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Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - new buildings - hey is anyone making any new buildings for the editor, if you are could you
  1. #1

    wushuhero's Avatar

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    new buildings

    hey is anyone making any new buildings for the editor, if you are could you post them up for us to see, if your generous could you post a link for us to download

    Im tired of seeing the same old buildings in the editor, would appreciate some skyscrapers or something

    I would do it, but I have no idea how, heh
    "The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu

    ingame name: Zuiquan1

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  3. #2

    Preston85's Avatar

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    Re: new buildings

    Not planning on any new buildings until my next map... but will let you hunt my hints to what style of map that will be....

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  5. #3

    asch's Avatar

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    Re: new buildings

    Quote Originally Posted by wushuhero
    hey is anyone making any new buildings for the editor, if you are could you post them up for us to see, if your generous could you post a link for us to download
    You can't create new buildings in the editor, only tweak properties about them. You still need a 3rd party editor (i.e 3dmax) to create objects.

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  7. #4

    Preston85's Avatar

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    Re: new buildings

    Quote Originally Posted by asch
    You can't create new buildings in the editor, only tweak properties about them. You still need a 3rd party editor (i.e 3dmax) to create objects.
    Quite true, should of said that. I think the editor keeps mentioning Maya so I guess that what was used to create the official map's objects.

    Thank god for university... the choice of programs and the super computers available are great :-D

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  9. #5

    Kilrogg's Avatar

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    Re: new buildings

    You can use 3dsmax as well as Maya for bf2.

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  11. #6

    TychoCelchuuu's Avatar

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    Re: new buildings

    Maya, IMHO, is your best bet if you have no idea what you're doing. I think it's a bit easier to learn that 3dsmax. Either way you're in for a big learning curve, since modelling and texturing isn't a real quick thing.

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