battlefield 2 - Ranked Vanilla General discussion for Battlefield 2 Ranked.

Reply
 
Thread Tools
Old 08-15-2006, 12:06 PM   #1 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,495
Any plans for an Operation Peacekeeper Night?

I've played this mod quite a bit now, and I feel many of the maps offer TG quality.
The mod offers at least 4 great maps, and new weapons, new vehicles, and new building models. Thes last ones are really great. They aren't very beautiful looking, but they do offer indoor combat. Many of the houses can be entered and this offers whole new dynamics.

One point is that most maps have way to many flags, but thats an easy fix no?

Up until now this is IMO the best total conversion mod yet (don't like prrm one bit personally). It's the only one with good maps.
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Old 08-15-2006, 12:41 PM   #2 (permalink)


 
Tempus's Avatar
 
Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,234
Re: Any plans for an Operation Peacekeeper Night?

How mature is the mod?
__________________
Battlefield 2/2142 Game Officer
Contact me with server/player/admin issues.




-- Suits are what you wear when doing things you shouldn’t want to do anyway.

FROM THE TACTICAL GAMER PRIMER.
3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
Tempus is offline   Reply With Quote
Sponsored links
Old 08-15-2006, 03:09 PM   #3 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,495
Re: Any plans for an Operation Peacekeeper Night?

I don't know, Tempus, what you mean by mature. I suspect you mean how bug free, how finished it all is looks. I can say that it's the only mod I've seen that I have recommended here. Some of the maps are really quite beautiful with a very realistic feel. Compared to Inishail, these map have mainly lighting wich is a bit uglier on my settings, but that is just a detail. Some of these maps definitly belong in a TG mappack. The maps are like 40% better than all other maps I've seen in mods like prrm.

The new buiding models they have are very cool, and they are the main reason I like this mod.

Balance is simple good, They also have a cool way of getting more seats in vehicle, which could be interesting for the tacmod devs.

PS Killrog get these models!
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Old 08-15-2006, 03:19 PM   #4 (permalink)
 
Join Date: Sep 2005
Location: Monterey, CA
Age: 25
Posts: 1,398
Re: Any plans for an Operation Peacekeeper Night?

I agree with BigGaayAl. The maps of OPK are really done well and are the real stars of the mod. They have tweaked the kits around so they arent the same as vanilla. The only real problems I have found are that the german attack chopper's tv guided missiles arent adjustable in flight and that armor is a bit too fast and lacks a feeling of weight (almost like when you tweaked the tanks on MNM).
__________________
"I once thought I had mono for an entire year. It turned out I was just really bored."
aculle01 is offline   Reply With Quote
Old 08-15-2006, 03:32 PM   #5 (permalink)
 
UnDeaD77's Avatar
 
Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 22
Posts: 5,914
Re: Any plans for an Operation Peacekeeper Night?

It seems like the german weapons are better than the russian weapons. Little inbalance there I think. I like the german sniper, but the "new" svd or whatever it is called isn't so great.
__________________


UnDeaD77 is offline   Reply With Quote
Old 08-15-2006, 05:22 PM   #6 (permalink)
 
Join Date: Sep 2005
Location: Monterey, CA
Age: 25
Posts: 1,398
Re: Any plans for an Operation Peacekeeper Night?

It takes a bit of practice to get used to the serbian sniper rifle which I have come to actually like a little bit better than the german one. The G3 (German Support) is pretty dominant.
__________________
"I once thought I had mono for an entire year. It turned out I was just really bored."
aculle01 is offline   Reply With Quote
Sponsored links
Old 08-16-2006, 05:53 PM   #7 (permalink)
 
IRS_Agent's Avatar
 
Join Date: Sep 2005
Location: Wisconsin
Age: 17
Posts: 416
Re: Any plans for an Operation Peacekeeper Night?

I haven't noticed too much of an imbalance on the weapons side, plus I think there is an infantry only setting. Let's get this on the server.
__________________
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.



I
#83 of 213 things you cannot do in the army.
83. Must not start any SITREP (Situation Report) with "I recently had an experience I just had to write you about...."
IRS_Agent is offline   Reply With Quote
Old 08-23-2006, 12:32 PM   #8 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,495
Re: Any plans for an Operation Peacekeeper Night?

Bump! Have other people checked this mod out yet? If so plz state your impressions in this thread.

I can't see why people are soo intterested in poe, which is hyped, but not out yet, while this mod IS out and has good and innovative features. I've played the mod quite a bit, and can spot no imbalance whatsoever.

All the weapons are very deadly. on all weapons accuracy is very good on the first shot, in all stances, with ironsights. Without ironsights, accuracy is reduced very much, although considerably less when prone.

This makes it very important to use ironsights, but this also makes all weapons deadly upto pretty long ranges compared to bf2v. These guns seem pretty realistic since some bf2 guns like the mp5 have rediculously poor acuracy at long ranges even when prone with sights up.

