-
06-03-2006, 04:45 PM #1
Making 16, 32 and 64p versions of custom maps
The BFEditor forums are down so I don't know how to do this. How do I make the different versions of my map for 16 32 and 64p? I know it has something to do w/ layers but I tried putting a CP on layer 2 or 3 or 4 and it still appears in every version.
-
06-03-2006, 05:29 PM #2
Re: Making 16, 32 and 64p versions of custom maps
I think you have to delete it from the default layer or something...
|TG| Lorian
Member since 18th February 2006




-
06-03-2006, 08:06 PM #3
Re: Making 16, 32 and 64p versions of custom maps
I tried putting all the flags on something else than Layer 1 (default) but now all 3 versions show with no CPs at all =/
-
06-03-2006, 08:08 PM #4
Re: Making 16, 32 and 64p versions of custom maps
Wow nm there's actually a layer function in the editor
. I didn't even think of looking for it since the editor is so ghetto I figured it would have to be manually edited
-
06-04-2006, 04:30 AM #5
Re: Making 16, 32 and 64p versions of custom maps
Where were you trying to edit it??
|TG| Lorian
Member since 18th February 2006




-
06-04-2006, 01:22 PM #6
Re: Making 16, 32 and 64p versions of custom maps
in the config files but it would have taken forever
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote

Bookmarks