Go Back   Tactical Gamer > Tactical > Battlefield 2 > Battlefield 2 - Map & Mod Development

Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2

Reply
 
Thread Tools
Old 07-14-2008, 06:23 PM   #1 (permalink)
 
-=DW=-Hitman's Avatar
 
Join Date: May 2007
Location: Belgium
Age: 54
Posts: 51
Tournaments Joined: 0
Tournaments Won: 0
Battlefield 2 mod fall of Mars

hi guys ,


OffWorld: fall of Mars
Battlefield 2 mod | Coming Q3 2008

After the failed partial terraforming of mars. The mars based government retreated back to earth leaving the mars colonies in ruin.
A quick collapse of the various colonial settlements left only the remaining martian military to clean up the mess. Large earth based mining
conglomerates quickly moved in to fill the security void with contracted armies intent on protecting mineral and metal extraction operations
with little regard for the remaining colonist.

Toshida corps, the largest of these companies, now controls nearly all of the mining operations on mars. Toshida corps lets the martian miltiary maintain
complete control in the prime colonies in exchange. A mutual understanding of non agression has become norm between the Military and the corporate armies.
All has been peaceful for nearly 10 years on mars.

Yet, another faction exists on mars. It seems some of the engineers who worked on the original terraforming operations have gone into hiding in the fringe
areas of colonized mars. This group is popularly known as "The Masons" after a earth based organization of the same name.

Sightings of these rogue engineers has become more frequent in the past several months. Some of Toshida corp's outlying mining stations have come under attack
by small raiding parties. these attacks have been limited but increasing in frequency. They seem to be mainly after supplies and retreat quickly without doing much
damage to the operations themselves.

Still, shareholders on earth are worried. Toshida corps has decided to make a limited offensive in an effort to discourage further attacks.

The martian Military has been strangely quiet regarding the incidents and has declined comment on official martian news nets..

this is where we find ourself.

Offworld Mod for battlefield 2.




Milestones:

1. 2 ships in game on a test map (4-6 weeks)
2. 1 ship for each faction and 2 finished maps (2-3 months)
3. 2ships for each faction, Menu graphics, 3 finished maps (4-5months)
4. 3ships for each faction, 6 maps (final stage)(6-8months)

Gameplay objectives: Single player craft based combat. fast short rounds. Intense combat
vehicles will be light/medium armed. Team work will be heavily focused on when balancing the gameplay

This will be a very light project asset wise. No player models, no hand held weapons
Only 9 vehicles planned and statics will be minimal. basically terrain based combat with large scale statics used as fighting locations.

all combat will be in small singleman combact craft known as "flitters". They will be hybrid hover/flight vehicles using nearly conventional weapons. Flight dynamics have already been created. This template will be applied to each vehicle and tweaked according to the indivdual models characteristic.

Long term considering moving the project to another engine at a later stage if its a good concept

check out this site >

http://bf2modsmaps2.freephpnuke.org/...opic&p=703#703

hitman
__________________
IMG]http://www.tacticalgamer.com/profile.php?do=editsignature[/IMG]
-=DW=-Hitman is offline   Reply With Quote
Old 07-16-2008, 02:45 PM   #2 (permalink)
 
Gahlas's Avatar
 
Join Date: Aug 2005
Location: Crawling Under My Skin
Posts: 365
Tournaments Joined: 0
Tournaments Won: 0
Re: Battlefield 2 mod fall of Mars

Those ships look like something out of G-Police, an old game for Playstation. I wonder why they did not make this for 2142, it would fit a lot better. Still I will have to check it out, could be fun.
__________________
Gahlas is offline   Reply With Quote
Old 07-16-2008, 02:51 PM   #3 (permalink)
 
draeh's Avatar
 
Join Date: Apr 2007
Location: Winston-Salem, NC
Age: 37
Posts: 3,697
Tournaments Joined: 0
Tournaments Won: 0
Re: Battlefield 2 mod fall of Mars

Looks like it could be fun. I'll give it a shot when they pull the trigger on a release.
__________________

Dirtboy's 2142 Evolution - Improving Situational Awareness!


"I am not an expert in anything, but merely a dabbler in everything."




Submit a Nomination! - Nomination Guidelines
draeh is online now   Reply With Quote
Old 07-25-2008, 12:14 AM   #4 (permalink)
 
Join Date: Apr 2007
Posts: 13
Tournaments Joined: 0
Tournaments Won: 0
Re: Battlefield 2 mod fall of Mars

Hey Guys...Irontaxi here from offworld: Fall of Mars...

we will actually be releasing this mod in its current form tomorrow!

This is the 2nd of three planned releases and will be the first fully playable version inclusing 4 maps.

Ill post up the new post later today.. see you guys there..

IronTaxi is offline   Reply With Quote
Old 07-25-2008, 12:14 PM   #5 (permalink)
 
Gahlas's Avatar
 
Join Date: Aug 2005
Location: Crawling Under My Skin
Posts: 365
Tournaments Joined: 0
Tournaments Won: 0
Re: Battlefield 2 mod fall of Mars

Quote:
Originally Posted by IronTaxi View Post
Hey Guys...Irontaxi here from offworld: Fall of Mars...

we will actually be releasing this mod in its current form tomorrow!

This is the 2nd of three planned releases and will be the first fully playable version inclusing 4 maps.

Ill post up the new post later today.. see you guys there..

I am downloading now, looks like fun!

http://www.offworldmod.com/news.php
__________________
Gahlas is offline   Reply With Quote
Old 09-19-2008, 03:05 AM   #6 (permalink)
 
Join Date: Sep 2008
Posts: 4
Tournaments Joined: 0
Tournaments Won: 0
Re: Battlefield 2 mod fall of Mars

I like this mod. Flying the little vehicles is cool. The only complaint I had is that I can not tell the teams apart easily. When you put the cursor over the enemy it doesnt show up red (or green) etc. So I got killed a few times since I was afraid to shoot and TK the guy shooting at me.

Maps are very mars like. Id like to see them more developed to make the play more interesting. Some ground troop action for those that cant fly would be welcome. Though for now it does have vehicles those that cant fly can drive. The vehicles are pretty cool also.

Overall, good mod so early in its release.
Racer-9088 is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved