Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - 2142 texture issue - Greetings,
For the last few days I have been toying with the BF2 editor for
For the last few days I have been toying with the BF2 editor for creating custom maps for Battlefield 2142. Kind of as a proof of concept, I started by editing an existing map (Highway Tampa 2142) to add a few things most notably new vehicles. After toying with the .con files, with the help of a few others in the 2142 community, I was able to get the map to load with the new objects and vehicles in game. The one issue we have not been able to fix is that for some reason the ground texture is replaced by "Uncle Sam".
Well I say ground texture, but in honesty, I'm not sure if it is that or something to do with the lighting information. The detail textures seem to look right, and when you look at dynamic shadows, the shadow looks correct.
The really odd part is if you load the official 2142 Highway Tampa map first, and then the edited map, everything displays correctly. Likewise, if you load the edited map first, and then the official version, the textures in the official version are off.
Bravo Microsoft, you have now surpassed EA in poor decisions and once and for all seized the crown for the worst 'Reveal' ever. That EA were standing there on the stage with you when you did it was...
Posted By Wicks (0 Comments)
05-22-2013, 01:04 PM in Wicks
It is not often that I encounter across myself when researching a topic. I found the following in a recent article on the uses of ethnography in virtual environments:
Posted By E-Male (0 Comments)
05-09-2013, 03:18 PM in E-Male
Took a gamble and got a refurbished 30 GB OCZ Vertex 1 off of NewEgg for the low, low price of $30. Had some trouble getting the drive to be recognized by Windows or by my BIOS. Had to use a jumper...
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