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Discussion: Battlefield 2 / Battlefield 2 - Map & Mod Development - Map: Inishail Forest v1.0 Released! - Finally, after months of working on it (mostly due to a crappy old computer that
  1. #1

    Kilrogg's Avatar

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    Map: Inishail Forest v1.0 Released!

    Finally, after months of working on it (mostly due to a crappy old computer that took forever to do anything, until I upgraded to my new PC) my TG Map Contest map is finished. As you will see if you tried the last version I put out for testing, it's much much more advanced .

    I have put a lot of time and effort making the map as detailed as I possibly could without making it lag. I'm especially proud of the terrain texturing although it's not as detailed as I would like, otherwise I would have spent another month on it but the deadline is now .

    It's a rural China-based map with no commander assets and varied terrain. Farmlands, forests and "house to house" fighting through a seemingly peaceful but war-torn area. Heavy jeeps are the only vehicles.

    Download:

    Superceded by v1.1, see this thread

    Install: Simply unzip Inishail_Forest.zip into your EA Games/Battlefield2/mods/bf2/Levels folder. (So that you have the Inishail_Forest folder in /Levels)

    NOTE: This map is multi-player only. It will not work with single-player.

    Tons of pics:














    Last edited by perry; 06-06-2006 at 02:34 PM.

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  3. #2

    DrunkenSoul's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    the map looks amazing. Hopefully things will play out properly with when this map is played with a lot of people (no imbalance), but im sure its gonna be great.

    Keep up the great work!

    edit..It should be very unique as its a infantry map without the urban feel of a Karkand or Sharqi

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  5. #3

    Kilrogg's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    Thanks . That's the only downside, I haven't had time to actually playtest it but since it's only my second map ever for any game I went safe and didn't try to do anything complex gameplay-wise so there shouldn't be too much imbalance.

    Seems to be a limit on the number of pics I can put in one post so here's the rest:






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  7. #4

    Beatnik's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    Looks like an incredible map. All infantry too. Can't wait to try this one out.
    Beatnik

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    WhiskeySix's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    cool - downloading now - does it include install instructions?


    oh - and where'd ya get the name and is it inis-hail or inish-ail

    |TG-12th|WhiskeySix

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  11. #6

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    Re: Map: Inishail Forest v1.0 Released!

    That looks fantastic! Can't wait to try it out.
    Peace through fear... since 1947!

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  13. #7

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    Re: Map: Inishail Forest v1.0 Released!

    Nice work Kilrogg can't wait to give it a whirl

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    Re: Map: Inishail Forest v1.0 Released!

    WOW, Amazing. Nice work.
    Slow is Smooth. Smooth is Fast!

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  17. #9

    icky's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    Quote Originally Posted by WhiskeySix
    oh - and where'd ya get the name and is it inis-hail or inish-ail
    Or ini-shail, or in-ish-ail, or ini-sha-eel, or eye-neye-shay-ill

    Peace through fear... since 1947!

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  19. #10

    WhiskeySix's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    holy hell kilrogg! that's probably the best looking map i've ever seen!! It'll be a little rough on low end systems but it's friggin gorgeous....


    and you did a fantastic job w/ the layout - the CP's look like they'll be a blast... especially suburbs - reminds me of a paintball 'arena' (a good thing)

    |TG-12th|WhiskeySix

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    Re: Map: Inishail Forest v1.0 Released!

    MNM tommorrow?
    |TG-12th|mantis

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  23. #12

    Santa's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    Wow this looks awesome. When are we gonna get to play all these maps that people did for the contest?

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  25. #13


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    Re: Map: Inishail Forest v1.0 Released!

    Great looking map. Can't wait to try it out.


    TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."

    18th SF Operational Detachment Delta

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  27. #14

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    Re: Map: Inishail Forest v1.0 Released!

    Mantis and I tested it out, pretty damn cool map killrogg.
    |TG-12th|Undead


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  29. #15

    Kilrogg's Avatar

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    Re: Map: Inishail Forest v1.0 Released!

    Thanks for the comments, definately makes all the hours I spent on it seem worth it. I forgot to post install instructions for people who aren't sure how to "install" it, updated the original post. Sorry too many things to think about when finishing the map, I submitted it at 11:53pm tonight (deadline) so it was kinda close .

    As far as low end systems, I've made sure to constantly test every version I made on my second PC (my now old, Radeon 9800 pro PC I played with until I got my new one a month or so ago) and it ran fine at higher than normal settings (normal being the settings I played normal BF2 maps on w/ that computer). I'm actually kind of surprised it runs this well since there's like 3100 objects (counting trees which actually don't really count) and higher-than-normal range grass. I set it so it doesn't render anything past the fog (400 range) which I think is a setting most people who make custom maps forget. They set the fog but forget the "maxviewdistance" setting so it ends up rendering a lot of stuff they can't even see.

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