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06-10-2006, 07:34 PM #16
Re: Inishail Forest v1.2 FINAL Released!
I have a question. I downloaded both 1.1 and 1.2, noticed that they were both "zipped" and went to unzip and extract. The problem is that I'm computer stupid and have no idea where to extract these things to. I got it narrowed down to the BF2 folder but where in there do these mods go? Thanks for any help.
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06-10-2006, 07:39 PM #17
Re: Inishail Forest v1.2 FINAL Released!
As per the very first post in this thread.
Installation:
Unzip Inishail_Forest_v1.2.zip into your EA Games/Battlefield2/mods/bf2/Levels folder. You should then have inside your /Levels folder, a folder called Inishail_Forest with client.zip, server.zip and an "Info" folder in it.
TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
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06-10-2006, 07:51 PM #18
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06-10-2006, 07:52 PM #19
Re: Inishail Forest v1.2 FINAL Released!
We will be incorporating Kilrogg's map into the Tac Mod map pack 1. This will be an installer than will install the map in the appropriate location. This should be released very, very soon.
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06-10-2006, 08:03 PM #20
Re: Inishail Forest v1.2 FINAL Released!
You just need to install 1.2. It is all inclusive as you put it.
|TG-12th| jmaker

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06-10-2006, 08:21 PM #21
Re: Inishail Forest v1.2 FINAL Released!
And yes this is the "vanilla BF2" version of the map. The TacMod version will come in the mappack and you won't need to manually unzip anything.
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06-10-2006, 09:35 PM #22
Re: Inishail Forest v1.2 FINAL Released!
The Tac Mod map pack actually installs the vanilla version.... and also provides the overlay to support the map with the mod.
Originally Posted by Kilrogg
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06-10-2006, 09:57 PM #23
Re: Inishail Forest v1.2 FINAL Released!
DLing now
Slow is Smooth. Smooth is Fast!
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06-11-2006, 05:34 AM #24
Re: Inishail Forest v1.2 FINAL Released!
thanks for the tutorial man, you got some real talents in this area, good job
"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu
ingame name: Zuiquan1

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06-12-2006, 08:43 PM #25
Re: Inishail Forest v1.2 FINAL Released!
I love this map, although i havent played it with more than about 20 peeps its shaping up to be my favourite of any map i have yet played. Ive been away for a week and nearly had a heart attack when i tried to join inishail on S2 and got the "modified content" error.
Glad its just a new version and not a complete reinstall for me. Great work and thanks for giving us ground pounders a little breathing space.











Originally Posted by Ribbons
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06-16-2006, 01:56 AM #26
- Join Date
- Jul 2005
- Posts
- 4,492
Re: Inishail Forest v1.2 FINAL Released!
Bug - http://i6.tinypic.com/14kjupg.jpg
Asch saw it too, so it wasn't just a problem on my system.
Heh, both times I've played this map I've spent most of the time around that same flag. Would be nice to see the rest of it one day
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06-16-2006, 02:12 AM #27
Re: Inishail Forest v1.2 FINAL Released!
There's suposed to be a breakable table holding these things. It's always shown when I was working on that area but somewhere between that and finishing the rest of the map it disapeared. If it really bothers you just shoot a nade on them or drive into it and it'll fall down
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06-18-2006, 05:58 PM #28
Re: Inishail Forest v1.2 FINAL Released!
Cool, can I C4 those billboards?







BF2 Name: Thez(NL)
BF2142 Names:
Thierry(NL) (Sniper)
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06-18-2006, 06:38 PM #29
Re: Inishail Forest v1.2 FINAL Released!
if you're really angry at bom or santa sure but they arent destructible
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06-18-2006, 06:56 PM #30
Re: Inishail Forest v1.2 FINAL Released!
What, you've never seen floating boxes before?
Originally Posted by perry
Peace through fear... since 1947!
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