Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 9 of 9
Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Some Dome of Death changes now active - The admin staff have noted the dislike toward arty/mortars being hard to kill if it
  1. #1


    FBmantis's Avatar

    Join Date
    Aug 2005
    Posts
    6,993

    Some Dome of Death changes now active

    The admin staff have noted the dislike toward arty/mortars being hard to kill if it is inside the DOD radius. We have decided that nerfing the DOD on a few select maps will knock out this problem for the most part. So please note the following:

    - Rolling Thunder: Dome of Death deleted on 32 and 64 versions. You should have no trouble knocking out the artillery now if they are inside the main.

    - Dnister River Valley: Dome of Death deleted on 32 and 64 versions. You should have no trouble knocking out arty or mortars now if they are inside the main.

    - Risen: Dome of Death deleted on 64 version. You should have no trouble knocking out mortars or snipers inside the GER main.

    We feel the vast majority of complaints come from these three maps. Most other maps with arty do not have many issues as the arty typically has to drive out of the main to even be in range for targets. If there is another map that has a major problem then we will consider it but for now we feel this will knock out 95% of the complaints.

    Please note this does not reflect a change in policy in any way toward our ucb camping rules. Our standard UCB rules will always apply. This change is simply there to allow you to knock out arty/mortars/snipers that often are shooting out of the main and were hard to get to before due to the DOD. This can potentially open up vehicle stealing and other ucb issues on these maps so we ask as always that you report any issues and help us keep our server up to standards.
    |TG-12th|mantis

  2.  
  3. #2

    WhiskeySix's Avatar

    Join Date
    Oct 2005
    Posts
    13,482
    Blog Entries
    1

    Re: Some Dome of Death changes now active

    Thanks for taking the time to do these modifications mantis!

    Also.. if you're foggy about the UCB rule, please take 30 seconds to refresh your memory here: http://www.tacticalgamer.com/battlef...uidelines.html

    |TG-12th|WhiskeySix

  4.  
  5. #3

    Smokeyandthebandit's Avatar

    Join Date
    Apr 2008
    Location
    Biloxi, Mississippi
    Age
    21
    Posts
    285

    Re: Some Dome of Death changes now active

    Out of curiousity, is stealing pick-up kits prohibited as well?

  6.  

     
  7. #4

    tHa_KhAn's Avatar

    Join Date
    Sep 2006
    Location
    The Gunshine State
    Posts
    3,139

    Re: Some Dome of Death changes now active

    Quote Originally Posted by Smokeyandthebandit View Post
    Out of curiousity, is stealing pick-up kits prohibited as well?
    If they are on the UCB, yes. The only reason you would go into the UCB would be to eliminate someone shooting out of it. That part of the rule did not change.
    |TG-12th| tHa_KhAn

    XBL GT: Khan58


  8.  
  9. #5


    Join Date
    Aug 2007
    Location
    Quebec
    Posts
    167

    Re: Some Dome of Death changes now active

    As dirty mentionned in another post this will get very chaotic fast.

    Example: Someone decide to spam artillery shells from the uncap. Someone is pissed and want to get even,grab a tank and decide to go get him. Upon reaching the UCB there are guys going for tanks, chopper lifting up and people running around. A firefight will erupt thats for sure and people gonna complain. The best way is to try to sneak around and only get the arty but I doubt that everyone will do that.

  10.  
  11. #6

    micbur54's Avatar

    Join Date
    Nov 2006
    Posts
    255

    Re: Some Dome of Death changes now active

    Please put the dod back where it was.I see alot of bad feelings.People stealing planes ,arty and such.Players c4 ing in ucbs

  12.  

     
  13. #7


    FBmantis's Avatar

    Join Date
    Aug 2005
    Posts
    6,993

    Re: Some Dome of Death changes now active

    We'll be fine. This is three maps and our rules have not changed. We got through vanilla just fine where there were CO assets to destroy every map and no DOD's in play. If someone tries to steal a vehicle or ucb camp we will gladly enforce our ruleset.
    |TG-12th|mantis

  14.  
  15. #8

    marstein's Avatar

    Join Date
    Jul 2005
    Location
    Half Moon Bay, CA, USA
    Age
    46
    Posts
    899

    Re: Some Dome of Death changes now active

    Back in BF2 it was great fun to sneak into the enemy camp and destroy artillery. It is sad that we have people stealing armor and planes, but especially the spawn sniping.
    Gigabyte P35-DS3R, 2GB, 8800GTS 640MB, Core2Duo E8400

  16.  
  17. #9

    Chefmoto1's Avatar

    Join Date
    May 2008
    Location
    Oklahoma
    Posts
    20

    Re: Some Dome of Death changes now active

    I haven't seen any problems with the changes

    |TG-IrrP| Chefmoto1

  18.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top