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Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - Console errors when "Save All" - I created a new map, added some terrain and texture. Then I went to "Save
  1. #1

    asch's Avatar

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    Console errors when "Save All"

    I created a new map, added some terrain and texture. Then I went to "Save All" and received the following...
    [RendDX9] : Removing texture "levels/asch_test_256/undergrowthatlas0" 1
    Overgrowth total vertex/index memory size: 36000
    Overgrowth number of objects: 0 : 0
    Ignored Warning[Overgrowth] : Overgrowth atlas generation failed
    Ignored Warning[TextureAtlas] : Couldn't open TAI file "levels\asch_test_256\editor\tmp\OvergrowthAtlas.t ai"
    Ignored Warning[Overgrowth] : Overgrowth atlas generation failed
    Ignored Warning[TextureAtlas] : Couldn't open TAI file "levels\asch_test_256\overgrowth\OvergrowthAtlas.t ai"

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  3. #2

    Syphonist's Avatar

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    Aug 2005
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    Bend, Oregon
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    Re: Console errors when "Save All"

    Have you painted Overgrowth areas?
    I'm guess no, beacuse it says this "Overgrowth number of objects: 0 : 0"

    Honestly I would ignore it, until at least you get some overgrowth on there.

    PS. Always try here http://bfeditor.gotfrag.com/forums/index.php for support. Its been a lifesaver for me.
    "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E.

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