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06-21-2009, 07:24 PM #1
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Project Reality - Kabul Desert
Hello, TG!
I've recently begun work on a large desert/urban insurgency map set in Afghanistan, in an area west of the City of Kabul.
Area Images © Google 2009

Planned Roadways

I've started work on the terrain, and the rough draft of the northern mountains is complete. I've also built the Blufor Main Base (operating under the assumption that the Blufor team will be US Army) and the main road. Next project is doing the wadis on the south side of the map and the Taliban Main Base.
Vehicle Loadout/Features
Main Base:
x1 UH-60 Blackhawk
x1 AH-6J Littlebird (Miniguns) + (Hydra Pods?)
x4 HMMVW, Standard
x1 HMMVW, Open-Back (x2?)
x1 Logistics Truck
Command Station
Repair Station
x2 Landing Pad
FOB:
x1 Logistics Truck
x2 HMMVW, Standard
x1 Landing Pad
x1 (Prebuilt, Spawnable, Destroyable Firebase?)
Insurgent Main:
x8 Motorbike
x4 Technical
x1 Bombcar
Various other insurgent vehicles scattered.
All landing pads will repair helicopters, giving the Scoutbird an alternative place to land for a quick fix.
Thanks to |TG-23rd| Fighter for the original map idea.
- Star
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06-21-2009, 11:41 PM #2
Re: Project Reality - Kabul Desert
Don't have beach-party HMMWVs. They were phased out for a very good reason.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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06-22-2009, 12:02 AM #3
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Re: Project Reality - Kabul Desert
I mean the transport ones that can seat eight.
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06-24-2009, 01:28 PM #4
Re: Project Reality - Kabul Desert
Looks great! Nice work! The map looks cool with a mix of urban, desert and a bit of mountain combat zones.
|TG-189th|PaintScratcher - 189th Infantry Brigade'It’s one of the characteristics of a leader that he not doubt for one moment the capacity of his men to realize whatever he’s dreaming'
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06-25-2009, 02:30 AM #5
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Re: Project Reality - Kabul Desert
What I really need, though, is someone who can do some minor modeling. I'm eventually going to need a few custom statics, mostly for the cave system I have planned, and some other simple things like that which I'm fairly sure are beyond my capabilities.
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06-25-2009, 02:34 PM #6
Re: Project Reality - Kabul Desert
I've always wondered about the insurgency maps, do you have the option to do different layers with different vehicle loadouts like you can with AAS?
Just because everyone does something does not mean that it is right to do.
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06-25-2009, 02:46 PM #7
Re: Project Reality - Kabul Desert
Yes

Somethng for Everyone
BRRRRAAAAPPP! & Brum, burm, bum
10th Guard - We put the sensual in non-consensual
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06-26-2009, 09:13 AM #8
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07-01-2009, 07:31 PM #9
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07-08-2009, 12:43 PM #10

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Re: Project Reality - Kabul Desert
May I suggest instead of the Little Bird with Miniguns, two Hueys with a Gau on either the left or right side, or Heavy Machine gun on either the left or right side?
Possibly leaving out the BH? Maybe only one Huey with a heavy gun on either side.
Making this map more convoy intensive.
I understand this map is larger than Karbala, and maybe the Little Bird with hydra's would be the only attack bird.
maybe upping the bomb car layout to x2 or x3, no big red.
Looks promising, and back in late 2002 fall of 2003 I tried to implement calling the beer drinking game Kabul rather than Beirut, I was tired of getting bombed like Beirut and wanted to get bombed like Kabul.Randy = Ace ! - Warlab












Randy/Bob/Magnum
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Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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07-08-2009, 01:30 PM #11
Re: Project Reality - Kabul Desert
May I suggest you use the Marine Corps as the BluFor? They are predominatlely in Afghanistan. Seems more realistic in current situation. JUST A SUGGESTION.
|TG-Irr| JWG
Battlefield 2 - Project Reality

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07-08-2009, 05:46 PM #12
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07-19-2009, 03:49 AM #13
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Re: Project Reality - Kabul Desert
With some suggestions I've taken lately, some revisions on the equipment layouts.
Main Base, USMC Variant:
x1 UH-1 Iroquois w/ GAU
x1 UH-1 Iroquois Attack Variant w/Hydrapods [OR] AH-6J Littlebird
x6 HMMVW, Standard
x2 HMMVW, Open-Back
x1 Logistics Truck
Command Station
Repair Station
x2 Landing Pad
FOB:
x1 Logistics Truck
x2 HMMVW, Standard
x1 Landing Pad
x1 (Prebuilt, Spawnable, Destroyable Firebase?)
Insurgent Main:
x8 Motorbike
x4 Technical
x4 Bombcar
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07-20-2009, 03:32 PM #14
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08-29-2009, 06:33 PM #15
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