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Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - Dines City 7pm est. - If anyone want so join Steel and I we are going to check out Dines
  1. #1

    Turbo's Avatar

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    Dines City 7pm est.

    If anyone want so join Steel and I we are going to check out Dines City at 7pm est. tonight on server 69.93.161.235:16567 . This is a custom map so if you want to download it you can do that here. http://www.nofeargaming.com/componen...leinfo/id,351/

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  3. #2


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    Re: Dines City 7pm est.

    Can't make it

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  5. #3

    Turbo's Avatar

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    Re: Dines City 7pm est.

    Quote Originally Posted by perry
    Can't make it
    We can try it some other time too, just post when you can and ill join you their.

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  7. #4

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    Re: Dines City 7pm est.

    Darn, won't be home by then, but I'll try with you some other time.

    How is your map coming Turbo? Got anything to share?
    |TG-12th| SHINER


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  9. #5

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    Re: Dines City 7pm est.

    Quote Originally Posted by Shiner
    How is your map coming Turbo? Got anything to share?
    Well I made it way to large so I had to save everything and transfer it over to a smaller map. That I am just getting started on. I have one military base done but not much else. I'm trying to set up the terrain so it looks right before I get more detail. It is going to be awhile.

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  11. #6

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    Re: Dines City 7pm est.

    I will be there turbo. Open a spot for me on your squad.
    [TG-5th JTF] LuNiSiCx
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  13. #7

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    Re: Dines City 7pm est.

    Lets continue the conversation about the map here in this thread:

    I love the city.
    The Water needs some texture
    Maybe one more AA somewhere on the map like the top of the TV tower.
    Add one more flag in the village on the 32 player map, it is fine the way it is but that flag would be good their.

    Once this map is finished I think it will be a good map worth of a try on the TG server.

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  15. #8

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    Re: Dines City 7pm est.

    Just finished testing the map for today. REALLY good map.It's definitley better than most of the stock maps. I'd put it somewhere between Sharqi and Karkand. The city is very well layed out and it's set up so that the chopper can be effective, but not dominate the map. It would take a very skilled pilot to navigate throuth the tall buildings and i doubt anyone could maintain it when they have three 50 cals raining death on them. The mini map stood out as very well done and is even better than some of the stock maps imo. There are still some bugs to be worked out like getting stuck in the machine gun postitions at the tv station but other than that i think the map is really close to done. I think this would be a great map to add to the server rotation once it's finished. I think i'll get on tommorow night and get some screenshots and do a full review. I'll be on around 6 or 7 est tommorow if anyone else wants get on TS and try out the map.
    _____________________



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  17. #9

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    Re: Dines City 7pm est.

    Very high quality map. With all the places to hide in the city, definately would seem to be an infantry dominated map. Look forward to the final version

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  19. #10

    Steel_Penguin's Avatar

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    Re: Dines City 7pm est.

    BTW, if anyone decides to try the map out, on the loading screen of the server Turbo listed there is an email address to report any bugs. If you find any, make shure to note it down and send it to the author so he can finish this map ASAP.
    _____________________



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  21. #11

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    Re: Dines City 7pm est.

    I too liked the map ... gonna make for some really hard fought battles ... close quarters, lots of hiding spots, etc. ...

    The water does need to be "UPDATED" some but really didn't bother me much.

    I wouldn't mind seeing it in the normal TG server rotation ....
    |TG-7th| Gixxer_USMC

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  23. #12

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    Re: Dines City 7pm est.

    Nice map... as other said the 32 version is very nice... I do worry about framerate lag with more than 32 on this. It will be interesting to see the map played with a full roster as the urban city is very object heavy.
    |TG-12th| SHINER


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  25. #13


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    Re: Dines City 7pm est.

    I'd be willing to test this map if you guys want to this weekend

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  27. #14

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    Re: Dines City 7pm est.

    I don't think the server is up anymore Eggplant. Hopefully he is working on the final version because this map has a ton of potential. If anyone sees a new version please post here so we can setup a time to test it out.

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  29. #15

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    Re: Dines City 7pm est.

    Quote Originally Posted by Turbo
    I don't think the server is up anymore Eggplant. Hopefully he is working on the final version because this map has a ton of potential. If anyone sees a new version please post here so we can setup a time to test it out.
    Hi Turbo,

    The server is up and running in 32player mode, Moxgaming.com.
    I have downloaded and tested the 64 on a localconnection, and its a really good map I think.
    As said before the city is well laid out, it logical and very 'citylike', what I also like is the forest-area next to the city.
    I can see some frantic jeepdriving there going from flag to flag, with the trees flying by left and right.
    Did some testing on the bridges near the MEC-UCB and it looks like when you blow 2 of them you can block the vehicles inside the UCB. Makes using the Blackhawk and the Mi-17 Hip more like the where meant to be.........transportation.
    There are some flags which ar a bit of the track, so you need to drive a long way around to get there.
    Inly downside I have found so far is the US arty sitting on the deck of the carrier, making it almost impossible for the MEC to take it out (especially because it is covered by the Phalanx). The MEC-boats are near there UCB so al long journey ahead for any MEC-SpecOps to get to the carrier.

    All in all a very good map which (when finished) would prefer to have in te maprotation on TG.

    And eggplant if you want to check it out, please pm me, will be more then willing to assist you in it.

    Marco
    Pommetje

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