Quote:
Originally Posted by snooggums
But it plays like this:
Someone gets in little bird, then kills the opposing team. Noone on the ground has fun, and teamwork is not effective against a single overpowered air unit.
Rules can't overcome that basic gameplay element.
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I'm agreed. The same s..t happens in vanila and SF very often as well. Though the power of those machines has nothing in common with AIX's. But in AIX you have a perfect anti-air hand defence complex - that bazooka I don't know its name.. PoE2 has it too..
Ok, we can play on a maps where is no any chopper&aircraft, but little all-terrain vehicles or boats.. Admins could handle it out. A lot of such maps there: it's 154 with latest grand mappacks!
And as I think, the most greatest thing in BF's world - in spite of machine pressure finally the result of the battle however depends on infantry, on men.
I dunno... I would love it to see at
TG.