-
06-13-2006, 08:56 PM #16
Re: New map: Breakthrough
I see it now, I had my settings at 1600x1200 with everything at max and it ran fine, switched to 1024x768 and it crashed.
Im fixing it now guys, again sorry for the trouble.
-
06-14-2006, 09:13 AM #17
Re: New map: Breakthrough
Ah cool. So it does have to do with the settings of the mapmaker. I thought so. MANY custom maps have these kind of problems (not killrog's).
What it's like to play online games as a grown-up:http://s3.amazonaws.com/theoatmeal-i...e_gaming/1.jpg
"Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!"
"Nationalism is an infantile disease. It is the measles of mankind."
(Einstein, both)
***I will be in India 14 dec till end of januari***
-
06-14-2006, 11:43 AM #18
Re: New map: Breakthrough
I have made a new thread with the fixed map, maybe it's best to remove this thread.
-
06-14-2006, 02:27 PM #19
- Join Date
- Jul 2005
- Posts
- 4,492
Re: New map: Breakthrough
Battlefield Admin(BF2 Rules) (BF2142 Rules)
[volun2][medic][defense3][eng2][support]
[sg-c1][gchq-c1][tog-c1][ma-c1][taw-c1][tg-c2]
Support TG | Write for TacticalWiki | BF2 Sig. Generator | TS Help
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)






Bookmarks