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| Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2 |
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#1 (permalink) |
![]() Join Date: Apr 2006
Location: Houston, Texas
Posts: 789
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Problems in 'Checkpoint Abadan'
Tonight on Tac Mod, kcalvano and I were capping the flag at the harbor, which for some reason never went down for us. It was originally a US flag, and I was capping it for the MEC. The flag would only go down halfway an stay there, in favor of the US. In addition, I later joined Santa's squad and we were defending suburb. When it was attacked and neutralized, we fought the enemy back and seemingly tried to take the flag. I don't know if anyone was in the area, but we didn't get it back. Did anyone else have flag issues?
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#2 (permalink) |
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Join Date: Aug 2005
Posts: 4,639
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Re: Problems in 'Checkpoint Abadan'
Would imagine it would be the same in tac mod as in vanilla... When you have issues with the flag, get every guy off of it, then move back into the radius. No clue why it happens, but everyonce in a while flags have some issues flipping over.
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#3 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: Problems in 'Checkpoint Abadan'
Quote:
There was a bug on Steel Thunder where the flag wouldn't change even with no one in the radius and stayed neutral for a good 10 - 15 minutes after the USMC left it alone.
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#4 (permalink) |
![]() ![]() Join Date: Aug 2005
Posts: 3,909
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Re: Problems in 'Checkpoint Abadan'
Nothing was wrong with the flag. You forgot to take out the sniper team on the roof of it.
You obviously had only a max of maybe 3 guys on the flag and since we usually had a least two on it from above it stayed neutral. We were basically cancelling each other out and thus the flag does not move until help arrives or someone takes someone else out which will change the body count on the flag. Whoever has more on the flag moves it in their direction.
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