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Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - US Intervention 0.1 mod released - Originally Posted by Nitecrawler I'm going to download it when I get home from work.
  1. #16


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    Re: US Intervention 0.1 mod released

    Quote Originally Posted by Nitecrawler
    I'm going to download it when I get home from work. I 'm reall interested in playing it. Any chance it would be run on TG for a special event on a weekend or something to that effect?
    IF there were enough interest, it could be something we try on a Monday Night Mayhem event on the private server. Not seeing all that much interest amongst our population right now, so...

    loyalguard, did you find the radios on that streets map annoying? Seemed like you could hear the darn things every place you went. It is a nice map, though.
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  3. #17

    Nitecrawler's Avatar

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    Re: US Intervention 0.1 mod released

    The game looks awesome. I dl'd and installed it. I love the look. I hope interst grows for this one.

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  5. #18

    CingularDuality's Avatar

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    Re: US Intervention 0.1 mod released

    The file is up in the TG members area if you want to check it out!

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  7. #19

    loyalguard's Avatar

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    Re: US Intervention 0.1 mod released

    Quote Originally Posted by perry
    IF

    loyalguard, did you find the radios on that streets map annoying? Seemed like you could hear the darn things every place you went. It is a nice map, though.
    Yeah, the radios are annoying although the volumes seemd to be reduced when you move away from your base. It makes it more realistic but I'm sure it is born from the fact that most servers don't actually use VOIP so the extra noise isn't a distraction. Obviously here on TG we make enough actual radio noise via VOIP where the in-game chatter is a distraction.

    EDIT***

    Radio chatter only seems audible near or in humvees
    Last edited by loyalguard; 05-13-2006 at 08:36 AM.
    |TG| LoyalGuard

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  9. #20

    wushuhero's Avatar

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    Re: US Intervention 0.1 mod released

    there is a little radio inside the humvee, it isnt an ambient map noise, if you dont want to hear it destroy the humvee
    "The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu

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  11. #21

    UnDeaD's Avatar

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    Re: US Intervention 0.1 mod released

    How the heck do you uninstall this mod? just by deleting the foldler in mods section? I don't think it created a shortcut in programs or in add/remove. N@W had an uninstaller.
    |TG-12th|Undead


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  13. #22

    Nitecrawler's Avatar

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    Re: US Intervention 0.1 mod released

    I haven't tried to uninstall it. I guess if add/remove does not work then just delete the USI folder.

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  15. #23

    loyalguard's Avatar

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    Re: US Intervention 0.1 mod released

    Wow! Do I like the TOW-Mounted Humvee! Also the addition of a choice of HEAT or Sabot rounds for the tanks is cool! I still wish that the gunner for the tanks was someone other than the driver though.
    Last edited by loyalguard; 05-14-2006 at 05:22 PM.
    |TG| LoyalGuard

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  17. #24

    Hambergler's Avatar

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    Smile Re: US Intervention 0.1 mod released

    I'm always interested in playing mods even if there not so hot or done yet. I also wouldn't mind having a MNM with BF V or BF1942 DC.

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  19. #25


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    Re: US Intervention 0.1 mod released

    WOW, if you can only hear radio chatter from a jeep or base, that is a god send. Anything to get rid of that noise. Can't wait to try it.

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  21. #26

    Nitecrawler's Avatar

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    Re: US Intervention 0.1 mod released

    These maps are just so much fun. There is an amazing urban map that is just crazy. A lot of armor maps also. Some of the maps remind me a lot of Desert Combat. Very cool mod.

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