Bottom line, people should check it out, then reject it. Don't overlook the mod because other mods have better PR.

Ps: Look at how the poe updates thread
http://www.tacticalgamer.com/battlef...e-updates.html
has 10 pages of replies, as this thread has seven replies. I'd say that indicates good PR.
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Old 10-01-2007, 11:49 PM   #9 (permalink)
 
IronRhino73's Avatar
 
Join Date: Mar 2007
Age: 35
Posts: 160
Re: Any plans for an Operation Peacekeeper Night?

i've played it and enjoyed it.. didn't find the german side to be overwhelming. serbian AT is better then the german AT for instance.

the german spec weapon tree seemed a bit backwards.. a suppressed mp5? i'd have at least expected opticals.. ah well.
IronRhino73 is offline   Reply With Quote
Old 10-02-2007, 07:46 PM   #10 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,495
Re: Any plans for an Operation Peacekeeper Night?

Still a pity no on eat tg was interested in this. Personally I thought it similar, but better then POE. Haven't played the newer version though, since I've no one to play it with.

One thing they did a lot better then any mod is buildings. It has a fair share of enter-able and original buildings that provided good options for infantry players.

If people want to play this mod, I might get it again if some more TG want to try it out again. We could go pubbing. Post interest here.
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Sponsored links
Old 10-02-2007, 08:28 PM   #11 (permalink)
eol
 
eol's Avatar
 
Join Date: May 2007
Location: Paris IV
Posts: 146
Re: Any plans for an Operation Peacekeeper Night?

Well, I'm quiete interested by this mod.. I've been playing the early version of OPK like 2 years ago. I'm downloading the files right now.. maybe we can go pubbing tonite if you want.
__________________


"Don't hate the player, hate the game"
eol is offline   Reply With Quote
Old 10-02-2007, 08:44 PM   #12 (permalink)
 
Dick Blonov's Avatar
 
Join Date: Feb 2006
Location: In a Vortex!
Age: 51
Posts: 3,387
Re: Any plans for an Operation Peacekeeper Night?

Maybe a Monday Night Mayhem suggestion ?

DB
__________________
|TG-6th|Blonov

«Any situation that involves the line "I was ran over by a dumptruck..." can't be good.» eGoatBoy

BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade




Dick Blonov is offline   Reply With Quote
Old 10-02-2007, 08:57 PM   #13 (permalink)
 
Lucky Shot's Avatar
 
Join Date: Aug 2005
Posts: 4,639
Re: Any plans for an Operation Peacekeeper Night?

OPK isn't better then POE in my book.

Things they did right:
1) Some different statics like the church, stable and a fire tower that are cool.
2) Target to Range in the HUD which I love.
3) A couple of good maps.

Things they need to work on:
1) Vehicles are WAY too fast.
2) A lot of the maps are poorly conceived.
3) Many of the weapon huds are overly cluttered.

I went through a bunch of mods over the course of a weekend and while OPK has a couple of playable maps, the other mod that has a lot of polish was Allied Intent (Cool weapons, poor maps). Between OPK, Allied Intent, BattleRacer and Pirates, there should be some Modness action again.

Lucky Shot
Lucky Shot is offline   Reply With Quote
Old 10-03-2007, 03:53 PM   #14 (permalink)
 
Axis of Eeevil's Avatar
 
Join Date: Nov 2005
Location: Corvallis, OR
Age: 36
Posts: 1,084
Re: Any plans for an Operation Peacekeeper Night?

If we start up MNM again PLEASE give a big shout about it in the main forum so we get good turnout--I have found out too late the last few times because I didn't happen to go in the right forum at the right time; I don't have time to read all the forums like some people around here seem to be able to do. I know I'm not the only one!
__________________

Living proof that "Teamplay ensmartens the idiotest of us!"

"Let us be neither hasty nor tardy, and let us always be ready to make a new start. If you fall, rise up. If you fall again, rise up again." St. Peter of Damascus, ~1196 AD

Axis of Eeevil is offline   Reply With Quote
Old 10-04-2007, 02:52 AM   #15 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,495
Re: Any plans for an Operation Peacekeeper Night?

Glad to hear some people are looking to try different mods. I have no idea how opk is at all at the moment. Not have I played the latest poe for that matter.

Perhaps the MNM formula could be changed from the private server to a pub server of our choice. I have always assumed that MNM was supporting members only (and it is according to the forum). Making it a clearly public event might make the turnout decent, since the TG population for BF2 seems to have diminished somewhat.

I'll be downloading OPK in the next week. I would download all the mods, if only my us owned isp would give me (nearly) unlimited traffic volume, like they have in the us and most of Europe. Be damned monopolies!
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Thursday Night == Druid Night Kemotaha World of Warcraft - General Discussion 7 10-21-2005 10:26 AM
Friday Night Fights: 10/14/05 jaymind Battlefield 2 - After Action Reports 2 10-16-2005 05:16 AM


All times are GMT -4. The time now is 08:44 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved