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12-07-2007, 06:55 PM #1
Heavy AT on Dnister City and Kerch - use them!
These two maps have been designed to have limited armor but with powerful tools in limited number to negate them. The standard AT kit was replaced with the Anti Personnel kit since these maps are mostly infantry based.
On Kerch you will find Heavy AT at the Disco and at least one other flag. USMC needs to actively use these kits to keep that lone tank in check. Trust me...that tank will run away quick after being hit by one of these rockets. One hit in the back and he will already be in the red. Two hits in the side and you probably have a kill as well.
On Dnister they are even more important. You will find the kits at each of the three perimeter flags since they are more open. TOW launchers are at these three flags as well. So while UKR gets a tank and heavy apc to assault if Germany uses these assets the armor will get little done. One hit to that APC will put it on fire. A Dozer will go down in one hit easy.
So the tools are there fellas...no more complaining that your AP rockets don't work. Bring the right tools for the job and the enemy armor will be the one complaining that they go down too quick.
|TG-12th|mantis


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12-07-2007, 08:37 PM #2
Re: Heavy AT on Dnister City and Kerch - use them!
Also like to mention that the USMC main has a couple heavy AT kits as well. Bring one in the chopper with you to tank hunt.
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12-07-2007, 09:09 PM #3
Re: Heavy AT on Dnister City and Kerch - use them!
I prefer using knives on vehicles. If only I could use my fists.
Heh. I ended a heated round on DC once solo, last one alive, all flags in nme hands, running around with my knife hacking at and dodging armor for a full two minutes.
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12-08-2007, 10:55 AM #4
Re: Heavy AT on Dnister City and Kerch - use them!
I agree that the tools are there. Case in point, Dnister City. Last 2 times I played that map I always spawned at UKR main to bring up the armor to support the squad I was with. Coming across the river I would immediately get the lock tone of the tow (Corporate and Co.) coming from the first base and that would force me North along the river to then enter the city. The East boundary of the city seemed to be patrolled by AT-based infantry that I later learned was called the "Tankbuster" squad. I had to navigate through several mines to find the routes into the city. These guys (that included Magonushi, Greasy Mullet and others) did a solid job keeping the pressure on me with AT rockets and I think Greasy may have had at least one kill with every TOW on the map. I was spending a lot of time playing run and repair if I survived the first attack. The times I did make it in it was way too easy to lob HEAP rounds into infantry for easy kills, especially when I went unchecked. Good job applying the tactics guys.
|TG-12th| jb4






"Improvise, adapt and overcome"
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12-08-2007, 04:00 PM #5
Re: Heavy AT on Dnister City and Kerch - use them!
"Divide and rule, a sound motto. Unite and lead, a better one." -Goethe
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12-08-2007, 04:05 PM #6
Re: Heavy AT on Dnister City and Kerch - use them!
It works good but once the inf for the other team was getting too us and taking the AT flags, we were having a much harder time hunting.
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