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Old 02-26-2008, 08:21 PM   #1 (permalink)
Daarken
 
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PoE News #120

POE2 would like to welcome you to our 120th news update.


This week we will be showcasing some of the details that D_FAST has been working on. D_FAST has been one of the driving forces behind POE since the POE1 days. He has done coding, modeling, statics and quite a bit of concept work. This showcase of his attention to detail is testament to his work ethic.

A new member to our forums, Shmidt recently brought examples of tank huds to our attention. This inspired D_FAST to revamp the appearance of our heavy tank huds. In addition to the obvious visual changes, if you watch the movie you will find that he has also adjusted the hit indicator to better blend with the new huds. We have also fixed the issue of your hud disappearing when you face into the sun as shown in the final screen shot in this series.








FBMantis brought the issue of our pickup kits icons not being represented in the squad window properly. D_FAST took this as a challenge to come up with a new set of icons for our numerous pickup kits.
As you can see in the following screen shots, the Mortar now has its own symbol. For anti-material sniper and heavy anti tank, we left them with the original icons for the kits and gave the standard kits new icons. The standard sniper kit is represented by a scoped rifle icon and the standard AT kit is represented by a mine icon (Since the heavy AT kits don't have them).



Thats all for now, POE2 Team signing off.
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Old 02-26-2008, 10:13 PM   #2 (permalink)
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Re: PoE News #120

Yay for the hud! Let their be death and destruction from the air on Dnister River Valley!
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Old 02-27-2008, 09:33 AM   #3 (permalink)
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Re: PoE News #120

Nice, I especially like the air HUDs that seem much clearer.
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Old 02-27-2008, 12:01 PM   #4 (permalink)
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Re: PoE News #120

Very nice! Will enjoy some armored fun!
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