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01-31-2008, 03:50 PM #1
Good times :)
6MD is for the most part saying goodbye to PR so we've been on the POE2 server more often as of late. It has been great to see the increased presence of other IHS' as well as the presence of commanders. I think it was on Tuesday where it seemed like our team had members from the 12th alternating through that role. Very cool....even when Mantis is talking to me (when I was SL) and I thought he was someone from the squad. :P
Bernout
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01-31-2008, 04:29 PM #2
Re: Good times :)
Really glad to see you enjoying the mod! See you in game!
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02-01-2008, 01:36 AM #3
Re: Good times :)
Good times indeed. I'm loving that more IHS are playing POE.

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02-01-2008, 03:04 AM #4
Re: Good times :)
This game is awesome! It's really about building teamwork and accomplishing the mission. Win or lose, it's still fun in the end!

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02-01-2008, 09:48 AM #5
Re: Good times :)
That Blue Nile round went pretty well after a slow start. Plan finally came together once the squads went for the flag with higher ground that I wanted. Cobra team slaughtering everyone certainly helped make that happen. Ya though...good to have another IHS to issue orders to and see on the server more often. Plenty more good times ahead!
|TG-12th|mantis


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02-01-2008, 10:46 AM #6
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02-01-2008, 01:02 PM #7
Re: Good times :)
Definitely a good job commanding on that round Mantis! I thought we were done for a while there since I had spent the first part of the round trying to take that eastern flag you wanted without any success. Having at least one extra squad helping on the second attempt did the trick.
Speaking of the helos...that's one thing I still don't like on the mod. A really good attack helo team can dominate a round. Granted, vanilla BF2 had this same issue (but even worse with the jets).
Bernout
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02-01-2008, 03:40 PM #8
Re: Good times :)
The increasing presence of 6MD is truly a blessing...Teamwork oriented, and your awareness of good D-fens is highly valued...
Hope to see you out there soon...
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02-01-2008, 04:33 PM #9
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02-02-2008, 07:00 AM #10
Re: Good times :)
On maps where the Cobra is the only thing in the air it is brutal. The fact that it's entire load out can be used on ground assets and that it can spin its nose on a dime(as well as launch hellfire from above tank main cannon elevation limit) means if it sites you, you are as good as dead.
The only suggestions I have is to wait in ambush until the chopper decides to hover in one spot at medium range. Why it would do that? I don't know.
On the brighter side, me and fallen pulled a nasty strafe off on a ridge full of snipers.
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