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Thread: PoE News #122

  1. #1
    DrunkenPirate's Avatar
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    PoE News #122

    Welcome to our 122nd POE news update.


    We would like to start by talking about some development in POE's Staff. First off, we would like to congratulate Michi.be for his win in the Crysis mapping contest for his map Borderline. Michi.be is leaving POE to continue his work in the Crysis Modding scene. We would like to thank him for his hard work for PoE and wish him the best of luck in the future.

    Additionally we welcome a few new members to our team. Gab has joined us as a vehicle modeler and we already have him on his first project. Also joining the team is Dr. Destructo who's work you might have noticed posted in our forums. Dr. Destructo will be joining us as a mapper and static modeler.

    Moving on to the fan map pack, we will be releasing it on Wednesday May 14th. The pack contains 7 fan made maps and PoE conversions of BF2 maps.



    Velikiye_Luki.
    By Slaughter:



    Tuchola_Trails
    By Outlaw:



    Berlin_Streets
    By Outlaw:



    Fall_of_Frankfurt
    By Outlaw:



    Wintershield
    By Outlaw:



    Frost Village
    By Outlaw:



    Woodland
    By Running:




    BF2 Maps

    Dalian_Plant
    Daqing_Oilfields
    Gulf_of_Oman
    Highway_Tampa
    Mashtuur_City
    Road_to_Jalalabad
    Sharqi_Peninsula
    Songhua_Stalemate
    Strike_at_Karkland
    Wake_Island_2007


    That is all for today but stay tuned for more info on the map pack and the progress of PoE2.


    POE2 Developer - FCW Server admin - BF2s.com admin



  2. #2

    khaerus's Avatar
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    Re: PoE News #122

    So much happiness. Thank your local devs, gents!


    TG Primer--TG FAQs--BF2 Rules/SOPs--TeamSpeak--Admin!

    OPS, the bacon is on you.


  3. #3

    Dirtboy's Avatar
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    Re: PoE News #122

    Awesome, can't wait to play these badboys!



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  5. #4
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    Re: PoE News #122

    Nice!


  6. #5
    jb4
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    Re: PoE News #122

    All warm and fuzzy.
    |TG-12th| jb4


    "If all you have is a hammer, everything looks like a nail"

    "Improvise, adapt and overcome"


  7. #6
    Iamthefallen's Avatar
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    Re: PoE News #122

    Nice.

    Fall of frankfurt looks...somewhat familiar



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  9. #7
    DrunkenPirate's Avatar
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    Re: PoE News #122

    It's Mashtuur with poe2 stuff apparently.


    POE2 Developer - FCW Server admin - BF2s.com admin



  10. #8

    ProjectNA's Avatar
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    Re: PoE News #122

    Wow, fan maps and "vanilla" maps. Yummy.


  11. #9
    Bernout's Avatar
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    Re: PoE News #122

    I love the idea of new POE2 maps but to be honest I am sick to death of the vanilla maps. Imagine my chagrin when GC plays AIX for the first time and what's the first map we play? Zatar. Go figure.

    Bernout

    |TG-MD6| TG Primer




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  13. #10
    ThaGoat's Avatar
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    Re: PoE News #122

    Very nice maps and I can't wait to play them. Also noted the BF2 maps at the bottom. If the Strike At Karkand is anything like the Karkand map from the AIX mod it'll be worth playing. They did such a good upgrade on the cosmetics on that map made it very enjoyable to play a "redux". Devs and the map builders are doing such a fantastic job keeping the flavor of combat going for us addicts. **kudos** to all of you.


  14. #11
    [tR]Greasy_mullet's Avatar
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    Re: PoE News #122

    Only the fan maps that were tweaked like Frankfurt are vanilla maps with PoE stuff on them. The others are just straight up ports with PoE equipment. The nice thing about them is it gives us more maps with rare equipment such as the Tomahawk etc. So now we got a whole slew of PoE2 USMC maps with the carrier and all that jazz as well as some Urban maps to hold us over until we can finish up this patch we are working on which will also have a ton of new and original maps.


  15. #12
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    Re: PoE News #122

    Quote Originally Posted by [tR]Greasy_mullet View Post
    Only the fan maps that were tweaked like Frankfurt are vanilla maps with PoE stuff on them. The others are just straight up ports with PoE equipment. The nice thing about them is it gives us more maps with rare equipment such as the Tomahawk etc. So now we got a whole slew of PoE2 USMC maps with the carrier and all that jazz as well as some Urban maps to hold us over until we can finish up this patch we are working on which will also have a ton of new and original maps.
    Sweet! Can't wait!

    Bernout

    |TG-MD6| TG Primer




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  17. #13
    Real_CaGeD's Avatar
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    Re: PoE News #122

    Oh noes, Songhua_Stalemate 8(


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    Re: PoE News #122

    Quote Originally Posted by Real_CaGeD View Post
    Oh noes, Songhua_Stalemate 8(
    really? I think songuah will play great here... kind of like a flooded fallen - all the trees and cover = fun (especially without vanilla's CO spoilers [uav+scan])

    "...a lot of "cover" is only "concealment" when the right ordinance is applied." - Draeh


  19. #15
    [tR]Greasy_mullet's Avatar
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    Re: PoE News #122

    Yea ours was made much more inf friendly. In fact the version that we released last time had a slightly smaller play area to focus more on the inf combat.



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