Welcome to Tactical Gamer

+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 16 to 23 of 23
Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - Allied Intent 2.0 will be released November 15 - Yes there is a map pack by "i am the hunted". It seems to be
  1. #16

    HiTest's Avatar

    Join Date
    Sep 2007
    Location
    Jersey
    Posts
    2,493
    Blog Entries
    1

    Re: Allied Intent 2.0 will be released November 15

    Yes there is a map pack by "i am the hunted". It seems to be mostly 1942 maps done AIX style.


    I deserve a ribbon for Mortar Specialist

    Artillery conquers and infantry occupies.
    J.F.C. Fuller

  2.  
  3. #17


    Bear61's Avatar

    Join Date
    Sep 2008
    Location
    Little Rhody
    Age
    44
    Posts
    1,369

    Re: Allied Intent 2.0 will be released November 15

    Lolz, better use of a shovel in DODs, or TF2 where it goes "Ting" when you bash it on someones head. But I would play some PR with 71st & friends.


    http://www.aixtended.com/mappack.html

    Its 30 maps!

  4.  
  5. #18

    zew45s's Avatar

    Join Date
    Jul 2009
    Location
    Moscow, Russia
    Posts
    141

    Re: Allied Intent 2.0 will be released November 15

    So guys, it's 2009 July 8 an outside. What's up with AIX 2.0? I mean to run server? I'm AIX fan. Stunning mod.
    Also I play OPk ( Operation Peacekeeper), US-Intervention, Insurgent Strike, but they all don't have server part I guess, and BF2+SF of course.
    How's that going with AIX?

    Bear61, have we met at some german servers? I think I saw that nick there..
    Last edited by zew45s; 07-08-2009 at 05:48 PM.

  6.  

     
  7. #19

    zew45s's Avatar

    Join Date
    Jul 2009
    Location
    Moscow, Russia
    Posts
    141

    Re: Allied Intent 2.0 will be released November 15

    Quote Originally Posted by Bear61 View Post
    Its 30 maps!
    It's 154 now!
    At least I've 154 folders in my AIX2/Levels

  8.  
  9. #20

    snooggums's Avatar

    Join Date
    Sep 2006
    Location
    Kansas - armpit of the USA
    Age
    34
    Posts
    4,801

    Re: Allied Intent 2.0 will be released November 15

    I seem to remember a TG higher up (asch maybe, not sure and too lazy to search) saying that since AIX does not reward teamwork in the manner TG is aimed it would not get a server here. I enjoy hopping on and wasting bots but I wouldn't push for a scrim with it.

    And yeah, that littlebird is nasty, I can go 50-1 pretty easy and the highest I got before a mapchange at 200 tickets was about 75 bot kills. Real people aren't much harder to kill with that fast and deadly thing.
    Just because everyone does something does not mean that it is right to do.

  10.  
  11. #21

    zew45s's Avatar

    Join Date
    Jul 2009
    Location
    Moscow, Russia
    Posts
    141

    Re: Allied Intent 2.0 will be released November 15

    Quote Originally Posted by snooggums View Post
    .. since AIX does not reward teamwork in the manner TG is aimed it would not get a server here
    I think server's admins can decide by which rules they can run the game, and make a strict limitations of playing. Finally it's all depends on rules&players, despite of gun's power.
    Yeah, it would be VERY full of action game.

  12.  

     
  13. #22

    snooggums's Avatar

    Join Date
    Sep 2006
    Location
    Kansas - armpit of the USA
    Age
    34
    Posts
    4,801

    Re: Allied Intent 2.0 will be released November 15

    Quote Originally Posted by zew45s View Post
    I think server's admins can decide by which rules they can run the game, and make a strict limitations of playing. Finally it's all depends on rules&players, despite of gun's power.
    Yeah, it would be VERY full of action game.
    But it plays like this:

    Someone gets in little bird, then kills the opposing team. Noone on the ground has fun, and teamwork is not effective against a single overpowered air unit.

    Rules can't overcome that basic gameplay element.
    Just because everyone does something does not mean that it is right to do.

  14.  
  15. #23

    zew45s's Avatar

    Join Date
    Jul 2009
    Location
    Moscow, Russia
    Posts
    141

    Re: Allied Intent 2.0 will be released November 15

    Quote Originally Posted by snooggums View Post
    But it plays like this:

    Someone gets in little bird, then kills the opposing team. Noone on the ground has fun, and teamwork is not effective against a single overpowered air unit.

    Rules can't overcome that basic gameplay element.
    I'm agreed. The same s..t happens in vanila and SF very often as well. Though the power of those machines has nothing in common with AIX's. But in AIX you have a perfect anti-air hand defence complex - that bazooka I don't know its name.. PoE2 has it too..
    Ok, we can play on a maps where is no any chopper&aircraft, but little all-terrain vehicles or boats.. Admins could handle it out. A lot of such maps there: it's 154 with latest grand mappacks!
    And as I think, the most greatest thing in BF's world - in spite of machine pressure finally the result of the battle however depends on infantry, on men.
    I dunno... I would love it to see at TG.

  16.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top