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12-17-2007, 06:03 PM #16
- Join Date
- Nov 2007
- Posts
- 149
Re: Suicide Choppers on Kerch
Oh, I meant on the 32player version.
The 16 player.....how about having parachutes for UKR and be able to go out the attic windows?
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12-17-2007, 07:07 PM #17
Re: Suicide Choppers on Kerch
No Rich, fight your way back in a'la Snake Eyes style
-F-
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12-18-2007, 02:36 AM #18
- Join Date
- Nov 2007
- Posts
- 149
Re: Suicide Choppers on Kerch
Ugh. That's one map that makes me want to log out of the server.
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12-18-2007, 03:26 AM #19
Re: Suicide Choppers on Kerch
Pripyat does that to me Snake Eyes is a challenge

Long May the FFTHFF(5th) live in our memories and our teamplay.
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12-18-2007, 09:34 AM #20
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12-18-2007, 01:31 PM #21
- Join Date
- Nov 2007
- Posts
- 149
Re: Suicide Choppers on Kerch
See, I like Pripyat a lot. I can't stand Snake Eyes.
Do you think it may have to do with the initial time you played the map? I know the first 3-4 times I played snake eyes I was USMC, and that made it no fun.
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12-18-2007, 01:55 PM #22
Re: Suicide Choppers on Kerch
I've played Snake Eye's both ways rich and did not have a problem other than the uncoordinated teamwork at one time. No probs at all, my problem with the Pripyat map is 3 fold I think, as I was discussing with LuckyShot the other night.
1. Make the GER chopper a lighter color so it isn't a stealth chopper, or make the UKR chopper black so there are 2 stealth choppers, much more interesting but might un-balance against Armour and AA.
2. Fix window shooting and stop flags from being cappable from so high above i.e. Cultural Center.
3. And this is my biggest reason for loathing the map and this means any iteration 64-32-16, Get rid of the damn BOOMING noise, it's extremely depressing like a deep down feeling inside, I don't know about you I know war is hell but this is a game first and foremost, and I don't like feeling despair during a nightly session. Apart from those issues I find the map very playable, just not enjoyable.
Long May the FFTHFF(5th) live in our memories and our teamplay.
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12-18-2007, 06:35 PM #23
Re: Suicide Choppers on Kerch
The thing to remember with Pripyat is that it's still WiP. It's got loads of potential, however, so while I don't like it in some situations, I avoid those parts of the map where those situations might arise and have my fun with it when it pops up in the roster. [Edit: I thought we were talking about Operation Saber here] ********, likewise, is in my books another map that is WiP - it's trying to be Sambir without all the mountains and stuff. I think that all it needs is some bunker and/or ruined building statics between flags for people to shelter in and a few more AA assets to offset air power's dominance on that map.
Last edited by Braidedheadman; 12-18-2007 at 07:44 PM.

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12-18-2007, 06:37 PM #24
Re: Suicide Choppers on Kerch
You appear to have your maps mixed up Braided....names are not fitting with the descriptions.
|TG-12th|mantis


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12-18-2007, 06:42 PM #25
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12-18-2007, 07:43 PM #26
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