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Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2

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Old 06-03-2006, 03:45 PM   #1 (permalink)
 
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Making 16, 32 and 64p versions of custom maps

The BFEditor forums are down so I don't know how to do this. How do I make the different versions of my map for 16 32 and 64p? I know it has something to do w/ layers but I tried putting a CP on layer 2 or 3 or 4 and it still appears in every version.
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Old 06-03-2006, 04:29 PM   #2 (permalink)
 
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Re: Making 16, 32 and 64p versions of custom maps

I think you have to delete it from the default layer or something...
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Old 06-03-2006, 07:06 PM   #3 (permalink)
 
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Re: Making 16, 32 and 64p versions of custom maps

I tried putting all the flags on something else than Layer 1 (default) but now all 3 versions show with no CPs at all =/
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Old 06-03-2006, 07:08 PM   #4 (permalink)
 
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Re: Making 16, 32 and 64p versions of custom maps

Wow nm there's actually a layer function in the editor . I didn't even think of looking for it since the editor is so ghetto I figured it would have to be manually edited
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Old 06-04-2006, 03:30 AM   #5 (permalink)
 
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Re: Making 16, 32 and 64p versions of custom maps

Where were you trying to edit it??
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Old 06-04-2006, 12:22 PM   #6 (permalink)
 
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Re: Making 16, 32 and 64p versions of custom maps

in the config files but it would have taken forever
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